Homebrew Coverflow DS (New project)

  • Thread starter Thread starter spinal_cord
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lolzed said:
also:your woodr4sdhc mod link is dead

http://www.mediafire.com/?zyzjywoyox0

Xenon: Do you have 1.08 patched yet.
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I'm getting really irritated with my current coding problem. For some reason, the code I have used a million times in the past to detect magenta for transparency is refusing to work. Well that's not strictly true, it's detecting magenta and making it transparent, but not actually replacing the palette entry
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This isn't going a quickly as I had hoped.
 
@Spinal can you make a funktion in the settings to switch the favorites funktion on and off?????Because my little sun comes every Time on the button
 
Xenon++ said:
squirrelman10 said:
still have a problem loading games, i have it that i have akmenu4.nds the only loader, and i renamed the file that came with dscoverflow, so now i have it loading straight to coverflow, however now it asks me to have both akmenu4.nds and akmenu.nds, however no matter now i do it wont let me load games just using coverflow
What? Don't you know the mechanism to load games?
akmenu4(dscovered) -> akmenu.nds(AKAIO) -> ak2loader -> game
So akmenu.nds is required. Nothing strange.
Correct me if im wrong, maybe its like this:
When loading games, DSCovered use akmenu4.nds; then akmenu4.nds execute akmenu.nds after akmenu.nds executed it will execute ak2loader.nds (as updated loader) then ak2loader.nds will load ROMs just like akAIO loading ROMs.
NOTE:
I think its:
akmenu4.nds = Firmware
akmenu.nds = akAIO loader (
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)
ak2loader.nds = akAIO Loader (frequently updated one)
 
Well I'd like to get autoboot also on DSONE EOS...
Actually I have put EOS feature in inilink but the option is hidden.

EZVi? When autoboot implemented...
 
squirrelman10 said:
so spinal if autoboot is added to scdstwo will you also create a coverflow of gba and possible once snes is an updated emu
GBA covers sounds interesting and not only scdstwo can boot 'em but there might be too much work on that?
Can YSMenu autoboot GBA game if there are slot2 flashcard inserted?
 
I almost added GBA support, but I ran into issues

1. I couldn't backup/restore saves properly (using ez3in1 code directly)
2. There is no online collection of GBA covers, only screenshots (I would rather covers)

Point 1 is obviously the most important.
From what I remember, neither ysmenu nor akaio will autoboot a GBA rom
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spinal_cord said:
I almost added GBA support, but I ran into issues

1. I couldn't backup/restore saves properly (using ez3in1 code directly)
2. There is no online collection of GBA covers, only screenshots (I would rather covers)

Point 1 is obviously the most important.
From what I remember, neither ysmenu nor akaio will autoboot a GBA rom
frown.gif
Sad
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If only GBAexploader would have autoboot and it would save last game on every autoboot.

E: GBA covers can be loaded also manually so that wouldn't be number 1 priority problem, right?
 
I apprecies your thread for good persons
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I posted showing my support, I couldn't get it to work on my N5 so hopefully it'll work on my supercard DStwo
 
Mario92 said:
spinal_cord said:
I almost added GBA support, but I ran into issues

1. I couldn't backup/restore saves properly (using ez3in1 code directly)
2. There is no online collection of GBA covers, only screenshots (I would rather covers)

Point 1 is obviously the most important.
From what I remember, neither ysmenu nor akaio will autoboot a GBA rom
frown.gif
Sad
frown.gif

If only GBAexploader would have autoboot and it would save last game on every autoboot.

E: GBA covers can be loaded also manually so that wouldn't be number 1 priority problem, right?
GBA_EXPLoader extlink will work on other than ez3in1plus.
But saving game back to SD will be a problem.
 
@Spinal have you read my questian about the favorite function???A function that we can disable or enabel the L Button for the favorites?
 

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