Hacking Configurable USB Loader

Torwii

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[/quote]
Just like when you "Safely remove" a USB pen in Windows, it would surely lessen some data corruption problems, I guess!
tongue.gif

Hey, oggzee!
smile.gif

Do you think a "Shutdown" option inside CFG (to un-mount the HDD properly) would be a useful thing to add?
happy.gif

[/quote]

+1

Dr. Clipper said:
Torwii said:
Great work on the loader! It's truely great! One thing that annoys me is...

Child/Idiot Proof setting

You can only change the theme once you have removed the lock. You can enable/disable install,remove etc on a separate basis and I think changing a theme should be the same.

Thanks!
The Main Menu (mapped to - by default) may help, as oggzee suggests, but you could also assign a button to the theme switch action, or to global options:

button_1 = theme
OR
button_1 = global_ops

Edit: Oh, I just checked the code. Neither the Main Menu nor the global_ops page will work if you have disabled the options. Thus the theme action is the only choice right now.

Thanks, I'll give that a try. Kids love changing the themes & they cant really break anything by doing so
smile.gif
 

Binxy

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So I have decided to jump ship from Wbfs to Fat32.
I get the loader to work fine, and I can get games to load fine but my wiimote doesn't want to work.
If I am on ios249 the wiimote just flashes, and does nothing. If I am on 222 it just doesn't want to work.
 

bert02

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Dr. Clipper said:
bert02 said:
iv been playing around with the configurator (v62.1) and now have a few problems

it wasnt saving my profiles favorites
and has now just stopped loading my settings.cfg

also i have been playing with the profile favorites is there anyway i can set each profile to a certain filter (in the main menu - filter games) eg all, racing, kids etc

as when finally got a few to select as favorites it still shows the whole games menu anyway

im looking for an option of setting each game to a profile and only display the games that are ticked for that profile
If you only want to see the games marked as favorites, switch to favorites-only mode. The default button for this is button 2. However, given you are going with profiles, I'd suggest you turn button_2 into the profile switch action and set Cfg to start in favorites-only mode. To do that, just use the following options:

start_favorites=1
button_2=profile

As for your profiles not saving in the Configurator, are you remembering to save back to settings.cfg after you are done? I probably should add a warning message on exit about that... Look for it in a future version. With it not reading the file, perhaps you should PM me a copy of it or something so that I can see what the problem is.

ah ok and is there a way i can disable the favorites icon? (i tried replacing favorite.png with the blank one(favourite0.png) as i couldnt find the option in the configurator to set as no icon)but it still doesnt work - EDIT removed the favorite icons and copied the blank 1s in theme and base dir. and works now

with it not reading the file i rebooted the computer (after trying several times without it reading it ) and now it works again so no idea what the cause was.

yeah the settings.cfg i did save through the file/save settings.cfg (and install all files) but wasnt working, when i done it in the actual games setting tab "generate settings.cfg" it worked

could there be a select all for a profile in the favorites menu

can i select a game and add to favorites for a certain profile if im only showing favorites in CFG

EDIT think i found a bug
when i set "start_favorites=1" it wont show favorites unless every profile has a favorite in it but also after scrolling through all the profiles (start on "all" (for now) kids, action, etc) it gets back to "all" and just shows all the games in each profile??
 

iancer

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im having a few weird issues....
#1 - Wiiware forwarder iso compatable wiitdb parsing:
wiiware forwarder isos created with wad2iso always amend '00' to the discid, yet in the wiitdb.xml, all wiiware titles are labeled with a 4 digit discid. so i tried truncating a wiiware iso discid by using a hex editor to remove the trailing '00'. the game disappeared once i did that though. would it be possible to request that the loader support discs with 4digit discid? or @ least some type of built-in parsing to register wiiware discids(always begin with 'W')? it would be great to have the synopsis displayed with wiiware isos! the only workaround i could figure for this issue was:
adding 'db_url = <a href="http://wiitdb.com/wiitdb.zip?LANG=EN&WIIWARE=TRUE&FALLBACK=TRUE'" target="_blank">http://wiitdb.com/wiitdb.zip?LANG=EN&W...LBACK=TRUE'</a> to my config.txt to allow me to download a wiitdb.zip that included the wiiware synopses. then i wrote a windows batch file, 'wiiwaretdb.bat'
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->cscript /nologo wiiwaretdb.vbsÂÂ> newfile
del wiitdb.xml
ren newfile wiitdb.xml<!--c2--></div><!--ec2-->
which called a vbscript file, 'wiiwaretdb.vbs'
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->Set objFS = CreateObject("Scripting.FileSystemObject")
strFile = "wiitdb.xml"
Set objFile = objFS.OpenTextFile(strFile)
Do Until objFile.AtEndOfStream
ÂÂÂÂstrLine = objFile.ReadLine
ÂÂÂÂIf InStr(strLine,"d>W")> 0 Then
ÂÂÂÂÂÂÂÂstrLine = Replace(strLine,"</","00</")
ÂÂÂÂEnd If
ÂÂÂÂWScript.Echo strLine
Loop<!--c2--></div><!--ec2-->
to do some parsing of an extracted wiitdb.xml.
it amends the '00' to all wiiware entries (discid always begin with 'W'). the resulting xml is compatible with wiiware iso, displaying the correct synopsis and allowing proper sorting!
i used autojaquettes to create disc art for CFG, they use the 6digit discid -
<a href="http://www.mediafire.com/?vbp0e8j3twq5nsu" target="_blank">http://www.mediafire.com/?vbp0e8j3twq5nsu</a> (53 wiiware disc arts)

#2 - ocarina cheats .txt files
i noticed this when adjusting Prince of Persia Forgotten Sands, whn i use the loader to DL cheats, the txt file has no line breaks, and im assuming its breaking some functionality, since no downloaded cheats work. when i edited the cheats .txt file by erasing its contents and pasting the correct patching cheat, all was well.

#3 - console error messages displaying while browsing gui, this is very displeasing!
the console 'pops' in and out when i am scrolling through my games, in carousel gui mode...
im not sure why this began, and it started occurring since the past few betas...maybe since 60 or so, so here is my debug.log:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--># CFG USB Loader 63b3-222
main(2)
[0.000] --> boot
[0.033] --> intro
[0.121] <-- intro
[0.217] --> ios1
IOS_Reload(222)
load ehc 9120 25287
open(/dev/mload)=3
mload_init
mload_elf
mload_run 60
base 38
load ehc = 0
SDHC module
mload_run 61
reload ios: 222 = 0
[1.724] <-- ios1
[1.724] --> usb_init
open(/dev/usb2)=-6
open(/dev/usb123)=3 init:0 cap:1250263727 ss:512
[2.223] <-- usb_init
Mount SD
[2.223] --> sd_init
open(/dev/sdio/sdhc)=4
[2.362] <-- sd_init
[2.362] --> sd_mount
fstype(2)=4
Plist(2)=4 ss:512
P#0 249 3967239 11
part_find(1 1)
Mount sd 2 249 1
fatMount(sd,249) = 1 249
mount_add(sd,2,249,1)
[2.410] <-- sd_mount
[2.410] --> cfg
USB startup
[2.410] --> usb_init
init:0 cap:1250263727 ss:512
[2.411] <-- usb_init
[2.411] --> usb_mount
fstype(1)=4
Plist(1)=4 ss:512
P#0 2048 94373856 12
P#1 94375936 1155883008 7
part_find(1 1)
Mount usb 1 2048 1
USB startup
[2.491] --> usb_init
init:0 cap:1250263727 ss:512
[2.491] <-- usb_init
fatMount(usb,2048)[2.491] --> usb_init
init:0 cap:1250263727 ss:512
[2.491] <-- usb_init
= 1 2048
mount_add(usb,1,2048,1)
fstype(1)=4
Plist(1)=4 ss:512
P#0 2048 94373856 12
P#1 94375936 1155883008 7
part_find(2 1)
Mount ntfs 1 94375936 2
USB startup
[2.502] --> usb_init
init:0 cap:1250263727 ss:512
[2.502] <-- usb_init
ntfsMount(ntfs,94375936)[2.503] --> usb_init
init:0 cap:1250263727 ss:512
[2.503] <-- usb_init
= 1
mount_add(ntfs,1,94375936,2)
fstype(1)=4
Plist(1)=4 ss:512
P#0 2048 94373856 12
P#1 94375936 1155883008 7
part_find(3 1)
[2.603] <-- usb_mount
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489
parse(usb:/usb-loader/themes/GreyMatter/theme.txt) = 3
read(1050) = 1050

EOF(usb:/usb-loader/themes/GreyMatter/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -

EOF(usb:/usb-loader/config.txt)
parse(usb:/usb-loader/titles.txt) = 3
read(167045) = 167045

EOF(usb:/usb-loader/titles.txt)
parse(config.txt) -
parse(titles.txt) -
parse(usb:/usb-loader/custom-titles.txt) = 3
read(1304) = 1304

EOF(usb:/usb-loader/custom-titles.txt)
parse(usb:/usb-loader/settings.cfg) = 3
read(5631) = 5631
parse(usb:/usb-loader/themes/Sysmenu/theme.txt) = 3
read(679) = 679

EOF(usb:/usb-loader/themes/Sysmenu/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -

EOF(usb:/usb-loader/settings.cfg)
Unmount ntfs
mount_del(ntfs)
remounting ntfs
Mount ntfs 1 94375936 2
USB startup
[3.002] --> usb_init
init:0 cap:1250263727 ss:512
[3.002] <-- usb_init
ntfsMount(ntfs,94375936)[3.003] --> usb_init
init:0 cap:1250263727 ss:512
[3.003] <-- usb_init
= 1
mount_add(ntfs,1,94375936,2)
[3.125] <-- cfg
[3.153] --> wpad
[3.155] <-- wpad
[3.155] --> conbg
[3.350] <-- conbg
[3.358] --> misc
[3.561] <-- misc
[3.561] --> wiitdb
[3.561] --> db_load
[3.982] <-- db_load
[4.300] <-- wiitdb
debug: 0 0
base_path: usb:/usb-loader
apps_path: usb:/apps/usbloader
covers: usb:/usb-loader/covers
theme: usb:/usb-loader/themes/Sysmenu
url:ÂÂhttp://wiitdb.com/wiitdb/artwork/cover/{CC}/{ID6}.png
hide: 1 __CF
args[2]: [0]=usb:/apps/usbloader/boot.dol [1]=intro=3
music: 1 gui: 2 CC: EN
device: 1 partition: auto

[4.307] --> usb_retry
[4.307] --> usb_init
init:0 cap:1250263727 ss:512
[4.307] <-- usb_init
[4.307] <-- usb_retry
USB startup
[4.307] --> usb_init
init:0 cap:1250263727 ss:512
[4.307] <-- usb_init
[4.308] --> usb_mount
fstype(1)=4
Plist(1)=4 ss:512
P#0 2048 94373856 12
P#1 94375936 1155883008 7
part_find(3 1)
[4.350] <-- usb_mount
Unmount game
open_part(auto)
fstype(1)=4
Plist(1)=4 ss:512
P#0 2048 94373856 12
P#1 94375936 1155883008 7
part_find(0 1)
part_find(1 1)
is_game_fs(1,2048)
check usb:/wbfs
part_find(2 1)
is_game_fs(1,94375936)
check ntfs:/wbfs
Unmount game
openpart(2 1 94375936 1155883008)
game part=NTFS1
OK! partition=NTFS1
[4.393] --> gamelist
[4.601] <-- gamelist
[4.601] --> mp3
Music: Enabled
Music: Looking for .mp3 files in: usb:/usb-loader
Music: Number of .mp3 files found: 0
Music: Looking for .mod files in: usb:/usb-loader
Music: Number of .mod files found: 0
music.mp3 or music.mod not found!
[4.643] <-- mp3
[4.643] --> guitheme
[4.964] <-- guitheme
[4.966] <-- boot
WBFS_FAT_OpenPart(ntfs:/wbfs/Flip's Twisted World [R5DE5G].wbfs)
Loading menu file...
No menu file found
parse(usb:/usb-loader/themes/Twin Peaks/theme.txt) = 3
read(362) = 362

EOF(usb:/usb-loader/themes/Twin Peaks/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/USBmii/theme.txt) = 3
read(667) = 667

EOF(usb:/usb-loader/themes/USBmii/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/Waninkoko/theme.txt) = 3
read(176) = 176

EOF(usb:/usb-loader/themes/Waninkoko/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/Wii-HB Cfg Theme V1/theme.txt) = 3
read(359) = 359

EOF(usb:/usb-loader/themes/Wii-HB Cfg Theme V1/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/BlueMatrix/theme.txt) = 3
read(486) = 486

EOF(usb:/usb-loader/themes/BlueMatrix/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/Carbon White/theme.txt) = 3
read(676) = 676

EOF(usb:/usb-loader/themes/Carbon White/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/Cats - Cicero V10/theme.txt) = 3
read(522) = 522

EOF(usb:/usb-loader/themes/Cats - Cicero V10/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/cfg_3D/theme.txt) = 3
read(268) = 268

EOF(usb:/usb-loader/themes/cfg_3D/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/cfg_Default/theme.txt) = 3
read(250) = 250

EOF(usb:/usb-loader/themes/cfg_Default/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/cfg_Simple/theme.txt) = 3
read(260) = 260

EOF(usb:/usb-loader/themes/cfg_Simple/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/Console_Only/theme.txt) = 3
read(181) = 181

EOF(usb:/usb-loader/themes/Console_Only/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/Future Pacman/theme.txt) = 3
read(493) = 493

EOF(usb:/usb-loader/themes/Future Pacman/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/GreyMatter/theme.txt) = 3
read(1050) = 1050

EOF(usb:/usb-loader/themes/GreyMatter/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -
parse(usb:/usb-loader/themes/Leeroy_Jenkins/theme.txt) = 3
read(450) = 450

EOF(usb:/usb-loader/themes/Leeroy_Jenkins/theme.txt)
parse(usb:/usb-loader/config.txt) = 3
read(489) = 489

EOF(usb:/usb-loader/config.txt)
parse(usb:/apps/usbloader/config.txt) -

tmd id: 1000000de 1-de t: 1 v: 4
tmd id: 1000000de 1-de t: 1 v: 4WBFS_FAT_OpenPart(ntfs:/wbfs/Rabbids Go Home [RGWE41].wbfs)
Loading menu file...
No menu file found<!--c2--></div><!--ec2-->

can you please help me sort out these issue? i prefer this loader above all others!
 

Dr. Clipper

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SOS-Rens said:
I have a problem with the ocarina cheats
frown.gif

-Ocarina (on)
-I select the cheats I want
-Save the setting
-Loading Cheats found
-cheats not working
also when I press B after saving the settings and start the game again and look at the cheats, they're all unselected again
frown.gif


what's the problem
frown.gif
Cfg doesn't read back what cheats you saved as it's too difficult. Thus you will always be presented with an unselected list. As for getting your cheats working, try choosing other hook types for the game.
 

redia

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FIX94

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landbeaver

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I'm having a bit of trouble and I hope someone can help. I apologize in advance if the question has already been asked. First off, I love the program. Everything about it is awesome. I'm having a rather large issue tho. It seems that once in a while, during times a game would be accessing the disc (start/end of a level, mini game, etc.) the game will just freeze. I noticed the HDD light will stay solid and not blink. Its almost like the game should be reading info from the HDD, but just doesn't try. I've never had this issue in the past with neogamma and a DVD backup, but I'm also fairly certain it isn't the drive (its brand new and I've had no issues with it otherwise). Its happened in multiple games (DKCR, Wii Sports Resort, Family Feud).

It also seems to cause occasional instances of lag in Wii Sports Resort (particularly noticeable in games like the 3 point contest).

Any help would be really appreciated. Thanks!

Edit: Oh, I'm using a 500GB WD Elements drive. WDBAAR5000ABK-NESN

EDIT 2: I used IOS 222 mload and could not duplicate the problem in Wii Sports Resort. Not even the lagginess. Is it possible my Wii just hates the 249 IOS? If this works out, is there a way to change the default IOS globally? I admittedly know next to nothing about how all this works
smile.gif
I noticed I also occasionally get lockups in the GUI when opening the menu for game menu (IE clicking on it from the cover flow screen).
 

George Dawes

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Chad
XICO2KX said:
If I return to CFG (to the games list) and turn off the Wii, the HDD still does that weird sound, meaning that it was being accessed when it was shut down... :(
Well cfg isn't reading from the drive if it is just sat at the menu, so I'm not sure how. Are you sure the drive doesn't just make that noise as it parks the heads before powering off?


"Safely remove" in windoze just makes sure there is no access to the drive before you remove it. As long as there is no access then there will be no corruption if you don't use "Safely remove"
 

Dr. Clipper

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landbeaver said:
I'm having a bit of trouble and I hope someone can help. I apologize in advance if the question has already been asked. First off, I love the program. Everything about it is awesome. I'm having a rather large issue tho. It seems that once in a while, during times a game would be accessing the disc (start/end of a level, mini game, etc.) the game will just freeze. I noticed the HDD light will stay solid and not blink. Its almost like the game should be reading info from the HDD, but just doesn't try. I've never had this issue in the past with neogamma and a DVD backup, but I'm also fairly certain it isn't the drive (its brand new and I've had no issues with it otherwise). Its happened in multiple games (DKCR, Wii Sports Resort, Family Feud).

It also seems to cause occasional instances of lag in Wii Sports Resort (particularly noticeable in games like the 3 point contest).

Any help would be really appreciated. Thanks!

Edit: Oh, I'm using a 500GB WD Elements drive. WDBAAR5000ABK-NESN

EDIT 2: I used IOS 222 mload and could not duplicate the problem in Wii Sports Resort. Not even the lagginess. Is it possible my Wii just hates the 249 IOS? If this works out, is there a way to change the default IOS globally? I admittedly know next to nothing about how all this works
smile.gif
I noticed I also occasionally get lockups in the GUI when opening the menu for game menu (IE clicking on it from the cover flow screen).
The problem you are experiencing is your drive spinning down (turning itself off during inactivity to save power). Hermes' IOS has always been better at countering this. To change the default IOS, set ios=222-mload in config.txt or meta.xml (meta.xml preferred). The Configurator application that comes with Cfg and is linked in my sig is the easiest way to edit the configuration files.
 

flo

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Dr Clipper , any chance of the Configurator ( or parts of it ) to be included in the program itself ? For example..changing the cover view , default IOS used and other basic settings .
I think the configurator should really be for the advanced users
 

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I tried 63b4 and everything worked perfectly. The only thing I noticed was that if I use coverflow 3d there are some speed dropout when moving across the games like when there are ram issues in a computer.

Can anyone confirm this?
 

FIX94

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Burton said:
I tried 63b4 and everything worked perfectly. The only thing I noticed was that if I use coverflow 3d there are some speed dropout when moving across the games like when there are ram issues in a computer.

Can anyone confirm this?
I have 31 games and it works perfect here! The covers are loading a bit slower I think, but everything else works fine.
 

Burton

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FIX94 said:
Burton said:
I tried 63b4 and everything worked perfectly. The only thing I noticed was that if I use coverflow 3d there are some speed dropout when moving across the games like when there are ram issues in a computer.

Can anyone confirm this?
I have 31 games and it works perfect here! The covers are loading a bit slower I think, but everything else works fine.

So you don't feel any kind of speed issue when moving across game covers? It's strange because this is the first time I feel it. It isn't a big deal anyways.

Example: http://www.youtube.com/watch?v=cPGhaeMdRoQ

Ps: The slow times are slower that it appears in the video.
 
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