I am still having the occasional game refuse to use the old save game when using Dscovered instead it is overwritten but it has never corrupted the entire SD card. I will occasionaly see two save games listed one with a truncated filename, example below.
Sonicandbullony.nds
Sonicandbullony.sav
Sonica~1.SAV
The thing I don't understand is if I run DScovered and then load YSmenu through Dscovered and then run the games from the YSmenu screen the old save games will work fine. So the problem must lie with Dscovered.nds or loader.nds not YSmenu.nds.
The other strange behaviour is DScovered requires r4patch.dat in the root of the card or it will exit back to YSmenu on game load. Ysmenu will operate fine without this file.
I have never had the problem with the shortened save filenames every before. I can't think what the reason might be.
As for requiring r4patch.dat, I would assume that file is only required for the R4ds, I have been using ttds exclusivly for testing, but again, I can't think of a reason for ysmenu requiring it under one situation and not under another.
Xenon++ said:
I don't know the loader.nds behavior as I HAVE NOT used it, but does it use short filename? I do recommend using long filename for YSMenu.ini...
#I should test my loader.nds on DSTT later (with nds.yslaunch.nds)
The included loader.nds does not use the short filename. On;y the long filename is used for ysmenu.
The short filename is there for akaio, which seemed to require it.
QUOTE(cotyboy @ Mar 11 2010, 01:30 PM)
some of my gamesaves are not working,anyone using this should be careful and backup save datas,also is it really slow when its loading? im using a DSPhat