1. sup3rboo64

    sup3rboo64 Newbie
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    Is there a backup of the configurator for this app anywhere? I'm new with this and I figure it would be easier to create a config file with this.

    I'm a new member and can't post direct links yet, I tried linking to the official Configurator for Configurable USB Loader official thread. The links for it there are dead.
     
  2. Reyman36

    Reyman36 Newbie
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    Can someone show me where to get the forwarder? or at least the wad file?
    See topic: the official loader link doesn't work. thanks
     
  3. alexander1970

    alexander1970 Jodelhoiti....
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  4. Reyman36

    Reyman36 Newbie
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    The README-CFG.txt said I can get the forwarder wad from here, I don't see it, also the forwarder topic link is not working. anywhere else I can get the official forwarder for CFG?

    — Posts automatically merged - Please don't double post! —

    Hi thanks! sorry for asking the question again, didn't think I would get a reply so fast! cheers!
     
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  5. alexander1970

    alexander1970 Jodelhoiti....
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    - Click on the Download Button please
    Ohnegggg Titel-1.jpg

    - get the Configurable-USB-Loader-Forwarder-Wii.zip please

    - unzip and have the 3 Forwarders please
    Ohne Titoooel-1.jpg

    :)
     
    Last edited by alexander1970, Oct 10, 2020
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  6. BeastMode4

    BeastMode4 Newbie
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    Can you use this to put Wii games that are normally discs on the wii home menu (can you make wii games that are normally discs into wii channels)?
     
  7. godreborn

    godreborn GBAtemp Legend
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    not that I know of. the wii only has like 500MB or so of space for games, and the maximum allowed size is 50MBs per channel from what I remember.
     
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  8. Kirbeast

    Kirbeast Member
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    Latest CFG USB Loader Mod patched
    70r78.11
    [​IMG]
    download mirror

    unofficial source code
    verify latest version
    You can compile 70r78.11 source code with devkitpro using devkitPPC_r27and libogc-1.8.12

    I recommend using the latest USB Loader GX and WiiFlow Lite as they are still actively being worked on.

    [​IMG]
    download

    source code
    thread
    themes

    Off topic... I was working on an instant usb loader for Project+, so it could be launched from homebrew channel and go straight into the game, with only a black screen in between. I was using CFG USB Loader because it had an autoboot feature, but PAL users started reporting issues with 480p, and said that USB Loader GX and WiiFlow didn't have the issue. Turns out both USB Loader GX and WiiFlow both have a similar autoboot feature. I did research to find such feature in GX and WiiFlow in the past, but only found out about it when looking in the source code and finding this old cyan06 post.
     
    Last edited by Kirbeast, Jan 7, 2021
  9. cvskid

    cvskid GBAtemp Addict
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    I noticed with CFG USB Loader you can play wii games from a sd card yet the normal usbloader gx doesn't. Is there something different that cfg usb loader does different that usbloader gx doesn't?
     
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  10. Kirbeast

    Kirbeast Member
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    I'm not for certain. USB Loader GX probably just doesn't have the code for booting games from the SD card. I heard that Wii Flow Lite can boot games from SD card. So if your wanting to boot games from SD, you can use Wii Flow Lite instead.
     
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  11. alexander1970

    alexander1970 Jodelhoiti....
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    Hello.:)

    I think,@Cyan had maybe not the Intention to Implement SD Card Game Loading.
    He only maybe knows the Reason(s),why not.:)
     
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  12. Cyan

    Cyan GBATemp's lurking knight
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    USBLoaderGX first developers hardcoded the USB (because it's called "USB" loader), instead of keeping the function's arguments in the wbfs libraries responsible for the device switching at game boot.
    So, it's possible to add SD support, but it requires different file update to re-add SD support in wbfs files, not just the quick "gamebooter" argument passed to wbfs lib which would have no effect.

    It's not really hard, it's probably a matter of 2-3 files to edit and re-add arguments to the existing functions.
    but it needs to be compared with wiiflow or CFG loader's libaries to see where the hardcoded values are located in USBGX.

    Oh, and then it would need a new menu and settings to allow users to tell the loader to list games from there, for now it's cycling through USB partition only, but again, just a matter of taking the time and doing it.
    And a new logic behind "load all partitions" whether it should include SD or not.
     
    Last edited by Cyan, Jan 13, 2021
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  13. F1reP0wer12345

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    Hello,

    I was just trying to join a game on the wiimmfi servers using this usb loader, when i received this error: 23904. Apparently it's an update that needs to be implemented into the usb loaders and patchers. I was just wondering if you are still working on this usb loader and what your progress is on this update?
    If you're interested in adding this, here's a page on the update, don't know if it helps..:
    wiimmfi[dot]de / update
    And for another usb loader:
    github[dot]com / wiidev / usbloadergx / pull / 13

    I really hope you guys are still working on this usb loader because it's the only one i'm using, because of it's great features.
    Sorry for the bad links, couldn't post them otherwise because i'm new.
     
  14. XFlak

    XFlak Wiitired but still kicking
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  15. ca032769

    ca032769 INFOCOM Collector
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    There is also a link here on GBATEMP to v78.11: https://gbatemp.net/download/configurable-usb-loader.35599/

    However, only the last couple betas 49t2 & 51t3 seemed to work with Nintendont for me to get it up and running (however it has been forever since I used the v78.11 released version, so I don't really remember). I am currently using 51t3. I'll see if I can find the link to it and if not will post a drop box link for it.

    EDIT: My OneDrive link to last v71beta51t3 made: https://1drv.ms/u/s!Akr7GOOfRVh8g7M_FgkLrFJgUN0F0Q?e=0nbwbB
     
    Last edited by ca032769, Mar 3, 2021
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  16. ca032769

    ca032769 INFOCOM Collector
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    Not sure if this has what you need in it, but here is my OneDrive link to last version of Config USB Loader ever made (back around 07-13-2015) - v71beta51t3: https://1drv.ms/u/s!Akr7GOOfRVh8g7M_FgkLrFJgUN0F0Q?e=0nbwbB
     
    Last edited by ca032769, Mar 3, 2021
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  17. XFlak

    XFlak Wiitired but still kicking
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    @alexander1970 successfully got that version of CFG (the one I linked to, and the same one that's currently in ModMii) to work with Nintendont. He helped me test about a million and one things and this was one of them :)
     
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  18. alexander1970

    alexander1970 Jodelhoiti....
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    Now that you say that,is it maybe possible to make a Note in the XML File from your Version that is a "ModMii Edition" ?
    (Not only for me....)
    I have still the other Version in use and must think everytime over,which is the "correct" Version.:rofl2:
     
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  19. XFlak

    XFlak Wiitired but still kicking
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    The meta.xml is updated in the version u get from modmii, it has nitro's name in it as another author (I think) but definitely the version number
     
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  20. alexander1970

    alexander1970 Jodelhoiti....
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    Thats the one rom my previous One:

    <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
    <app version="1">
    <name>Configurable USB Loader Mod</name>
    <version>70 Mod r65</version>
    <release_date>20130801000000</release_date>
    <coder>oggzee, usptactical, gannon, Clipper, R2-D2199, FIX94...</coder>
    <short_description>Play from USB drive</short_description>
    <long_description>
    Play Wii Backups from USB harddrive
    cIOS 249 is required!
    USE AT YOUR OWN RISK!
    </long_description>
    </app>


    and this is (now) yours:

    <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
    <app version="1">
    <name>Configurable USB Loader Mod</name>
    <version>r78.11</version>
    <release_date>20170115</release_date>
    <coder>ModMii Edition</coder>
    <short_description>Play from USB drive</short_description>
    <long_description>
    Play Wii Backups from USB harddrive
    cIOS 249 is required!
    Hermes cIOS 222/223 is supported.
    USE AT YOUR OWN RISK!
    </long_description>
    </app>

    :lol:
     
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