Hacking Configurable USB Loader

harroxelas

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2FastLX said:
Is there a way to disable the games scrolling when you aim the remote at the left and right side of the screen? I want the games to only scroll with the directional key. Is this possible?

Set the variable gui_style to grid. Simply write this on yer config.txt
gui_style = grid

To set the number of rows:
gui_rows = X
where X can be 1, 2, 3 or 4.
 

harroxelas

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I asked this question already but nobody answered and it's already on the other page so if I don't ask it again it'll probably just be forgotten.

Is there a way to change the gui_style and gui_rows variables while running cfg usb loader?
 

pplucky

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MBison said:
Is there a reason they wouldn't load from my sd card? I did a properties on the SD card in Windows and it say the file system was "FAT" ... should that be FAT32 only? is that why?I just checked mine, it's the same, and it works!

QUOTE(MBison @ Feb 3 2011, 10:23 AM) I still haven't put this config anywhere else, should I put it somewhere else also (such as on the SD card under apps (I'd have to make the directory for USB Loader cause there isn't one) or in the apps directory on the USB drive? aie. help.
Just for testing purposes, I would put dir 'usb-loader' with all the files and also the config.txt inside in your SD card!

If that still doesn't work, backup all your SD card data and format it with this. It has fixed strange situations before with my SD card.

SD card is normal or SDHC?
 

bobthebigbat

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harroxelas said:
I asked this question already but nobody answered and it's already on the other page so if I don't ask it again it'll probably just be forgotten.

Is there a way to change the gui_style and gui_rows variables while running cfg usb loader?
Have you tried pressing up/down on the D-Pad?
 

gizmomelb

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oggzee - for information - I have a 1TB drive, with partition 1 being 63GB formatted FAT32, partition 2 is NTFS

previously I was using USBCFG v60-222 and it (and all previous versions) had worked perfectly.

after updating to v65 normal it did not detect my games on the NTFS partition automatically, I had to press '2' to reload the IOS, then it detected the games backups.

hope this is of some use?
 

FIX94

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gizmomelb said:
oggzee - for information - I have a 1TB drive, with partition 1 being 63GB formatted FAT32, partition 2 is NTFS

previously I was using USBCFG v60-222 and it (and all previous versions) had worked perfectly.

after updating to v65 normal it did not detect my games on the NTFS partition automatically, I had to press '2' to reload the IOS, then it detected the games backups.

hope this is of some use?
Simply use the 65-222 version which is using IOS222 if the normal version which is using IOS249 is not fully compatible:
http://code.google.com/p/cfg-loader/downlo...mp;can=2&q=
 

2FastLX

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harroxelas said:
Set the variable gui_style to grid. Simply write this on yer config.txt
gui_style = grid

To set the number of rows:
gui_rows = X
where X can be 1, 2, 3 or 4.

That's what I have done. But I like the gui style where the games scroll from side to side and zoom in on the center game (not sure what this style is called right off hand). I just don't want the games to scroll with the side to side motion of the wiimote or flip to the back cover when you turn the wiimote over. I would like to disable these features. Does that make more sense? Is there a way to create new styles?
 

harroxelas

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bobthebigbat said:
harroxelas said:
I asked this question already but nobody answered and it's already on the other page so if I don't ask it again it'll probably just be forgotten.

Is there a way to change the gui_style and gui_rows variables while running cfg usb loader?
Have you tried pressing up/down on the D-Pad?

No, I had no reason to. It does work though. Thanks!
 

harroxelas

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2FastLX said:
harroxelas said:
Set the variable gui_style to grid. Simply write this on yer config.txt
gui_style = grid

To set the number of rows:
gui_rows = X
where X can be 1, 2, 3 or 4.

That's what I have done. But I like the gui style where the games scroll from side to side and zoom in on the center game (not sure what this style is called right off hand). I just don't want the games to scroll with the side to side motion of the wiimote or flip to the back cover when you turn the wiimote over. I would like to disable these features. Does that make more sense? Is there a way to create new styles?

Try pressing up/down on the wiimote.
smile.gif
 

MWisBest

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MBison said:
Thanks for responding pplucky.

Ok, a google search seems to have told me that the COVERS need to be on a FAT32 drive, they can't come from NTFS, even though the Wii games can load from there.

So, I moved them over to the SD card and changed the config.txt as follows:

covers_path = sd:/usb-loader/covers

and changed all the others

covers_path_2d = sd:/usb-loader/covers/2d
covers_path_3d = sd:/usb-loader/covers/3d
covers_path_disc = sd:/usb-loader/covers/disc
covers_path_full = sd:/usb-loader/covers/full

since I figured that should work. I put the covers in the sd card in the usb-loader/covers directory as well as the 2d directory. I had no style listed so I assume it would pull from the covers or the covers/2d directory only.

no dice.

so I am stumped.

Is there a reason they wouldn't load from my sd card? I did a properties on the SD card in Windows and it say the file system was "FAT" ... should that be FAT32 only? is that why?

here is my CFG Loader config now. Why can't I get covers working?

I still haven't put this config anywhere else, should I put it somewhere else also (such as on the SD card under apps (I'd have to make the directory for USB Loader cause there isn't one) or in the apps directory on the USB drive? aie. help.
...
I checked my config and there isn't a single thing about covers paths. Where mine are saved is exactly the same except 2d covers are stored directly in the /usb-loader/covers directory. Did you download your images directly on your Wii using CFG? Maybe they are the wrong file names or something? Mine are always the GameID's name. i.e. SC7E52 for Black Ops covers.

Maybe try removing all of those lines from the config and start it up again? I'm not a CFG expert or anything so I'm probably wrong, but it's worth a shot I guess.
frown.gif
It's not like it's that hard to do and undo.

EDIT: My config.txt is...
-------------------------------------------------------------------
# USBLoader config
# lines starting with # are comments
# see README-CFG.txt for help on options

# theme
theme = GreyMatter

# gui
gui = start
gui_transition = fade
gui_style = flow
gui_rows = 2

# device
device = usb
disable_format = 1
# partition
partition = FAT1

# language related options:
# translation = XX
# db_language = XX

# this is required for asian languages:
# load_unifont = 1
-------------------------------------------------------------------
...this file is in sd:/usb-loader/

Check your sd:/apps/USBLoader/ folder to see if there is another config file in there?

I have a sample_config.txt in there and it contains...
-------------------------------------------------------------------
# USBLoader config
# lines starting with # are comments
# see README-CFG.txt for help on options

# rename this file from sample_config.txt to config.txt if you want to use it.
# all setting in this file (sd:/apps/USBLoader/config.txt)
# will override the global config (sd:/usb-loader/config.txt)

# background = background.png
# wbackground = background_wide.png
# layout = large3
# covers = 1
# hide_footer = 1
# device = usb
-------------------------------------------------------------------
 

2FastLX

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harroxelas said:
2FastLX said:
harroxelas said:
Set the variable gui_style to grid. Simply write this on yer config.txt
gui_style = grid

To set the number of rows:
gui_rows = X
where X can be 1, 2, 3 or 4.

That's what I have done. But I like the gui style where the games scroll from side to side and zoom in on the center game (not sure what this style is called right off hand). I just don't want the games to scroll with the side to side motion of the wiimote or flip to the back cover when you turn the wiimote over. I would like to disable these features. Does that make more sense? Is there a way to create new styles?

Try pressing up/down on the wiimote.
smile.gif


Yes, pressing up flips the cover over to view the back side of the cover. Pressing down changes the GUI style to a style other than the one I prefer to use. I guess what I want to do can't be done.
 

MBison

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Thanks for the help. I figured it out. Apparently the covers AND the config.txt can't be on a NTFS drive. I moved both to the SD card and it works. A few issues arrived but I still got covers, yay.
 

Suppenhuhn

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Hello !

At first my gratulation for such a amazing tool.

I've one question:
Is ist possible to implement a function into the "cfg-loader", wich writes all played games into the calendar in the wii-system-menu ?

Right now I only see "CFG Loader" written in the calendar.

Thanks,
Suppenhuhn
 

pplucky

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Suppenhuhn said:
Hello !

At first my gratulation for such a amazing tool.

I've one question:
Is ist possible to implement a function into the "cfg-loader", wich writes all played games into the calendar in the wii-system-menu ?

Right now I only see "CFG Loader" written in the calendar.

Thanks,
Suppenhuhn
Use option write_playlog and there you have it. Still, this function is incompatible with return_to_channel, which means that it will only be written if after each game you go to the Wii System Menu.
 

pplucky

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MBison said:
Thanks for the help. I figured it out. Apparently the covers AND the config.txt can't be on a NTFS drive. I moved both to the SD card and it works. A few issues arrived but I still got covers, yay.
That's exactly why I was proposing you to put everything in the SD card! Probably that is somehow related to the fact that NTFS is read-only for CFG USB Loader.

Good to know that you have covers now...
yaywii.gif
 

pplucky

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Suppenhuhn said:
pplucky said:
According to Dr. Clipper, no! I already asked that question: check it here.
Maybe it's possible to create an own "played-games-log-funktion" inside the CFG ?
A nice suggestion, isn't it ?
I think that already exists as playstats...but I confess that I don't know where to display it...
 

sanni

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Hey,

I updated from 61 to 65 and now my covers have some cheep looking photoshop comic filter overlayed. How can I change this?
 
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