Based on those figures, they would have made just as much, if not more, if they would of sold solely in the U.S. Since so many people are relating this to digimon world one (the good one), they might get a bump. Yes, digimon has gone way down in popularity,but if they were going to release something about digimon, the trends you've provided show they probably would have done just as well in the U.S. also, AND how much money do you think it would take to just translate a game? They are ignoring a client base that is now relying on freelancers to make a game they probably would have paid for anyways. Naive was the wrong word. This is just a poor lack in judgment.