Hacking Differences between PS1 and PS2 emus and PS2 CONFIG files question

Windows_10_User

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What are the differences between ps1emu, ps1netemu and ps1newemu and between ps2emu, ps2gxemu, ps2softemu and ps2netemu and do I need PS2 CONFIG files if running PS2 games on webMAN MOD without using a PS2 Launcher?

EDIT: Sorry, wrong thread!
 
Last edited by Windows_10_User,

godreborn

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ps2emu is for bc; ps2gxemu is for partial bc; ps2softemu is an early build of net emu without the licensing, and netemu is for ps2 classics. softemu is pretty rough if you've ever used it. it was supposed to take the place of gxemu I believe, but then sony got greedy and created netemu where you have to rebuy games.
 
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Windows_10_User

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ps2emu is for bc; ps2gxemu is for partial bc; ps2softemu is an early build of net emu without the licensing, and netemu is for ps2 classics. softemu is pretty rough if you've ever used it. it was supposed to take the place of gxemu I believe, but then sony got greedy and created netemu where you have to rebuy games.

Are those the only differences and can someone choose between emus (I guess not)? What do you mean with partial BC? How can I know which one I'm using? I guess I used ps2netemu. What about ps1emus, PS2 .config files and updating the XMB without rebuilding the PS3 database?
 
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godreborn

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I believe opening a game will refresh the xmb. you're talking about if you changed the name of a game or something, right? partial bc = a ps3 that is partially backwards compatible.
 

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I believe opening a game will refresh the xmb. you're talking about if you changed the name of a game or something, right? partial bc = a ps3 that is partially backwards compatible.

No, I FTP'ed a PS3 game save to the PS3 and for it to show up on the XMB I always have to rebuild the PS3's database which takes some time and screws the XMB categories. I know it means that but I thought the PS3 were BC or not. What does partial BC really mean?
 
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godreborn

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for ps1 games, all ps3s are bc, but not for ps2 games. I think you can enter the game and it will update the save.
 

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for ps1 games, all ps3s are bc, but not for ps2 games. I think you can enter the game and it will update the save.

I know that about PS1 games but then why are there different PS1 emus? Ok, but I want it to show up on the XMB without running the game and loading the save and IIRC even if I run the game the game save wouldn't show up, at least if I had deleted the previous game save on the XMB.
 
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zfreeman

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What does partial BC really mean?
https://www.psdevwiki.com/ps3/PS2_Emulation#Description

Emulation of Playstation 2 is currently handled by 3 kind of emulators. CECH-A/B models use ps2_emu.self able to use built-in PS2 hardware (EE/GS/Rambus memory), and have best compatibility. CECH-C/E use ps2_gxemu, this emulator use physical Graphic Synthesizer found in this ps3 model, but Emotion Engine is fully emulated here, also there is no Rambus memory. All other models emulate PS2 thru fully software based ps2_netemu used for ps2 classics, and hacked now to use decrypted ISO files. Earlier before Sony provided ps2 classics on PS Store there was another soft only emulator strongly based on ps2_gxemu. It was called ps2_softemu, and had support for original PS2 CDVD. Only emulator not able to run physical discs is ps2_netemu.

--------------------- MERGED ---------------------------

Are those the only differences and can someone choose between emus (I guess not)?
https://rebug.me/official-rebug-4-84-2-rex-d-rex-cobra-8-1-toolbox-2-03-02-mar-29th-2019/

REBUG TOOLBOX 2.03.02 MULTI 16: (PS2 Emu swapper’s removed as this became obsolete since Cobra 8.1)

PlayStation 2 on NON-BC Consoles
Software (
SW) Emulation:Support for PS2 ISOs in non BC consoles was removed in Cobra 4.30 (usb), due tops2_softemu missing. It has been re-enabled now by hacking of ps2_netemu. You can use it in the same way as before, just load an ISO and launch from disc icon, Cobra core takes care of rest. No need for encrypted isos, isos patched with limg sectors, etc. Just your normal PS2 isos dumped from discs. However, there is NO SUPPORT for Optical Discs in PS2_NETEMU.
Note 1: Don’t forget to set the memory cards in XMB, in the old memory card utility for PS/PS2, as ps2_netemu won’t let you assign them in game. As long as you use the new ps2 launcher.Note 2: Decrypted Config can now be used , place the CONFIG file in the same game path. An example below :
dev_hdd0/PS2ISO/God of WAR2.ISO
dev_hdd0/PS2ISO/God of WAR2.ISO.CONFIG

Decrypted CONFIG files are available via:
https://github.com/aldostools/webMAN-MOD/releases/download/1.47.25/PS2CONFIG.pkg

PlayStation 2 on BC and Semi-BC ConsolesHardware (HW) Emulation:
PS3 Models: CECHA, CECHB, CECHC and CECHE Backwards Compatible (BC) Consoles
will still use their respetive emulators(ps2_emu, ps2_gxemu), which have much better compatibility and also support optical discs, original or backup.

--------------------- MERGED ---------------------------

What are the differences between ps1emu, ps1netemu and ps1newemu
https://www.psdevwiki.com/ps3/PS1_Emulation#Emulator_versions

There is no accurate info in wiki about the different PS1 emulator .self revisions.
 
Last edited by zfreeman,

Windows_10_User

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https://www.psdevwiki.com/ps3/PS2_Emulation#Description

Emulation of Playstation 2 is currently handled by 3 kind of emulators. CECH-A/B models use ps2_emu.self able to use built-in PS2 hardware (EE/GS/Rambus memory), and have best compatibility. CECH-C/E use ps2_gxemu, this emulator use physical Graphic Synthesizer found in this ps3 model, but Emotion Engine is fully emulated here, also there is no Rambus memory. All other models emulate PS2 thru fully software based ps2_netemu used for ps2 classics, and hacked now to use decrypted ISO files. Earlier before Sony provided ps2 classics on PS Store there was another soft only emulator strongly based on ps2_gxemu. It was called ps2_softemu, and had support for original PS2 CDVD. Only emulator not able to run physical discs is ps2_netemu.

--------------------- MERGED ---------------------------


https://rebug.me/official-rebug-4-84-2-rex-d-rex-cobra-8-1-toolbox-2-03-02-mar-29th-2019/

REBUG TOOLBOX 2.03.02 MULTI 16: (PS2 Emu swapper’s removed as this became obsolete since Cobra 8.1)

PlayStation 2 on NON-BC Consoles
Software (
SW) Emulation:Support for PS2 ISOs in non BC consoles was removed in Cobra 4.30 (usb), due tops2_softemu missing. It has been re-enabled now by hacking of ps2_netemu. You can use it in the same way as before, just load an ISO and launch from disc icon, Cobra core takes care of rest. No need for encrypted isos, isos patched with limg sectors, etc. Just your normal PS2 isos dumped from discs. However, there is NO SUPPORT for Optical Discs in PS2_NETEMU.
Note 1: Don’t forget to set the memory cards in XMB, in the old memory card utility for PS/PS2, as ps2_netemu won’t let you assign them in game. As long as you use the new ps2 launcher.Note 2: Decrypted Config can now be used , place the CONFIG file in the same game path. An example below :
dev_hdd0/PS2ISO/God of WAR2.ISO
dev_hdd0/PS2ISO/God of WAR2.ISO.CONFIG

Decrypted CONFIG files are available via:
https://github.com/aldostools/webMAN-MOD/releases/download/1.47.25/PS2CONFIG.pkg

PlayStation 2 on BC and Semi-BC ConsolesHardware (HW) Emulation:
PS3 Models: CECHA, CECHB, CECHC and CECHE Backwards Compatible (BC) Consoles
will still use their respetive emulators(ps2_emu, ps2_gxemu), which have much better compatibility and also support optical discs, original or backup.

--------------------- MERGED ---------------------------


https://www.psdevwiki.com/ps3/PS1_Emulation#Emulator_versions

There is no accurate info in wiki about the different PS1 emulator .self revisions.

I've read about a PS2 blue disc icon on the XMB instead of the gold one (the only one that I saw). Is it true?
 

Windows_10_User

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Blue just denotes that the PS2 disk image is a CD, like ICO. Later, PS2 games were pressed on DVD (gold). Black = PS1, etc.

This PSP Minis Launcher doesn't show up in this page. Isn't it weird and should I use it in some cases?

I had to install prepNTFS and run it in order for webMAN MOD to detect all the games on the external HDD's NTFS partition (and it looks like I have to keep running it) and I have to restart the PS3 every time I add or/and delete a game since after updating the XMB on webMAN the games still don't show up.

Can I mess with the PS3 when webMAN MOD is copying a PS2/PSP .iso to the PS3's HDD?
 
Last edited by Windows_10_User,

Windows_10_User

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I use this for PSP: PSP Remasters Launcher MOD [atreyu187] v2.00

webMAN MOD seems like it needs the database rebuilt for each change, but maybe there's an easier way I haven't realized yet.

Should I install the PSP Launcher you mentioned and uninstall the one I have? I was able to run a PSP game with one of Brewology's PSP Launchers after mounting it with multiMAN.
 
Last edited by Windows_10_User,
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