@[member='siliconmessiah']: the streaming audio thing is a very known and most likely never to be fixed bug (heck: even WODE cannot (or would not) get around it). Chances are slim to none. It doesn't make those games unplayable, though.
...and I don't exactly like the charts becoming "greener and greener"...they now contain far less details. 007 nightfire, for example, doesn't "blackscreen" right away. It'll get you to the title screen. It just crashes after that.
Oh, and check those crosses in the "shrunk" field as well. Kirby air ride and metroid prime won't work properly in shrunk modus (the others probably as well, but I haven't tested those myself).
I'm not so sure about the streaming audio games either. I know wave race is supposedly on that list, but your engine is usually so loud you'd barely hear music anyhow. Tony Hawk 3 and 4 and monkey ball 2 are far more "silent" when playing, yet for some reason they aren't added anymore (I certainly made a remark about that).
What does the "audio stream" problem do anyway, for example in Eternal Darkness and Star Fox A?
I'm not very familiar with the technical details. Obviously, it is audio that is streamed from the disc directly to the speakers. But why it cannot be altered to be streamed from the iso, I cannot say anymore. It has to do with the hacking process itself, but further...well...that's the thing with technical things: if you don't already know much in advance, actually grasping it is pretty hard (or remembering it correctly).
What I can tell you is that those games do have most (or even all) sound effects. On games like Tony Hawk, it's not exactly a miss either, as you can always put up a radio in the background.
@[member='carrelho']: same for you: do you
really want to know what it's about, or are you just asking leading questions to stress your demand to get it fixed?