Homebrew CS3DS - CSPSP Port

Psi-hate

GBATemp's Official Psi-Hater
Member
Joined
Dec 14, 2014
Messages
1,750
Trophies
1
XP
3,442
Country
United States
0.3-alpha available. Fixes all speed issues on N3DS. Old3DS is at playable frame rates.

A CIA version is included but I couldnt get it to show up in emuNAND. It did run OK from FBI though.
Installing the cia doesn't work for some reason. It doesn't seem to show up on the homemenu. I can launch it through DevMenu at least. :P
 

machinamentum

Well-Known Member
OP
Member
Joined
Jul 5, 2015
Messages
163
Trophies
0
XP
549
Country
United States
thanks,I did it,but 3dsx is still showing blurred screen and cia has no sound
Sound isn't implemented yet.
can we expecting this in the future? If so, will we be able to connect to psp players?
I imagine connecting to PSP players would work considering the network code relies on basic socketing, but I can't say for certain. I don't plan on working on networking code anytime soon as there's still a lot of other work that needs to be done.

EDIT: 0.4-alpha now available on the GitHub. Reworked GUI for bottom display.
CgOqjfRWEAEL-ba.jpg-large.jpeg
 
Last edited by machinamentum,

OfficialRenny

Member
Newcomer
Joined
Apr 10, 2016
Messages
9
Trophies
0
XP
110
Country
United Kingdom
EDIT: 0.4-alpha now available on the GitHub. Reworked GUI for bottom display.
View attachment 45957

I did a quick remake on the controls.png so it shows the controls for the 3DS.

Edit: I made it in paint btw, so if anyone can remake it but make the background clear, go for it.

Edit 2: Remade the controls.png, now with transparency :D To use just replace the file cspsp/gfx/controls.png with this one.

Edit 3: Just made a replacement logo.png to make the logo feel more 3DS-ish
 

Attachments

  • controls.png
    controls.png
    8.8 KB · Views: 306
  • logo.png
    logo.png
    1.6 KB · Views: 247
Last edited by OfficialRenny,

machinamentum

Well-Known Member
OP
Member
Joined
Jul 5, 2015
Messages
163
Trophies
0
XP
549
Country
United States
I did a quick remake on the controls.png so it shows the controls for the 3DS.

Edit: I made it in paint btw, so if anyone can remake it but make the background clear, go for it.

Edit 2: Remade the controls.png, now with transparency :D To use just replace the file cspsp/gfx/controls.png with this one.

Edit 3: Just made a replacement logo.png to make the logo feel more 3DS-ish
Neat! The graphics look very similar to Nintendo's official imagines so I don't know if I could include them as part of the distribution. As for the logo, I would suggest making "3DS" the same size as "CS", use the same font, make the 3 red and "DS" black; that would help it look more coherent to the project.
 

Pikasack

What is a title
Member
Joined
Apr 27, 2015
Messages
633
Trophies
0
XP
537
Country
Canada
Alright, this looks awesome!
You definitely got it to go faster on my O3DS, however there is no CIA build in the 0.4 alpha zip.
Could you compile that?
 

machinamentum

Well-Known Member
OP
Member
Joined
Jul 5, 2015
Messages
163
Trophies
0
XP
549
Country
United States
Alright, this looks awesome!
You definitely got it to go faster on my O3DS, however there is no CIA build in the 0.4 alpha zip.
Could you compile that?
I'm having a hard time getting the CIA builds to show up on home menu in emuNAND and I'm not sure what could be the issue. I'll re-upload the build with CIA shortly. EDIT: CIA now included with the download.
 
Last edited by machinamentum,
  • Like
Reactions: Februarysn0w

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    light27 @ light27: oh it’s the least I could do +1