WiiPower, I've taken your neogamma code for booting mios, striping out all video patches and works perfectly in postloader 3.53.0. I have a wii retail disc in the wii, I've not tested without it.
It got the same PAL video mode problem than neogamma.WiiPower, I've taken your neogamma code for booting mios, striping out all video patches and works perfectly in postloader 3.53.0. I have a wii retail disc in the wii, I've not tested without it.
WiiPower, I've taken your neogamma code for booting mios, striping out all video patches and works perfectly in postloader 3.53.0. I have a wii retail disc in the wii, I've not tested without it.
s32 StartMIOS (void)
{
s32 ret;
__setappvideo_GC((char *)0x80000000);
ret = setstreaming();
ret = ES_GetTicketViews(BC, &view, 1);
if (ret != 0)
{
return -1;
}
// Tell DML to boot the game from sd card
*(u32 *)0x80001800 = 0xB002D105;
DCFlushRange((void *)(0x80001800), 4);
ICInvalidateRange((void *)(0x80001800), 4);
*(volatile unsigned int *)0xCC003024 |= 7;
ret = ES_LaunchTitle(BC, &view);
return -102;
}
Somehow like that?but when the nintendo logo appeared, the screen went crazy just up and down, and so on.

Somehow like that?but when the nintendo logo appeared, the screen went crazy just up and down, and so on.
http://youtu.be/lz4c54RVRoM
Is australia not PAL? AKAIK it is.
NeoGamma R9 beta56 should fix this problem. (Thanks again to Crediar, who insisted that i write to sram, without him i wouldn't have tried it)
And anybody who has 480p problems and is able to code, should have something to play around with. Well if he/she has BootMii boot2, because i don't know how save it is. Look in the apploader.c and search for SRAM. The video mode NTSC/PAL is stored in bit 0 of the flags, progressive video mode should be one of the other bits(high chance it is bit 1), while bit 2 is for mono/stereo.
NeoGamma R9 beta56 should fix this problem. (Thanks again to Crediar, who insisted that i write to sram, without him i wouldn't have tried it)
And anybody who has 480p problems and is able to code, should have something to play around with. Well if he/she has BootMii boot2, because i don't know how save it is. Look in the apploader.c and search for SRAM. The video mode NTSC/PAL is stored in bit 0 of the flags, progressive video mode should be one of the other bits(high chance it is bit 1), while bit 2 is for mono/stereo.
NeoGamma R9 beta56 should fix this problem. (Thanks again to Crediar, who insisted that i write to sram, without him i wouldn't have tried it)
And anybody who has 480p problems and is able to code, should have something to play around with. Well if he/she has BootMii boot2, because i don't know how save it is. Look in the apploader.c and search for SRAM. The video mode NTSC/PAL is stored in bit 0 of the flags, progressive video mode should be one of the other bits(high chance it is bit 1), while bit 2 is for mono/stereo.
Thank you wiipower. I have had a look to your code... is that bit only relevant for gamecube mode ?
http://hitmen.c02.at...10.html#sec10.5Seriously, i don't know what SRAM is and what exactly it is used for.
I remember reading somewhere that the SRAM will reset if you leave the wii unplugged without the battery installed but I never tested it.

Nope, not currently... Its still SD only and I'm sure it wont change that fast. I don't think streaming audio works, it doesn't even work via disc backup discs and softmod, just modchips can do it.This is amazing progress! Is there any chance of getting this to support USB Loading and integrating with USB Loader GX?