Hacking Configurable USB Loader

oggzee

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NEW: cfg v28:

http://sharebee.com/a1618f6d

Changes:

- Screenshot is saved to screenshot[1..99].png - the first which doesn't exist.

- More flexible base path - it will search for config.txt in:
sd:/usb-loader/, sd:/USBLoader/ and app dir which by default
is: sd:/apps/USBLoader, but can be something else if started with
homebrew channel from a different location, for example: sd:/apps/my_usb_loader/
The location where config.txt is first found is then used as a base for all other
files such as: titles.txt, settings.cfg, music, backgrounds, covers and screenshots.
Note1: the config.txt and titles.txt in appdir will be read in addition even
if the base path is one of the global paths like sd:/usb-loader.
Note2: background and covers paths can still be set to any path
using appropriate config options.

- option: cursor = ">>"
Changes cursor shape, at max 2 characters are used. Can be empty.
If you want spaces, so that the menu is not shifted use quotes
like this: cursor = " "

- option: menu_plus = "[+] "
Changes the [+] mark in the main, options and start menu.
At max 4 characters are used.
 

DonTlaloc

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oggzee said:
I'd like to get the first one, (nature landscape) but also in 4:3 if possible, then I would probably include it in one of the next packages as an example for transparency.

Ok, here it is:



and the config:

CODEwbackground = backwide.png
layout = large3
console_transparent = 1
covers = 1
wcovers_size = 120, 225
hide_footer = 1
console_color = 7, 0
color_header = 7
color_selected_fg = 0
color_selected_bg = 7
color_inactive = 7
color_footer = 7
color_help = 7

note: I currently use 120x225 for covers as these look better when i use 576i on my tv, but I'm considering changing it to the default 130x225 as this seems to be better for 480p.

I don't have any 4:3 version of it at the moment...
 

oggzee

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DonTlaloc said:
Ok, here it is:



and the config:

Code:
wbackground = backwide.png
layout = large3
console_transparent = 1
covers = 1
wcovers_size = 120, 225
hide_footer = 1
console_color = 7, 0
color_header = 7
color_selected_fg = 0
color_selected_bg = 7
color_inactive = 7
color_footer = 7
color_help = 7

note: I currently use 120x225 for covers as these look better when i use 576i on my tv, but I'm considering changing it to the default 130x225 as this seems to be better for 480p.

I don't have any 4:3 version of it at the moment...

Thanks.
Can you post the photoshop file as well?
I'd like to remove the cover frame as well, so that the 3d covers can be used, and make a 3:4 version.

btw, instead of specifying each color separately with the same value, you can just use:
console_color = 7, 0
colors = mono
 

lejong2002

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oggzee said:
The location where config.txt is first found is then used as a base for all other
files such as: titles.txt, settings.cfg, music, backgrounds, covers and screenshots.

Really Cooooool oggzee.

In my case, the loader cannot play the music.mp3 file located in same folder with config.txt.
I moved config.txt and music.mp3 into SD:/apps/usbloader/.

Could you check it please?
 

PNo4

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lejong2002 said:
Really Cooooool oggzee.

In my case, the loader cannot play the music.mp3 file located in same folder with config.txt.
I moved config.txt and music.mp3 into SD:/apps/usbloader/.

Could you check it please?


in config.txt find music = set that to:

music = sd:/apps/usbloader/music.mp3
 

lejong2002

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PNo4 said:
in config.txt find music = set that to:

music = 1 sd:/apps/usbloader/music.mp3

Oh..... Thanks !!

PNo4

bow.gif
 

oggzee

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lejong2002 said:
PNo4 said:
in config.txt find music = set that to:
music = 1 sd:/apps/usbloader/music.mp3
Oh..... Thanks !!
PNo4
bow.gif

Yes, this work-around should work, although without the 1 just music = sd:/apps/usbloader/music.mp3 as also PN04 corrected. But it will be fixed in next rev so that the base path will be searched and so it won't be required to specify full path.
 

lejong2002

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Would anyone tell me how to make 3d cover image from normal cover image?

I tried to find out here gbatemp.net.
But, I could not find out the tutorial.

wink.gif
 

PNo4

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lejong2002 said:
Would anyone tell me how to make 3d cover image from normal cover image?

I tried to find out here gbatemp.net.
But, I could not find out the tutorial.

wink.gif


you need photoshop and special scripts/plugins as i understand, and the persons currently doing all the 3d covers do not want to put tools up for download (not sure why).
 

steve-p

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PNo4 said:
lejong2002 said:
Would anyone tell me how to make 3d cover image from normal cover image?

I tried to find out here gbatemp.net.
But, I could not find out the tutorial.

wink.gif


you need photoshop and special scripts/plugins as i understand, and the persons currently doing all the 3d covers do not want to put tools up for download (not sure why).

because they are infected with the MARCAN virus!
rolleyes.gif
 

DonTlaloc

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oggzee said:
Can you post the photoshop file as well?
I'd like to remove the cover frame as well, so that the 3d covers can be used, and make a 3:4 version.

Yes, here it is:
http://rapidshare.com/files/230028304/USBL...g_wide.psd.html

QUOTE(oggzee @ May 6 2009, 07:46 AM) btw, instead of specifying each color separately with the same value, you can just use:
console_color = 7, 0
colors = mono

Ahh... I thought the mono-setting would make it black and white.
smile.gif


And thank you for changing the screenshot-thing in cfg v28.
 

PNo4

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DonTlaloc said:
Ahh... I thought the mono-setting would make it black and white.
smile.gif


Nope, if use both "color = mono" and "console_colors = x, x" the mono means use the 2 colors chosen on console_colors.
 

AXYPB

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A background I made based on the default to use as much screen space as possible.

backgroundlb.png

Code:
console_coords = 41,38,558,404
console_transparent = 1
 

oggzee

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AXYPB said:
A background I made based on the default to use as much screen space as possible.
Code:
console_coords = 41,38,558,404
console_transparent = 1

Hmm, and where do the covers go?
blink.gif

Or are you using covers=0?
 

lejong2002

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@oggzee

I edited the config.txt.

Code:
cover_url_norm = http://www.theotherzone.com/wii/3d/160/224/{ID6}.png

But, in SD the cover file name is only 4 characters. ( xxxx.png )
How can I save the cover file 6 characters?

Or can you add the option config for saving cover file name length?
I hope this USB LOADER cfg becomes really flexible loader.

Then we can really share the cover image with other loader.

Greetings.
 

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