harvestella
ah i see that's unfortunate but i suppose i'll try asking him then.I unfortunately dont have that game anymore.. and @crazy_p originally made those amazing codes (i am not a fan of the game)
Akai Katana Shin 1.0.1 TID: 0100BE6017C7A000 BID: D9C7864AB8C45C61
what tool did you guys used to find pointer for this game?
when I dumped memory with edizon se, the filesize is only around 800 KB and pointer searcher se always no result only first search
View attachment 343415
but optantic's pointer is small 0a4d98c8+118+28= bombsThis game is special.
I guess you don’t understand what I wrote
The game code data is static on the module’s data segment. So two part pointer. First stage to get to module base and next offset from module base to get to the memory. Since the offset is large you cannot directly search it. You have to find the pointer to base then use the offset from there
https://gbatemp.net/threads/chained...00-bid-143439c462629f4d.622946/#post-10020675request for Chained echoes 1.1.1
TID: 0100c510166f0000
BID: 143439c462629f4d
pls ;D
Like I said the tools I made is broken for this use case. This game don't even need cheat, if some game that is more popular do this too maybe I may fix the tool. ( Or I may just live with the inconvenience, the game still can be hacked, just take a little bit more work ).but optantic's pointer is small 0a4d98c8+118+28= bombs
also could not be found with pointer searcher se, it supports offset up to 7 digits fffffff
Sorry @TomSwitch ,what program is the one in the screenshot?Like I said the tools I made is broken for this use case. This game don't even need cheat, if some game that is more popular do this too maybe I may fix the tool. ( Or I may just live with the inconvenience, the game still can be hacked, just take a little bit more work ).
The game code is in the module (first line in the picture below) and the data is in the data segments of the module (third and fourth line). If you use my tools you have to wrestle with it by making it think the module base is main.
View attachment 343425
I think the problem is in the edison se memory dump since the target address in not in any of the MAIN, HEAP range like other gamesLike I said the tools I made is broken for this use case. This game don't even need cheat, if some game that is more popular do this too maybe I may fix the tool. ( Or I may just live with the inconvenience, the game still can be hacked, just take a little bit more work ).
The game code is in the module (first line in the picture below) and the data is in the data segments of the module (third and fourth line). If you use my tools you have to wrestle with it by making it think the module base is main.
View attachment 343425
https://gbatemp.net/threads/akai-katana-shin-1-0-1-tid-0100be6017c7a000-bid-d9c7864ab8c45c61.623353/Sorry @TomSwitch ,what program is the one in the screenshot?
Very few game goes outside of those but it is no effort to cover all ram so Breeze has been doing that way since day one. When Breeze get pointer search it should work with these too.I think the problem is in the edison se memory dump since the target address in not in any of the MAIN, HEAP range like other games
no big deal if no fix as only a very few old gen games ported to Switch might utilize this
Nevermind about this request, I'm good now. I followed the steps.Request: Monster Hunter Rise Sunbreak
Request: US Cheat Update
TID: 0100b04011742000
BIN: 3003EF061E91DCB4
Version: 13.0.0
thanks,tryed it with edison but nothing works for me...Demons of Asteborg 1.0.3
TID: 0100B92015538000
BID: 622CCD2E9383EB72
[Inf.Money]
[Inf.Energy]
[Inf.Magic]
[Invincibility]
Original Code by ネオ•グランゾン
Update for ver 4.0.8 please....thanksNo Man's Sky (US)
0100853015E86000 (000CBD9084CEF12D)
Updated..
https://github.com/bad1dea/NXCheats/tree/main/No Man's Sky