Anybody tried to build beetle-psx-libretro core?
I just added Switch support to Makefile (copy from VBA-next, but remove -fno-exceptions flag), build psx core, then RetroArch with mednafen_psx_libretro_switch.a (rename it to libretro_switch.a), but after launch binary won't happen, I just see this screen -
I just added Switch support to Makefile (copy from VBA-next, but remove -fno-exceptions flag), build psx core, then RetroArch with mednafen_psx_libretro_switch.a (rename it to libretro_switch.a), but after launch binary won't happen, I just see this screen -
Last edited by rock88,