Dolphin 4.0 Released

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wish it improved performance issues. Only get 75-80%~ on wind waker :(
The Dolphin team switched LLE sound emulation (read: SLOW MODE) to default for Wind Waker.
A bunch of people protested (including me) for exactly this reason, but they didn't care.
Since Global User Directory is a thing now, you can put a copy of the Wind Waker INI there, but change the default to HLE audio.

Skyward Sword was exactly the reason I was asking the question lol
The last time I tried it (somewhere around 3.0), the game saw a Motionplus (from my real Wii Remote + WMP), but it was horribly off. Even compared to Skyward Sword's normal controls.
 
Ahh sounds amazing :D
one last question.. does it support unofficial Wii motion plus controllers? I remember reading/hearing something about "official" only :P

Since my Wii broke a while ago, and I dont need it with Wii U, I just bought a cheap unofficial motion plus controller.
 
The Dolphin team switched LLE sound emulation (read: SLOW MODE) to default for Wind Waker.
A bunch of people protested (including me) for exactly this reason, but they didn't care.
Since Global User Directory is a thing now, you can put a copy of the Wind Waker INI there, but change the default to HLE audio.


The last time I tried it (somewhere around 3.0), the game saw a Motionplus (from my real Wii Remote + WMP), but it was horribly off. Even compared to Skyward Sword's normal controls.

I meant 75-80% of game fps, not sound sorry.
 
A strong CPU and a decent GPU. Like if you pick up a standard-model i5 you should be fine. The i7's upgrades over an i5 don't do much for emulation.

I just finished synching my Wii remote with the built-in plus to my PC and testing it in Dolphin, using the instructions on forcing the Toshiba bluetooth stack that are linked in the source.

Toshiba Bluetooth stack, fucking auto correct.

Does it have to be an offifcial Wii Motion Plus?
Or any third party will work?

I read/heard that official only...
 
I meant 75-80% of game fps, not sound sorry.
No, I know exactly what you meant.
Wind Waker sound doesn't work properly on HLE, so the devs switched to LLE by default.
LLE slows down the entire emulator.

If you want no sound or broken sound, but full speed, try HLE. If you want perfect sound, you're gonna have to stick with LLE and 80% speed.
As I said, though, you can't just switch to HLE in the main options. Wind Waker's gameini overrides that setting. You need to change the gameini.
 
Does it have to be an offifcial Wii Motion Plus?
Or any third party will work?

I read/heard that official only...
I don't know, I just have two official ones.

As I said, though, you can't just switch to HLE in the main options. Wind Waker's gameini overrides that setting. You need to change the gameini.
You can right-click the game in the list and go to the properties and override it there.
 
No, I know exactly what you meant.
Wind Waker sound doesn't work properly on HLE, so the devs switched to LLE by default.
LLE slows down the entire emulator.

If you want no sound or broken sound, but full speed, try HLE. If you want perfect sound, you're gonna have to stick with LLE and 80% speed.
As I said, though, you can't just switch to HLE in the main options. Wind Waker's gameini overrides that setting. You need to change the gameini.

Oh alright. I think it might be my graphics+cpu though
on a laptop 7670M 1GB, AMD Quadcore a8-4500M 1.9ghz
Do you think that would run it at 100%? I guess i could sacrifice sound for 100% fps on that
 
I don't know, I just have two official ones.

You can right-click the game in the list and go to the properties and override it there.
Well, that's one way to change the gameini.

Oh alright. I think it might be my graphics+cpu though
on a laptop 7670M 1GB, AMD Quadcore a8-4500M 1.9ghz
Do you think that would run it at 100%? I guess i could sacrifice sound for 100% fps on that
Your GPU is fine. Your CPU is the issue. I'm rather surprised it got 80% speed with LLE. Unless that was HLE all along...
 
Ive always been interested in trying out the Dolphin emulator and when I build a new PC later this year I'll be getting something capable of running this.

Whats generally considered to be the hardware required in order to get this emu running at full speed at say 720p?
CPU is by far the most important for emulation, for both PS2 (PCSX2, EXCELLENT emulator too) and NGC/Wii (Dolphin)

A fast Dual Core is still the best choice, although PCSX2 did support Quad Core a few months ago IIRC.
Here's a quick excerpt from the Dolphin FAQ;

  • Good: The AMD Phenom II x4 955 is not going to be the best processor to go with if you're looking to play the most games at playable speeds, but you're going to be able to play more games at faster speeds over the Athlon, so this CPU is a much better choice.
  • Excellent: The Intel i5-2500k is going to be a really good choice for Dolphin. You're still not going to be able to play all games at full speed, but you will have the best overall experience with this CPU over the others mentioned. This CPU or better is recommended.
Note: Game speed is dependent on the game, Dolphin revision, Dolphin settings and your hardware components. The CPU is the most important factor in deciding which hardware to use with Dolphin. Generally, the better your processor is, the better your overall performance will be.
So pay more for the CPU, GPU isn't that important.
Really, I can play a few NGC/Wii games at 720p on my 5 year old PC, it's ridiculous.

The source says this, and really, happiest day of September for me;
It is now working well enough that we are releasing it to the public as a beta: don't expect everything to work, but popular games like Mario Kart Wii or Super Smash Bros Brawl can be played online right now.
I'm going to set it up right now, got a 360 controller and an i7, I'm so stoked fuck man. Nice
 
I knew the Core i7 CPU I put in my desktop would pay off one day but is a GTX 450s graphics card good enough to run Gamecube ISOs?
 
No, I know exactly what you meant.
Wind Waker sound doesn't work properly on HLE, so the devs switched to LLE by default.
LLE slows down the entire emulator.

If you want no sound or broken sound, but full speed, try HLE. If you want perfect sound, you're gonna have to stick with LLE and 80% speed.
As I said, though, you can't just switch to HLE in the main options. Wind Waker's gameini overrides that setting. You need to change the gameini.


That's only partially true. LLE audio is only needed for a few games now. HLE audio was completely rewritten from scratch (AX HLE audio) and sounds nearly perfect for most games. Wind Waker and a few other first party games used a really weird audio codec and requires LLE audio for proper emulation. Most other Gamecube don't really need LLE anymore. Tales of Symphonia comes to mind, that game has perfect audio on HLE now :P In fact, HLE is adequate for almost all Gamecube and most Wii games, LLE is only going to be needed for a few, like 1080 Avalanche, Wind Wakers and a few others I can't think of, this is a boon for someone like me lol.
 
That's only partially true. LLE audio is only needed for a few games now. HLE audio was completely rewritten from scratch (AX HLE audio) and sounds nearly perfect for most games. Wind Waker and a few other first party games used a really weird audio codec and requires LLE audio for proper emulation. Most other Gamecube don't really need LLE anymore. Tales of Symphonia comes to mind, that game has perfect audio on HLE now :P In fact, HLE is adequate for almost all Gamecube and most Wii games, LLE is only going to be needed for a few, like 1080 Avalanche, Wind Wakers and a few others I can't think of, this is a boon for someone like me lol.
You're probably referring to me saying "If you want no sound or broken sound, but full speed, try HLE." I did say that, but I meant it in the context of Wind Waker.

Come to think of it, the only things I could even use LLE for now are TWW, MK DD, BBA emulation, and Joybus emulation. I'm not even sure if those last two need it anymore.
 
Well, that's one way to change the gameini.


Your GPU is fine. Your CPU is the issue. I'm rather surprised it got 80% speed with LLE. Unless that was HLE all along...

I left it on default settings, besides the actual dolphin settings changed and this was with 3.something version about 3 months ago.
 
You're probably referring to me saying "If you want no sound or broken sound, but full speed, try HLE." I did say that, but I meant it in the context in Wind Waker.

Come to think of it, the only things I could even use LLE for now are TWW, MK:DD, BBA emulation, and Joybus emulation. I'm not even sure if those last two need it anymore.


Sorry about that, yeah, only a few first party games really need LLE after the HLE audio rewrite :D Most other Gamecube games and Wii games sound fantastic with the HLE plugin now B-) The emulator truly has seen some crazy progress since 3.0 and 3.5!
 
I left it on default settings, besides the actual dolphin settings changed and this was with 3.something version about 3 months ago.
I can't really tell what you're saying.

In Dolphin 3.5, Wind Waker used HLE.
In Dolphin 4.0, Wind Waker uses LLE.

The change was made relatively recently; it was definitely not more than 2 months ago, and I'm thinking it was closer to 1 month.

I knew the Core i7 CPU I put in my desktop would pay off one day but is a GTX 450s graphics card good enough to run Gamecube ISOs?
Without a doubt. Just make sure you use the OpenGL backend and enable "Hacked Buffer Upload." Or maybe the name was changed a few weeks ago. Anyway, it's the one where they use unsafe vertex streaming code for speedups.

For reference, my old Geforce 8500 GT (ANCIENT) ran Dolphin at 2x IR, full speed, with no issues whatsoever.
 
I can't really tell what you're saying.

In Dolphin 3.5, Wind Waker used HLE.
In Dolphin 4.0, Wind Waker uses LLE.

The change was made relatively recently; it was definitely not more than 2 months ago, and I'm thinking it was closer to 1 month.


Luckily games are set individually with the game ini files ;) While there are a few things or changes (such as enabling XFB on a few games) I don't agree with that the Dolphin Team did, overall, the emulator runs great on my 3rd gen Core i5! Mario Kart Wii and Super Smash Brawl looks glorious in 1080p:P
 
I can't really tell what you're saying.

In Dolphin 3.5, Wind Waker used HLE.
In Dolphin 4.0, Wind Waker uses LLE.

The change was made relatively recently; it was definitely not more than 2 months ago, and I'm thinking it was closer to 1 month.


Without a doubt. Just make sure you use the OpenGL backend and enable "Hacked Buffer Upload." Or maybe the name was changed a few weeks ago. Anyway, it's the one where they use unsafe vertex streaming code for speedups.

For reference, my old Geforce 8500 GT (ANCIENT) ran Dolphin at 2x IR, full speed, with no issues whatsoever.

So I had it on HLE
 

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