Hacking Dios Mios Lite

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perhaps a fundraiser is in order then

are you asking for money... building off someone elses code... without showing proof...

If you don't know who megazig is, this is ok, but he is well known.I honestly have no doubt that the games do work with his mod, if he says so. My problem is the way he spreads the info about the mod, in the wiki, without clear indication that it is his private mod.

PS: This shouldn't be a problem soon, i think he's editing the wiki right now to make it clear
 
Lol, nope, ain't got a clue who he is :P
Still, if it gets released and it fixes pokemon I'll probably proceed to loving him forever.
 
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Lol, nope, ain't got a clue who he is :P
Still, if it gets released and it fixes pokemon I'll probably proceed to loving him forever.
He has been involved in a bunch of cool stuff like Benzin and Riivolution. He's a reputable member of the Wii "scene".
 
Lol, nope, ain't got a clue who he is :P
Still, if it gets released and it fixes pokemon I'll probably proceed to loving him forever.
He has been involved in a bunch of cool stuff like Benzin and Riivolution. He's a reputable member of the Wii "scene".
I see... I don't use any of those things though :P
 
Ive been out of the loop for the last few months, just got a PS360 so my attention has been over there. But from what I understand we can now load Gamecube games off of SD cards (USB i've heardd is out of the question anymore correct) I'm just wondering are we gonna get an SD Card loader app like USB Loader GX? or incorporate this into GX?
 
Question to experts only: ( :P)
Wit introduced conversion of GC iso to wbfs file format
Since all USB loader have now DML support Is there a way to play wbfs-gc games with DML and how?
Why would anyone want them in WBFS file format?
That format was created to remove waste from the wii isos and cut them into pieces for use in FAT32 partitions.
 
You're not an expert, so I'm not telling you why. ;)
kidding
Crediar's discEx is not always working. For instance I had a problem when compressing Mega Man Anniversary Collection_G6QE08 - compressed image size was 2GB! while original size is 1.5GB
It should be around 1.4GB.
Converting to wbfs and the compressed size was right.
This is one reason.
Another will be to copy these files to wbfs folder on ntfs partition.

Maybe some day DML will add USB support. who knows
 
Ive been out of the loop for the last few months, just got a PS360 so my attention has been over there. But from what I understand we can now load Gamecube games off of SD cards (USB i've heardd is out of the question anymore correct) I'm just wondering are we gonna get an SD Card loader app like USB Loader GX? or incorporate this into GX?
DML is already incorporated to USB GX. Check the google code page:
http://code.google.com/p/usbloader-gui/source/list
No USB loader soon, and most probably never.
 
Here's the dm.log of Medal of Honor Rising Sun Disc1
It fails to start right after select "mission" in single player mode (black screen)
Tested with DMLr45 installed in real NAND using Neogamma, DiscEx without compress
Tested with Sneek+DI rev=192 DMLr45 DiscEx w/o compress
microSD 16gb class2 FAT32 64kb

DIOS-MIOS Lite
Built: Feb 15 2012 17:09:12
This software is licensed under GPLv3, for more details visit:
http://code.google.c...-source-project
Using entry:0 to alloc 1024 bytes...
Using entry:1 to alloc 32 bytes...
DIP:Loading game GR8E69: Medal of Honor Rising Sun
DIP:Region:1
SRAM:Mode:0(0) EURGB60:0 Prog:1
SRAM:Mode:0(0) EURGB60:0 Prog:1
>
>
Revolution OS
Kernel built : Jun 23 2006 16:12:26
Console Type : Retail 2
Firmware : 0.0.0 (0/0/2000)
Memory 24 MB
MEM1 Arena : 0x1338480 - 0x1700000
MEM2 Arena : 0x7fffffff - 0x0
>
Now in compatible mode.
>
Bus Clock = 162000000 Hz
Core Clock = 486000000 Hz
>
>
--- GAMECUBE BOOTROM for REVOLUTION v1.1 ---
Loading....DOLPHIN LAYOUT FORMAT
appLoaderLength ...... 0x1954
appLoaderFunc1 ...... 0x1200258
Apploader Initialized. $Revision: 32 $.
This Apploader built Apr 17 2003 12:46:20
Apploader Initialized
DIP:DOLSize:205988 DOLMinOff:0x00500000 DOLMaxOff:0x0052B7E0
DoPatches( 0x00500000, 178144, 0x80000000)
Patch:[cbForStateBusy] 80509428
Patch:Found [__DVDIntrruptHandler]: 0x8050AC7C
Patch:[__DVDInterruptHandler] 8050AC98
Patch:[__DVDInterruptHandler] 8050ACB0
Patch:[__DVDInterruptHandler] 8050ACD8
Patch:Found [DVDLowRead]: 0x8050B03C
Patch:Found [SetInterruptMask]: 0x805193CC
Patch:Found [__OSDispatchInterrupt]: 0x805195EC 0x80519794
Patch:[Hook:OSSleepThread] at 8051BF84
Using entry:0 to alloc 128 bytes...
Patch:Failed to open/find cheat file:"/games/GR8E69/GR8E69.gct"
Patch:Found [DVDInquiryAsync]: 0x80509C04
Patch:Found [DVDLowReadAudio]: 0x8050B720
Patch:Found [DVDLowAudioStatus]: 0x8050B7B8
Patch:Found [DVDLowAudioConfig]: 0x8050B844
Patch:Found [__GXSetVAT]: 0x805100C0
Patch:Found [AIResetStreamSampleCount]: 0x8052B3FC
.>
Game Name ... GR8E
Company ..... 69
Disk # ...... 0
Game ver .... 0
Streaming ... ON
Country ..... US
Buf size .. 10(default)
Banner ...... Available
DIP:The Game is loading MOH3RDVD.ELF
DIP:The .elf header is read(4096 bytes), .elf file size: 3628980 bytes, number of sections to load: 7
DIP:.elf read progress: 5024/3628980 bytes, sections left: 6
DIP:.elf read progress: 529312/3628980 bytes, sections left: 5
DIP:.elf read progress: 1053600/3628980 bytes, sections left: 4
DIP:.elf read progress: 1577888/3628980 bytes, sections left: 3
DIP:.elf read progress: 2102176/3628980 bytes, sections left: 2
DIP:.elf read progress: 2496160/3628980 bytes, sections left: 1
DIP:.elf read progress: 2496704/3628980 bytes, sections left: 0
DoPatches( 0x00035300, 2492608, 0x80000000)
Patch:[cbForStateBusy] 8023B180
Patch:Found [__DVDIntrruptHandler]: 0x8023CB64
Patch:[__DVDInterruptHandler] 8023CB80
Patch:[__DVDInterruptHandler] 8023CB98
Patch:[__DVDInterruptHandler] 8023CBC0
Patch:Found [DVDLowRead]: 0x8023CF24
Patch:Found [SetInterruptMask]: 0x80257AD8
Patch:Found [__OSDispatchInterrupt]: 0x80257CF8 0x80257EA0
Patch:[Hook:OSSleepThread] at 8025AD00
Using entry:0 to alloc 128 bytes...
Patch:Failed to open/find cheat file:"/games/GR8E69/GR8E69.gct"
Patch:Found [AIResetStreamSampleCount]: 0x8022C0A8
Patch:Found [DVDInquiryAsync]: 0x8023BA6C
Patch:Found [DVDLowReadAudio]: 0x8023D608
Patch:Found [DVDLowAudioStatus]: 0x8023D6A0
Patch:Found [DVDLowAudioConfig]: 0x8023D72C
Patch:Found [__GXSetVAT]: 0x8024410C
DIP:The Game is loading anim.bnk
DIP:The .elf is read into a buffer, read progress: 32768/1040640 bytes
DIP:.elf read progress: 65536/1040640 bytes
DIP:.elf read progress: 98304/1040640 bytes
DIP:.elf read progress: 131072/1040640 bytes
DIP:.elf read progress: 163840/1040640 bytes
DIP:.elf read progress: 196608/1040640 bytes
DIP:.elf read progress: 229376/1040640 bytes
DIP:.elf read progress: 262144/1040640 bytes
DIP:.elf read progress: 294912/1040640 bytes
DIP:.elf read progress: 327680/1040640 bytes
DIP:.elf read progress: 360448/1040640 bytes
DIP:.elf read progress: 393216/1040640 bytes
DIP:.elf read progress: 425984/1040640 bytes
DIP:.elf read progress: 458752/1040640 bytes
DIP:.elf read progress: 491520/1040640 bytes
DIP:.elf read progress: 524288/1040640 bytes
DIP:.elf read progress: 557056/1040640 bytes
DIP:.elf read progress: 589824/1040640 bytes
DIP:.elf read progress: 622592/1040640 bytes
DIP:.elf read progress: 655360/1040640 bytes
DIP:.elf read progress: 688128/1040640 bytes
DIP:.elf read progress: 720896/1040640 bytes
DIP:.elf read progress: 753664/1040640 bytes
DIP:.elf read progress: 786432/1040640 bytes
DIP:.elf read progress: 819200/1040640 bytes
DIP:.elf read progress: 851968/1040640 bytes
DIP:.elf read progress: 884736/1040640 bytes
DIP:.elf read progress: 917504/1040640 bytes
DIP:.elf read progress: 950272/1040640 bytes
DIP:.elf read progress: 983040/1040640 bytes
DIP:.elf read progress: 1015808/1040640 bytes
DIP:.elf read progress: 1040640/1040640 bytes
DoPatches( 0x01297980, 1007872, 0x80000000)
DIP:The Game is loading STUBRDVD.ELF
DIP:The .elf is read into a buffer, read progress: 260192/260164 bytes
0x00000000:0x00000000 0x00000000
0x00000004:0x00000000 0x00000000
0x00000008:0x00000000 0x00000000
0x0000000C:0x00000000 0x00000000
0x00000010:0x00000000 0x00000000
0x00000014:0x00000000 0x00000000
0x00000018:0x00000000 0x00000000
0x0000001C:0x00000000 0x00000000
0x00000000:0xDEADBEEF 0x0000003A
0x00000004:0xDEADBEEF 0x00000000
0x00000008:0x0000003A 0xA7000000
0x0000000C:0xDEADBEEF 0x15C061E8
0x00000010:0xDEADBEEF 0x0003F860
0x00000014:0xDEADBEEF 0x81593840
0x00000018:0xDEADBEEF 0x00000000
0x0000001C:0xDEADBEEF 0x00000002
0x00000020:0xDEADBEEF 0x00000000
 
Ok im having a problem running DML games off of USB Loader GX, i select the GC game and the Wii just shuts off. The games are Eternal Darkness and Four Swords Adventure

EDIT: nvm didnt realized I needed a disc in there
 
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