1. flower_jpeg

    OP flower_jpeg Newbie

    Aug 17, 2019
    United States
    Hi all,
    Long time GBATemp lurker.

    My Question:
    How does homebrew development differ between the Switch and 3DS at a basic introductory level?

    At least for the time-being, I am mostly interested in doing a few, very simple things that will help me to understand a little about how these platforms work. My experience with programming consists of a "hangman"-level familiarity with Python.

    I am wondering where to start; in some ways the answer to this question is obvious as I own a Switch (Atmosphere-Kosmos) and do not own a 3DS. However, my friend whose 3DS I helped hack is an experienced programmer interested in Homebrew and we will likely be fiddling both platforms. I will probably try to learn the absolute basics for both.

    Additional Questions:
    Which platforms do those of you with homebrew dev experience believe to be "easier?"
    Lacking my own 3DS, can I still learn a few things about it on my own using an emulator?
    What resources would you recommend I make use of?

    Current Resources:


    [Tutorial] Switch Homebrew development - GBATemp
    gbatemp [dot] net/threads/tutorial-switch-homebrew-development.507284/
    switchbrew [dot] org

    3DS Homebrew Development - GBATemp Wiki
    gbatemp [dot] net/wiki/3DS_Homebrew_Development
    wiki [dot] gbatemp [dot] net/wiki/3DS_Homebrew_Development


    edit: for clarity
    Last edited by flower_jpeg, Aug 18, 2019
    CatmanFan, KlariNoX and Xandrid like this.
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