Hacking Cover Flow USB ISO Loader by Beardface

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Quick question. I've got this on my Wii just fine. I had a hacked Wii which I upgraded to version 4 through Official means, before I bannerbombed etc. Anyway cut long story short I'm about to do it for a mate's Wii and I have just one question:

Do I need to update his Wii to version 4 before proceeding? Because its not mentioned in the prerequisites. What's the unofficial method of upgrading to 4?

Cheers
 
help need for compiling

i keep getting this while trying to compile coverfloader

QUOTE said:
In file included from c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:15:
c:/projects/wii/coverfloader/coverflow/include/GRRLIB.h:74: error: expected ')' before 'v'
c:/projects/wii/coverfloader/coverflow/include/GRRLIB.h:79: error: expected ')' before 'v'
c:/projects/wii/coverfloader/coverflow/include/GRRLIB.h:80: error: expected ')' before 'v'
c:/projects/wii/coverfloader/coverflow/include/GRRLIB.h:120: error: expected ')' before 'v'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c: In function 'GRRLIB_Plot':
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:61: error: 'Vector' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:61: error: (Each undeclared identifier is reported only once
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:61: error: for each function it appears in.)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:61: error: expected ';' before 'v'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:63: warning: implicit declaration of function 'GRRLIB_NPlot'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:63: error: 'v' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c: At top level:
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:72: error: expected ')' before 'v'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c: In function 'GRRLIB_Line':
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:85: error: 'Vector' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:85: error: expected ';' before 'v'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:87: warning: implicit declaration of function 'GRRLIB_NGone'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:87: error: 'v' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c: In function 'GRRLIB_Rectangle':
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:102: error: 'Vector' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:102: error: expected ';' before 'v'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:105: error: 'v' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:108: warning: implicit declaration of function 'GRRLIB_NGoneFilled'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:101: warning: unused variable 'y2'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:100: warning: unused variable 'x2'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c: At top level:
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:118: error: expected ')' before 'v'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:128: error: expected ')' before 'v'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c: In function 'GRRLIB_DrawImg':
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:472: error: 'Vector' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:472: error: expected ';' before 'axis'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:473: error: 'axis' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c: In function 'GRRLIB_DrawImgReflection':
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:522: error: 'Vector' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:522: error: expected ';' before 'axis'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:523: error: 'axis' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c: In function 'GRRLIB_DrawFlatCoverImg':
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:574: error: 'Vector' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:574: error: expected ';' before 'axis'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:575: error: 'axis' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c: In function 'GRRLIB_DrawCoverImg':
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:642: error: 'Vector' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:642: error: expected ';' before 'axis'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:643: error: 'axis' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c: In function 'GRRLIB_DrawTile':
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:1123: error: 'Vector' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:1123: error: expected ';' before 'axis'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:1124: error: 'axis' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c: At top level:
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:1453: error: expected ')' before 'v'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c: In function 'GRRLIB_3D_Init':
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:1590: error: 'Vector' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:1590: error: expected ';' before 'cam'
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:1593: error: 'cam' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:1593: error: 'up' undeclared (first use in this function)
c:/projects/wii/coverfloader/coverflow/source/GRRLIB.c:1593: error: 'look' undeclared (first use in this function)
make[1]: *** [GRRLIB.o] Error 1
"make": *** [build] Error 2

im not a guru with devkeipro or code so any help would be great?

thanks
 
Logan said:
Quick question. I've got this on my Wii just fine. I had a hacked Wii which I upgraded to version 4 through Official means, before I bannerbombed etc. Anyway cut long story short I'm about to do it for a mate's Wii and I have just one question:

Do I need to update his Wii to version 4 before proceeding? Because its not mentioned in the prerequisites. What's the unofficial method of upgrading to 4?

Cheers

Im running mine on a 3.2u
 
It's nice to see so much progress with this USB loader, as it's probably my favorite by far.

I do have an issue that I was wondering if I could get an answer for here. Actually, it's one main issue and a side issue.

The main issue is that I recently bought Super Swing Golf and played it with the disc to ensure that it played fine. Then I had planned to install it to the hard drive and store the disc away for safekeeping. I used the newest Coverfloader (v1.0) to install the game. Installation went without a hitch, and the game shows up beautifully in Coverfloader. Now, here's the issue. I can select it, and tell it to load. What I get, however, is a frozen green screen, which is much like the green screen that flashes when I load any other game, but for this one, it just stays on the green screen, which I believe is a crash. No Code Dump or anything, so it's probably not an issue with the USB loader, per se. Though I would like to ask if anybody here has tried it and has gotten Super Swing Golf to work or not.

My side issue comes from Fire Emblem: Radiant Dawn. I was playing yesterday, loaded off the hard drive, and it loads fine and plays fine. Every so often, the music will cut off, but then come back on in a few seconds. That in itself is annoying, but it doesn't break anything. Then as I was playing yesterday, the same thing happened during an attack animation, where the music cuts off during the animation. Except, this time, the game seemed to be trying to load the experience bar with no sound, and the game freezes. I don't know if this is an issue with the USB loader, the game install, or the hard drive itself, but I think it's worth noting.
 
pepxl said:
help need for compiling

i keep getting this while trying to compile coverfloader

im not a guru with devkeipro or code so any help would be great?

thanks

They changed Vector to guVector with the actual libogc (we had the same errors with USB Loader GX)
 
It is was answered times and times and times, anyway here we are again:
We do not offer support for SVN build + we do not use SVN libogc
So please stop asking how to compile and live with stable 1.0 that is very very good.
SVN will be a mess these days because I want to make some experiment and everything will be unusable soon, and chances that it can brick your wii are VERY HIGH.
 
Did a drive to drive copy using WFBS Manager 3 and it ended up taking 24 hours for about 500gb. Not sure it should have taken that long as it doesn't take any time at all when putting a game onto the HDD. Maybe just got a slow usb to usb thing.
 
scognito said:
It is was answered times and times and times, anyway here we are again:
We do not offer support for SVN build + we do not use SVN libogc
So please stop asking how to compile and live with stable 1.0 that is very very good.
SVN will be a mess these days because I want to make some experiment and everything will be unusable soon, and chances that it can brick your wii are VERY HIGH.
Then you are stupid to do so.
 
I installed cIOS rev 13b and Cover Flow USB Loader would no longer find my USB hard drive. Reverted back to rev 10 and it all works fine again. Any reason why?
 
Logan said:
I installed cIOS rev 13b and Cover Flow USB Loader would no longer find my USB hard drive. Reverted back to rev 10 and it all works fine again. Any reason why?

Try the other USB port, that worked for me (known "feature" with rev 13 I believe).
 
niceguychris said:
Logan said:
I installed cIOS rev 13b and Cover Flow USB Loader would no longer find my USB hard drive. Reverted back to rev 10 and it all works fine again. Any reason why?

Try the other USB port, that worked for me (known "feature" with rev 13 I believe).

Thanks, just read that elsewhere, will give it a shot. Are you experiencing any other bugs with 13b? Some others are reporting a black screen bug when returning to Wii Menu from a game, and booting another game through a USB loader.
 
Logan said:
niceguychris said:
Logan said:
I installed cIOS rev 13b and Cover Flow USB Loader would no longer find my USB hard drive. Reverted back to rev 10 and it all works fine again. Any reason why?

Try the other USB port, that worked for me (known "feature" with rev 13 I believe).

Thanks, just read that elsewhere, will give it a shot. Are you experiencing any other bugs with 13b? Some others are reporting a black screen bug when returning to Wii Menu from a game, and booting another game through a USB loader.

As per Jaz, but hopfully revision 14 will fix that, other than that seems pretty stable (well saying that i'm using revA, not really needed to try revB)
 
orangejon said:
Did a drive to drive copy using WFBS Manager 3 and it ended up taking 24 hours for about 500gb. Not sure it should have taken that long as it doesn't take any time at all when putting a game onto the HDD. Maybe just got a slow usb to usb thing.

Not the right thread for that but yeah...sounds right took many hours for me to do 250gb
 
Omnislash124 said:
It's nice to see so much progress with this USB loader, as it's probably my favorite by far.

I do have an issue that I was wondering if I could get an answer for here. Actually, it's one main issue and a side issue.

The main issue is that I recently bought Super Swing Golf and played it with the disc to ensure that it played fine. Then I had planned to install it to the hard drive and store the disc away for safekeeping. I used the newest Coverfloader (v1.0) to install the game. Installation went without a hitch, and the game shows up beautifully in Coverfloader. Now, here's the issue. I can select it, and tell it to load. What I get, however, is a frozen green screen, which is much like the green screen that flashes when I load any other game, but for this one, it just stays on the green screen, which I believe is a crash. No Code Dump or anything, so it's probably not an issue with the USB loader, per se. Though I would like to ask if anybody here has tried it and has gotten Super Swing Golf to work or not.

My side issue comes from Fire Emblem: Radiant Dawn. I was playing yesterday, loaded off the hard drive, and it loads fine and plays fine. Every so often, the music will cut off, but then come back on in a few seconds. That in itself is annoying, but it doesn't break anything. Then as I was playing yesterday, the same thing happened during an attack animation, where the music cuts off during the animation. Except, this time, the game seemed to be trying to load the experience bar with no sound, and the game freezes. I don't know if this is an issue with the USB loader, the game install, or the hard drive itself, but I think it's worth noting.

@ First issue - Have you tried tweaking the settings? Force Video ..Video Patch ... error_2/anit-2 depending on your system?
NO answer to te second...when I have freak outs like that....I just restart....very difficult to diagnose...(again you can try messing with the tweaks) But yeah it is other tweaks arent set right or the ISO ...not the loader...and if you play others games off harddrive...probably not that either. One other suggestion..delete the game iso and reinstall...sometimes the iso can get buggered on the move from PC to HDD.
 
rutny said:
Omnislash124 said:
It's nice to see so much progress with this USB loader, as it's probably my favorite by far.

I do have an issue that I was wondering if I could get an answer for here. Actually, it's one main issue and a side issue.

The main issue is that I recently bought Super Swing Golf and played it with the disc to ensure that it played fine. Then I had planned to install it to the hard drive and store the disc away for safekeeping. I used the newest Coverfloader (v1.0) to install the game. Installation went without a hitch, and the game shows up beautifully in Coverfloader. Now, here's the issue. I can select it, and tell it to load. What I get, however, is a frozen green screen, which is much like the green screen that flashes when I load any other game, but for this one, it just stays on the green screen, which I believe is a crash. No Code Dump or anything, so it's probably not an issue with the USB loader, per se. Though I would like to ask if anybody here has tried it and has gotten Super Swing Golf to work or not.

My side issue comes from Fire Emblem: Radiant Dawn. I was playing yesterday, loaded off the hard drive, and it loads fine and plays fine. Every so often, the music will cut off, but then come back on in a few seconds. That in itself is annoying, but it doesn't break anything. Then as I was playing yesterday, the same thing happened during an attack animation, where the music cuts off during the animation. Except, this time, the game seemed to be trying to load the experience bar with no sound, and the game freezes. I don't know if this is an issue with the USB loader, the game install, or the hard drive itself, but I think it's worth noting.

@ First issue - Have you tried tweaking the settings? Force Video ..Video Patch ... error_2/anit-2 depending on your system?
NO answer to te second...when I have freak outs like that....I just restart....very difficult to diagnose...(again you can try messing with the tweaks) But yeah it is other tweaks arent set right or the ISO ...not the loader...and if you play others games off harddrive...probably not that either. One other suggestion..delete the game iso and reinstall...sometimes the iso can get buggered on the move from PC to HDD.

runty, thanks for your reply.

I have tried to tweak some of the settings I could find. I've tried the following:

Fix: None, Error 002, Anti 002 (No idea what they mean, but I tried each one, nothing really changed.)
Force Video: Game Default, Automatic, Force NTSC (I'm in the US, so I would assume the game's in NTSC)

No combination of the above seemed to have changed anything. I haven't tried all of them, but my assumption is that the game is indeed NTSC, and therefore, "Game Default, Automatic and Force NTSC" should all put the thing into NTSC. None of the fixes made any difference, as far as I can tell.

I also tried VIDTV or something. But again, that doesn't seem to change much.

Would updating the cIOS to a newer revision help? I think I'm still on rev10, which seems to boot all of my other games fine.
 
Omnislash124 said:
rutny said:
Omnislash124 said:
It's nice to see so much progress with this USB loader, as it's probably my favorite by far.

I do have an issue that I was wondering if I could get an answer for here. Actually, it's one main issue and a side issue.

The main issue is that I recently bought Super Swing Golf and played it with the disc to ensure that it played fine. Then I had planned to install it to the hard drive and store the disc away for safekeeping. I used the newest Coverfloader (v1.0) to install the game. Installation went without a hitch, and the game shows up beautifully in Coverfloader. Now, here's the issue. I can select it, and tell it to load. What I get, however, is a frozen green screen, which is much like the green screen that flashes when I load any other game, but for this one, it just stays on the green screen, which I believe is a crash. No Code Dump or anything, so it's probably not an issue with the USB loader, per se. Though I would like to ask if anybody here has tried it and has gotten Super Swing Golf to work or not.

My side issue comes from Fire Emblem: Radiant Dawn. I was playing yesterday, loaded off the hard drive, and it loads fine and plays fine. Every so often, the music will cut off, but then come back on in a few seconds. That in itself is annoying, but it doesn't break anything. Then as I was playing yesterday, the same thing happened during an attack animation, where the music cuts off during the animation. Except, this time, the game seemed to be trying to load the experience bar with no sound, and the game freezes. I don't know if this is an issue with the USB loader, the game install, or the hard drive itself, but I think it's worth noting.

@ First issue - Have you tried tweaking the settings? Force Video ..Video Patch ... error_2/anit-2 depending on your system?
NO answer to te second...when I have freak outs like that....I just restart....very difficult to diagnose...(again you can try messing with the tweaks) But yeah it is other tweaks arent set right or the ISO ...not the loader...and if you play others games off harddrive...probably not that either. One other suggestion..delete the game iso and reinstall...sometimes the iso can get buggered on the move from PC to HDD.

runty, thanks for your reply.

I have tried to tweak some of the settings I could find. I've tried the following:

Fix: None, Error 002, Anti 002 (No idea what they mean, but I tried each one, nothing really changed.)
Force Video: Game Default, Automatic, Force NTSC (I'm in the US, so I would assume the game's in NTSC)

No combination of the above seemed to have changed anything. I haven't tried all of them, but my assumption is that the game is indeed NTSC, and therefore, "Game Default, Automatic and Force NTSC" should all put the thing into NTSC. None of the fixes made any difference, as far as I can tell.

I also tried VIDTV or something. But again, that doesn't seem to change much.

Would updating the cIOS to a newer revision help? I think I'm still on rev10, which seems to boot all of my other games fine.


Well the thing with upgrading from 10 to say 13.....is the game may play proper..but its a pain in the ass to get them running..they freeze the first time..then you reset the Wii..then off you go...but this is a constant everytime you play.....so ..uh no not recommended you update. I was on 13 and whew the issue...I went back to 10 and figured to myself..if 290 out of 300 games play right now..yeah fine LOL. Now having said that....I would try to reload the ISO from your PC. Other than that mate I cant help sorry! Hope reloading it will fix for you
 
rutny said:
Omnislash124 said:
rutny said:
Omnislash124 said:
It's nice to see so much progress with this USB loader, as it's probably my favorite by far.

I do have an issue that I was wondering if I could get an answer for here. Actually, it's one main issue and a side issue.

The main issue is that I recently bought Super Swing Golf and played it with the disc to ensure that it played fine. Then I had planned to install it to the hard drive and store the disc away for safekeeping. I used the newest Coverfloader (v1.0) to install the game. Installation went without a hitch, and the game shows up beautifully in Coverfloader. Now, here's the issue. I can select it, and tell it to load. What I get, however, is a frozen green screen, which is much like the green screen that flashes when I load any other game, but for this one, it just stays on the green screen, which I believe is a crash. No Code Dump or anything, so it's probably not an issue with the USB loader, per se. Though I would like to ask if anybody here has tried it and has gotten Super Swing Golf to work or not.

My side issue comes from Fire Emblem: Radiant Dawn. I was playing yesterday, loaded off the hard drive, and it loads fine and plays fine. Every so often, the music will cut off, but then come back on in a few seconds. That in itself is annoying, but it doesn't break anything. Then as I was playing yesterday, the same thing happened during an attack animation, where the music cuts off during the animation. Except, this time, the game seemed to be trying to load the experience bar with no sound, and the game freezes. I don't know if this is an issue with the USB loader, the game install, or the hard drive itself, but I think it's worth noting.

@ First issue - Have you tried tweaking the settings? Force Video ..Video Patch ... error_2/anit-2 depending on your system?
NO answer to te second...when I have freak outs like that....I just restart....very difficult to diagnose...(again you can try messing with the tweaks) But yeah it is other tweaks arent set right or the ISO ...not the loader...and if you play others games off harddrive...probably not that either. One other suggestion..delete the game iso and reinstall...sometimes the iso can get buggered on the move from PC to HDD.

runty, thanks for your reply.

I have tried to tweak some of the settings I could find. I've tried the following:

Fix: None, Error 002, Anti 002 (No idea what they mean, but I tried each one, nothing really changed.)
Force Video: Game Default, Automatic, Force NTSC (I'm in the US, so I would assume the game's in NTSC)

No combination of the above seemed to have changed anything. I haven't tried all of them, but my assumption is that the game is indeed NTSC, and therefore, "Game Default, Automatic and Force NTSC" should all put the thing into NTSC. None of the fixes made any difference, as far as I can tell.

I also tried VIDTV or something. But again, that doesn't seem to change much.

Would updating the cIOS to a newer revision help? I think I'm still on rev10, which seems to boot all of my other games fine.


Well the thing with upgrading from 10 to say 13.....is the game may play proper..but its a pain in the ass to get them running..they freeze the first time..then you reset the Wii..then off you go...but this is a constant everytime you play.....so ..uh no not recommended you update. I was on 13 and whew the issue...I went back to 10 and figured to myself..if 290 out of 300 games play right now..yeah fine LOL. Now having said that....I would try to reload the ISO from your PC. Other than that mate I cant help sorry! Hope reloading it will fix for you

Thanks for your help. I guess I'll try installing from my computer, though honestly, I have no idea how.
tongue.gif


Also, I did make one possibly notable observation. When I loaded up Super Swing Golf for the first time (from the disc), I did notice that there wasn't the usual health and safety screen about throwing Wii remotes and about putting on the wrist strap. I found it kind of odd, because even games like Fire Emblem have that kind of warning, and how you manage to throw a controller accidentally in Fire Emblem is beyond me (well, I guess if you got really pissed at a battle, that might be grounds for it
wink.gif
). For a game like Super Swing Golf, I would think that the warning would be present, but it's not. Just a theory (possibly unlikely theory, but a theory nonetheless), but is it possible that the lack of that screen is causing the lockup? Every other game I own starts with a screen like that, I think.
 
Nullkill/Beardface,

Loaded it up... LOVE IT. Its the slickest loader! Thanks a lot.

Just wanted to drop some feedback on a few things...

The back cover art: When it rotates to back, it gets farther behind. Although the text is still not readable, a 180 rotation without moving it, would be really nice.

The Delete Game X button: I can see the games accidentally being deleted (kids and drunk adults). I feel it'd be functional that in the settings there would be a "Lock Delete" button, that prevents the button from being accessible.

The Up/Down Zooming during game selection: Just a habit of mine (I may suffer from OCD) but after I set the zoom and tilt and everything, I want to keep it like that. Another "parental" lock, to save the settings would be a nice feature.

Does this Loader automatically update or has a network feature to?

Please take this as constructive information, and I know you're under no obligation to do anything. I appreciate the time. Just want to make this loader even better, than it already is.

Cheers man.

Duckmanx
 
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