I posted this in the IRC, but didn't feel like 'waiting'.. (;
What exactly are the WARNING: read errors?
After x amount of errors, it stops copying the game, yet it still adds the unfinished game to the library.
Shouldn't it automatically remove the unfinished game, maybe by checking the current size with estimated total before adding?
Also, if I press eject during these read errors, it scrolls many more of them fast until it finally gives up. (x amount or 25%?)
Only when I hit eject again will it actually spit out the disc.
Is there a log/debug file for the games I've ripped? (on the USB/SD drive in a text somewhere?)
Is there a way to auto-eject finished games, and have it automatically wait for another one instead of returning to the menu listing?
- If this were an option, I'd like to be able to still see the 'log' of the prior ripped game, just in case there was a read error..
I'd still like to have to hit A before it installs though, but toggleable.
I'll be able to post a video if need-be, but only if the developer has no idea what I'm talking about, haha.