I hope you'll enjoy those code, since it's a little hard to find (because dynamic offsets / pointers...)
Bravely Second EUR
[Yew: Battle PB x3]
6ADC9DA4 00000000
BADC9DA4 00000000
00000F9C 00000003
D2000000 00000000
[Yew: Battle PB x9]
6ADC9DA4 00000000
BADC9DA4 00000000
00000F9C 00000009
D2000000 00000000
[Magnolia: Battle PB x3]
6ADC9BDC 00000000
BADC9BDC 00000000
00000FEC 00000003
D2000000 00000000
[Magnolia: Battle PB x9]
6ADC9BDC 00000000
BADC9BDC 00000000
00000FEC 00000009
D2000000 00000000
[Edea: Battle PB x3]
6ADCA0F4 00000000
BADCA0F4 00000000
00000F9C 00000003
D2000000 00000000
[Edea: Battle PB x9]
6ADCA0F4 00000000
BADCA0F4 00000000
00000F9C 00000009
D2000000 00000000
[Tiz: Battle PB x3]
6ADC9B14 00000000
BADC9B14 00000000
00000FEC 00000003
D2000000 00000000
[Tiz: Battle PB x9]
6ADC9B14 00000000
BADC9B14 00000000
00000FEC 00000009
D2000000 00000000
The number of PB you have in a battle.
You know, the thing that move when you use L or R.