ROM Hack Cheat Codes AMS and Sx Os, Add and Request

Starhatred

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Hi, I would like to request cheats for Lost In Random v1.0.1

TID: 01005FE01291A000
BID: 416914C121775277

I found some cheat codes posted on this thread by TomSwitch and Xtatu, but [Max coins] doesn't increase the coins to 9999. The code [1P INVINCIBLE] causes the Frame rate to drop and some enemies also become Invincible. So I want to request new [Max Coins] and [Inf HP] code if someone is still playing this game. Thanks in advance.
 

TomSwitch

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yeah I totally agree with you. when I would search using sxos and exfat eventually when searching for cheats it would freeze and any game that was installed on the micro sd card would become corrupt and would need to be redownloaded which became a pain in the rectum so what I did was have a separate 32gb external stick and put the game on there and search for cheats using the fat32 file system and then had no issues from there on but I'm using exfat with atmosphere and surprisingly searching for cheats and it hasn't locked up on me plus installing games is MUCH easier then having to split it up into parts if you know what I mean.
It will eventually. You will be scratching you head for a while when strange things starts to happen. It totally not worth the pain to use exfat.
 

TomSwitch

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Thanks! I was able to find the crystals with f64, but was not able to find the hp value. I tried f64, 64, 32, 16 and 8. It keeps giving me that the values can't changed since last search. Is there another method I can try?
you only need to search for f64. f64 makes manual hacking super easy. just search for the hp value and hack away, one search is enough.

2022010208364100-22748DED8FC1966CF418A99D4B03CB09.jpg

Search for 150 and get only a few hits. One search is enough, that is how wonderful u64 is!
2022010208392300-CCFA659F4857F96DDA29AFEDB2E166E6.jpg

Now hack the number. Generally u64 is safe to hacking. As with all hacking it is always good idea to backup your save first, low risk is relative, there is always risk of spoiling the save with any hack.
R+Rstick up to increment the numbers

2022010208365200-CCFA659F4857F96DDA29AFEDB2E166E6.jpg

Now you have discovered the memory for HP and HP max.
2022010208365800-22748DED8FC1966CF418A99D4B03CB09.jpg

Hack candidate 6 to change the HP
Hack candidate 8 to change the max HP, when this increase HP will get the same amount added so just hack this is enough

In general this one search method works with most of what you see on screen for this game

I can't think of a reason you are not able to find HP. HP max would need this method to find. HP should be easy to find by the normal way of get hit and search again. If you change room the memory location will change. In general this is true for most games, would be risky to not complete the search in the room for any game.
 
Last edited by TomSwitch,

Drkshado192

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you only need to search for f64. f64 makes manual hacking super easy. just search for the hp value and hack away, one search is enough.

View attachment 292085
Search for 150 and get only a few hits. One search is enough, that is how wonderful u64 is!
View attachment 292086
Now hack the number. Generally u64 is safe to hacking. As with all hacking it is always good idea to backup your save first, low risk is relative, there is always risk of spoiling the save with any hack.
R+Rstick up to increment the numbers

View attachment 292087
Now you have discovered the memory for HP and HP max.
View attachment 292088
Hack candidate 6 to change the HP
Hack candidate 8 to change the max HP, when this increase HP will get the same amount added so just hack this is enough

In general this one search method works with most of what you see on screen for this game

I can't think of a reason you are not able to find HP. HP max would need this method to find. HP should be easy to find by the normal way of get hit and search again. If you change room the memory location will change. In general this is true for most games, would be risky to not complete the search in the room for any game.

Oh, you brought up a good point. I keep switching rooms so my initial hp search was already gone. Thank you! I will try that now.
 

MintxTimes

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I would like to request some cheats for

Garden Paws v7
TID: 01009A000C35C000
BID: 3D55F2417C632948

Inf stamina and health
Time freeze
Money
Free shopping or crafting

It would be super appreciated, much thanks in advance
 
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Zm1231

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Its been awhile but I've been trying to port my codes for the current build of smash bros. When I originally found them out was with SX OS and used its ram explorer.

The codes I'm trying to port are these:
Giga Bowser WOL]
08010000 066f7548 C1005D0F 93DBBF13
08020000 066f7550 C1005D0F 93DBBF13
08030000 066f83d8 C1005D0F 93DBBF13
08040000 066f83e0 C1005D0F 93DBBF13

[Giga Bowser Works VS]
08010000 066f7548 C1005D0F 93DBBF13
08020000 066f7550 C1005D0F 93DBBF13
08030000 066f83d8 C1005D0F 93DBBF13
08040000 066f83e0 C1005D0F 93DBBF13
08050000 066b5ca0 C100010E DAF3C863 (This replaces VS Screen with Mario to prevent Crash after match)
08060000 066bc3a0 C100010E DAF3C863 (This replaces VS Screen with Mario to prevent Crash after match)

IN WOL there was 4 Places that I had to replace the Character with this would let Giga Bowser appear on the overworld map as well as in battle. Currently I cant find the memory locations the are for the overworld map with edizon se These memory locations are all in main memory unless something has changed since I originally made the code. I can change the character in battle to giga bowser but cant find the one for the overworld map. In the old 2.00 update which is the last time I ever updated the code the memory addresses for all four were very close to each other but with the current version I don't see the character slots anywhere around where they used to be.

If I can find that one you can save the game and continue to play as giga bowser in WOL without the code activate as long as you dont change fighters.

I wanted to try to find these values again so I could attempt to see if I could get master hand playable I know I originally tried back in the 2.0 update I get it to load in his icon data but I could never get it to load him it would only load Mario
 
Last edited by Zm1231,

VishSunny

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Stardew Valley
TID: 0100E65002BB8000
BID: 54d5695b9f5d8248

[Infinite Energy]
[Infinite Health]
[Money 999999]
[Clock 6:00]
[Clock 8:00]
[Clock 10:00]
[Clock 12:00]
[Clock 14:00]
[Clock 16:00]
[Clock 18:00]
[Clock 20:00]
[Clock 22:00]
[Clock 0:00]

Credits to Kalanaed

Do not repost anywhere without permission
Thank you for this. Have been looking for so long.

However the infinite health doesn't seen to work for me. All other ones work perfectly.
Am I doing something wrong?

Have latest Edison + ams 1.2.5
 

Zm1231

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Its been awhile but I've been trying to port my codes for the current build of smash bros. When I originally found them out was with SX OS and used its ram explorer.

The codes I'm trying to port are these:
Giga Bowser WOL]
08010000 066f7548 C1005D0F 93DBBF13
08020000 066f7550 C1005D0F 93DBBF13
08030000 066f83d8 C1005D0F 93DBBF13
08040000 066f83e0 C1005D0F 93DBBF13

[Giga Bowser Works VS]
08010000 066f7548 C1005D0F 93DBBF13
08020000 066f7550 C1005D0F 93DBBF13
08030000 066f83d8 C1005D0F 93DBBF13
08040000 066f83e0 C1005D0F 93DBBF13
08050000 066b5ca0 C100010E DAF3C863 (This replaces VS Screen with Mario to prevent Crash after match)
08060000 066bc3a0 C100010E DAF3C863 (This replaces VS Screen with Mario to prevent Crash after match)

IN WOL there was 4 Places that I had to replace the Character with this would let Giga Bowser appear on the overworld map as well as in battle. Currently I cant find the memory locations the are for the overworld map with edizon se These memory locations are all in main memory unless something has changed since I originally made the code. I can change the character in battle to giga bowser but cant find the one for the overworld map. In the old 2.00 update which is the last time I ever updated the code the memory addresses for all four were very close to each other but with the current version I don't see the character slots anywhere around where they used to be.

If I can find that one you can save the game and continue to play as giga bowser in WOL without the code activate as long as you dont change fighters.

I wanted to try to find these values again so I could attempt to see if I could get master hand playable I know I originally tried back in the 2.0 update I get it to load in his icon data but I could never get it to load him it would only load Mario
I believe I found the Current Offsets for the Character Swap I currently have giga Bowser Loader on the overworld in WOL and on in battle

This is for

TID:01006A800016E000
BID: B9B166DF1DB90BAF

if anyone can tell me how to find out the addresses from this so I can make a code with it

The current locations are

Main +0x00052c3730 with a Value of 0xC1005D0F93DBBF13
Main +0x00052CA630 with a Value of 0xC1005D0F93DBBF13
Main +0x00053067A8 with a Value of 0xC1005D0F93DBBF13
Main +0x00053067B0 with a Value of 0xC1005D0F93DBBF13
Main +0x0005307648 with a Value of 0xC1005D0F93DBBF13
Main +0x0005307650 with a Value of 0xC1005D0F93DBBF13


I'm assuming if its like the last time the Above Memory Values with make you play as giga bowser in WOL or any Character if you find their Values (You can extract the character DB from the game files to find out their values but its backwards so we can possibly work on getting master hand to load into the game again)

The Below will let you play as Giga Bowser in non WOL Modes and not crash the game after the fight

Main +0x00052c3730 with a Value of 0xC1005D0F93DBBF13
Main +0x00052CA630 with a Value of 0xC1005D0F93DBBF13
Main +0x00053067A8 with a Value of 0xC1005D0F93DBBF13
Main +0x00053067B0 with a Value of 0xC1005D0F93DBBF13
Main +0x0005307648 with a Value of 0xC100010EDAF3C863 (Should Load Mario in results screen and prevent crash)
Main +0x0005307650 with a Value of 0xC100010EDAF3C863 (Should Load Mario in results screen and prevent Crash)


I tested out the Above memory locations with Master Hands Value and get the same result as back on update 2.00


[Master Hand]
Main +0x00052c3730 with a Value of 0xC100511389102CBF
Main +0x00052CA630 with a Value of 0xC100511389102CBF
Main +0x00053067A8 with a Value of 0xC100511389102CBF
Main +0x00053067B0 with a Value of 0xC100511389102CBF
Main +0x0005307648 with a Value of 0xC100511389102CBF
Main +0x0005307650 with a Value of 0xC100511389102CBF

Master hand will show on the character select screen the fight will load with master hands icon data and name but the fighter that loads is still Mario into the battle.

However if I search for Mario's Value in both Heap + Main after freezing the above values I find Mario's Value loaded in a few places in HEAP but changes these results in a crash after the battle so I'm not sure if the heap values may be key to loading Boss Characters.


The only thing I can think off would be to load up the WOL fight as master hand again and search for master hands character value and check the Ram to find everywhere his value is wrote and try to write that in the same places outside of WOL
 
Last edited by Zm1231,
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Smoker1

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OK, I got a Homebrew Game, and for some reason, most Homebrew with NRO-NSP will come up, and I can get the TitleID and BuildID. But it is not coming up. Is there any other way to find out the BuildID?
 

Drkshado192

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Please! cheats error
cannot access cheatfile
Uses EdiZon Cheat and cannot access cheatfile

???? Help!!! Cheat metroid works , Crysis 2 not work!!! ???
Does your BID of your cheatfile match the BID of your current game version?

If it is not the issue, then check if your folder structure is correct.

If that is also not the issue, try to add a clean cheatfile from the main zip and try again.

I hope these options help!
 

TomSwitch

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you only need to search for f64. f64 makes manual hacking super easy. just search for the hp value and hack away, one search is enough.

View attachment 292085
Search for 150 and get only a few hits. One search is enough, that is how wonderful u64 is!
View attachment 292086
Now hack the number. Generally u64 is safe to hacking. As with all hacking it is always good idea to backup your save first, low risk is relative, there is always risk of spoiling the save with any hack.
R+Rstick up to increment the numbers

View attachment 292087
Now you have discovered the memory for HP and HP max.
View attachment 292088
Hack candidate 6 to change the HP
Hack candidate 8 to change the max HP, when this increase HP will get the same amount added so just hack this is enough

In general this one search method works with most of what you see on screen for this game

I can't think of a reason you are not able to find HP. HP max would need this method to find. HP should be easy to find by the normal way of get hit and search again. If you change room the memory location will change. In general this is true for most games, would be risky to not complete the search in the room for any game.
At first it seems impossible. Here is some code for the game.
https://gbatemp.net/threads/critade...2000-bid-f87227cb4faab71e.605496/post-9707428
 

dsrules

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OK, I got a Homebrew Game, and for some reason, most Homebrew with NRO-NSP will come up, and I can get the TitleID and BuildID. But it is not coming up. Is there any other way to find out the BuildID?
what do you mean it is not coming up? the BID you see if the BID of the cheat file name
 

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