Homebrew [Discontinued] TWLoader - CTR-mode NDS app

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RocketRobz

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Hi. i can't boot games from my flashcard. i always get white screen when i select "add games", i used the forwarder program in my pc to put the bin on my sdcard, and when i try to boot Mario Kart, i get a wite screen again. All the files are correctly copied.

New 3DS XL Ver. 11.4
Luma nigthly updated
Flashcard: Original R4 Dual-Core

Note: i can load from my sd, but not from my flashcard.
Support for your flashcard is currently broken.
 
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ChronoTrigger

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I've gotta say. It plays extremely well for 2D games. But not so well on 3D games. Super Princess Peach runs almost perfectly with only a few minor graphical bugs and some sound crackles. Super Mario 64 DS on the other hand has a lot of slowdown issues and plenty of crackles in the sound. I'm not really sure if this is fixed since I am using a slightly older version of TWLoader. Keep up the good work.
 

nooby89

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I downgrade to 4.1.0 version to use my R4i SDHC 3DS RTS but I can only start one game. If I start another game I got white screen.
 

fmkid

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Thanks @Robz8 (and other people involved) for this amazing tool, because with this I achieved something almost impossible: finally I could revive two fullbricked flashcards (both from http://r4igold.cc/product.asp), using the FC Loader tools on TWLoader latest version. :grog: Sometime on the past even I thougth about throwing them away, but now they're perfectlly working again! Thank you so much! :toot::yay3ds::bow:
 
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ponyboy837

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Here's some games you can add to the working/non-working list.

NOTE: Some white screens may be due to lack of WIFI or a failure to connect to it for some odd reason. As any of the distribution roms that need WIFI will ALWAYS go white if there is no WIFI.

NTR-AAQE-USA - Pokemon Toys R US Darkrai - Cannot boot. (White Screen)
NTR-AARE-USA - Pokemon GameStop Deoxys - Boots with corrupted bottom screen graphics.
NTR-Y5XP-EUR - Pokemon Movie 11 Shaymin - Boots with corrupted bottom screen graphics.
NTR-Y6XE-USA - Pokemon Toys R Us Arceus - Cannot boot. (White Screen)
NTR-Y7YE-USA - Pokemon GameStop Jirachi & Shiny Pichu - Cannot boot. (White Screen)
NTR-Y8CE-USA - Pokemon Winter 2011 Celebi - Cannot boot. (White Screen)
NTR-Y8CP-EUR - Pokemon Winter 2011 Celebi - Cannot boot. (White Screen)
NTR-Y8KP-EUR - Pokemon Liberty Pass - Cannot boot. (White Screen)
NTR-Y8PE-USA - Pokemon GameStop Shiny Legendary Beasts - Cannot boot. (White Screen)
NTR-Y9JZ-USA - Pokemon GameStop Summer 2012 Keldeo - Cannot boot. (White Screen)
NTR-Y9OZ-EUR - Pokemon Summer 2013 Shiny Sinnoh Trio - Cannot boot. (White Screen)
NTR-Y58E-USA - Pokemon Toys R Us Secret Key - Cannot boot. (White Screen)
NTR-Y82E-USA - Pokemon Toys R Us Secret Eggs - Cannot boot. (White Screen)

EDIT: Added more games.
 
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GerbilSoft

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So here's a new branch with some stuff I started a while back and then promptly forgot about:
https://github.com/GerbilSoft/TWLoader/tree/bugfix/sfillib-fixes.remove-wchar_t

Main changes:
  • Removed grayscale PNG fixes. I've submitted these fixes, along with a fix for JPEGs being off-by-one scanline, upstream: https://github.com/xerpi/sfillib/pull/4
  • Removed most of the wstring changes I added before. SFTD's 8-bit text support was limited to ANSI. The new Citro-based text renderer handles UTF-8 directly, so we don't need to use wide strings.
  • New function measureTextWidth(). Based on renderText(), this measures the width of a string. SFTD had a function for this before, and I previously used it to center-align text. I updated everything to use measureTextWidth() to center text again.
  • Other fixes.
This won't be ready for merging until upstream SFIL merges my bugfix branch.
 
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RocketRobz

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So here's a new branch with some stuff I started a while back and then promptly forgot about:
https://github.com/GerbilSoft/TWLoader/tree/bugfix/sfillib-fixes.remove-wchar_t

Main changes:
  • Removed grayscale PNG fixes. I've submitted these fixes, along with a fix for JPEGs being off-by-one scanline, upstream: https://github.com/xerpi/sfillib/pull/4
  • Removed most of the wstring changes I added before. SFTD's 8-bit text support was limited to ANSI. The new Citro-based text renderer handles UTF-8 directly, so we don't need to use wide strings.
  • New function measureTextWidth(). Based on renderText(), this measures the width of a string. SFTD had a function for this before, and I previously used it to center-align text. I updated everything to use measureTextWidth() to center text again.
  • Other fixes.
This won't be ready for merging until upstream SFIL merges my bugfix branch.
Except it might take a long while until it's merged.
Last commit was in Aug 2, 2016.
 

GerbilSoft

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Except it might take a long while until it's merged.
Last commit was in Aug 2, 2016.
If all else fails, I guess I could always pull in a full copy of SFIL, so we wouldn't depend on it at all.

EDIT: The branch was merged, so update your local copy of SFIL to get the changes.
 
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Arlis05

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I can't wait for this to get to the point where i can play Megaman Starforce 3 Red Joker. Please Robz8, Make it happen!!
 
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RocketRobz

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Can this make Pokémon NDS games be fully playable on the 3ds?

Sent from my SM-G903W using Tapatalk
You can use this to run ROMs from flashcard. That includes Pokémon.
Sadly, the mainstream Pokémon games don't work yet from SD card. Only Pokémon Trozei/Link and the Mystery Dungeon games work from SD card.
The backend of TWLoader which does the SD ROM loading, known as nds-bootstrap (developed by ahezard), will be worked on again soon.
 
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