hey guys, i hate to repost a question i had from the other day but i cant seem to find an answer/solution... im using r42 with a 2gb micro formated fat16 (which i believe is 32k clusters) and so far everything has been perfect, but when i play f-zero it has audio skipping in the main menus. other than that it seems flawless. is the audio skipping just cus im forced to use 32k clusters instead of 64k? is there a huge difference between 32 and 64? if anyone else has had this issue with later revisions or knows why i might be having this problem please let me know. and its not even a huge issue, but from what i had read it seemed that everyone was running f-zero perfectly by this point. thanks in advance!
Hmm...it may sound as a stupid question, but still...are you
sure it's skipping the audio? The main menu theme in F-Zero GX is actually
supposed to sound like it's reskipping the first couple of seconds (
youtube-clip with proof) It took me quite a while to realize that, as the first times I played that game on swiss/early DML revisions, there were audio skips everywhere.
If not...I don't know if there is still any difference between 32 and 64k clustersize left. There was quite a difference on r21, but that was quite some revisions ago.