Homebrew Clarification Thread - What is going on?

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They are trying to map a particular memory region to userland memory accessible from the current process.
oh, so its linking a page (im going to refer to it as a page) of memory in the kernel into the userland area? well, that would explain the kernel access part of it.
Edit: I'm sort of imaging 2 closed boxed, then you attach a line to each of those boxes without opening them, or by very carefully opening them. would that be a good term? as in, one box is kernel, the other is userland, and the line is the "Connection?"
 
Last edited by PixelTheKWolf,
oh, so its linking a page (im going to refer to it as a page) of memory in the kernel into the userland area? well, that would explain the kernel access part of it.
At the moment there are problems trying to make the timer work. I wonder if the kernelobj address for that is correct
 
if you want to know how it works, read this OP:
https://gbatemp.net/threads/wip-memchunkhax-2.407006/

--------------------- MERGED ---------------------------

At the moment there are problems trying to make the timer work. I wonder if the kernelobj address for that is correct
The addresses of these KObjects are correct. They got returned into the stack after calling the svc. We made our own functio in asm which calls the svc and write the returnd location into a paramter.

I, TuxSH and mid-kid found these pointers in the stack. After that Steveice10 joined our group
 
Last edited by julian20,
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