Yes. I'm going to change some things and release it then. I don't know what it should be called, v3.11, v3.1.1, or v3.2.
It will include ES_Identify patches for IOSes 30, 35, and 50, so preloader doesn't spaz out on older SystemMenus, and to allow the majority of homebrew to identify as SuperUser.
IOS38 is also changed, to make Animal Crossing Wii to work (instead of blackscreening)
I won't be changing IOS55 as The Conduit multiplayer seems to work fine for me (a little lag in the menus but otherwise perfectly fine)
And IOSes 51, 56, 57 and 61 will be removed from the package as they are currently unnecessary.
Also does anybody know what IOS is needed to run Ghostbusters? (I hope it's IOS53, If so I should be able to fix it easily)
Has anybody gotten to force Ghostbusters to load under cIOSCORP v3.1's IOS36, or through Gecko OS with any success?
If somebody can get Ghostbusters running fine please tell me so I can try to fix it in the next cIOSCORP, otherwise I'll only fix the things listed above.
It will include ES_Identify patches for IOSes 30, 35, and 50, so preloader doesn't spaz out on older SystemMenus, and to allow the majority of homebrew to identify as SuperUser.
IOS38 is also changed, to make Animal Crossing Wii to work (instead of blackscreening)
I won't be changing IOS55 as The Conduit multiplayer seems to work fine for me (a little lag in the menus but otherwise perfectly fine)
And IOSes 51, 56, 57 and 61 will be removed from the package as they are currently unnecessary.
Also does anybody know what IOS is needed to run Ghostbusters? (I hope it's IOS53, If so I should be able to fix it easily)
Has anybody gotten to force Ghostbusters to load under cIOSCORP v3.1's IOS36, or through Gecko OS with any success?
If somebody can get Ghostbusters running fine please tell me so I can try to fix it in the next cIOSCORP, otherwise I'll only fix the things listed above.