yeah ur rightDo you realise what are you requesting ? x)
Citra is far for being in an Alpha state ! This will not happen until Citra is more or less stable
Hmm. Noice! But...Can anyone build this branch?
https://github.com/JayFoxRox/citra/tree/geometry-shader
It seems citra can now boot monster hunter 3 ultimate.(seems only menu.)
I read this from here.
http://www.neogaf.com/forum/showthread.php?t=951466&page=13
oh yeah you can post any save you want here:Hmm. Noice! But...
@KillzXGaming
Searching for errors in the output and i get like 20 of those. Edit: now 612 errors lol.For those who want to try out geometry-shader, you can merge it with tfarley's hw-tex-forwarding branch which was recently updated. Updating the externals\nihstro and following this instruction will avoid any build errors. Keep in mind that the geometry-shader branch is still WIP hence there's no Pull Request. Also Conception II renders text properly with this build.
No merging errors. Updated nihstro too.@KillzXGaming Did you get merge conflicts? If not, then did you update nihstro? Go here, download the zip file and replace the contents of externals\nihstro with the contents of the folder in the zip file.
No merging errors. Updated nihstro too.
I commented out thisAnd still build errors? There are only three lines to comment out when you first get build errors.
I commented out this
http://imgur.com/Oeo4m9G
and
http://i.imgur.com/I54Ze6z.png
get 12 errors and won't build.
Worked. But only got the build without hd to work, with HD build, it won't build.I gave you the wrong nihstro. try this one. Also don't forget to save the shader.h file.
Worked. But only got the build without hd to work, with HD build, it won't build.
Download
https://www.mediafire.com/?160e7ca2cjy19gs
sure thing will try that.I used the hw-tex-forwarding branch as the base by cloning it and then merging this single commit from the geometry-shader branch with it. By using the hw-tex-forwarding branch as the base, you will have scaled resolution.