thanks,tryed it with edison but nothing works for me...Demons of Asteborg 1.0.3
TID: 0100B92015538000
BID: 622CCD2E9383EB72
[Inf.Money]
[Inf.Energy]
[Inf.Magic]
[Invincibility]
Original Code by ネオ•グランゾン
thanks,tryed it with edison but nothing works for me...Demons of Asteborg 1.0.3
TID: 0100B92015538000
BID: 622CCD2E9383EB72
[Inf.Money]
[Inf.Energy]
[Inf.Magic]
[Invincibility]
Original Code by ネオ•グランゾン
Update for ver 4.0.8 please....thanksNo Man's Sky (US)
0100853015E86000 (000CBD9084CEF12D)
Updated..
https://github.com/bad1dea/NXCheats/tree/main/No Man's Sky
@SNB_crimson ,the codes always 100% text before publishing to avoid such complaints.thanks,tryed it with edison but nothing works for me...
sorry.noticed the version of edison and saw what have been updated.@SNB_crimson ,the codes always 100% text before publishing to avoid such complaints.
View attachment 343549
test results, cheats only work in the first game, don't work on the other 2 games
https://gbatemp.net/threads/where-to-put-cheat-code-files.614504/im clearly stupid but neither edizon or breeze is reading these? what do i need to use them?
Thanks for that information. Didn't notice its three game. That explains why loadable modules.test results, cheats only work in the first game, don't work on the other 2 games
Start with # Bombs only works on Continue
No Game Over crashes the other 2 games when try to shoot
When I go online I don't hack@TomSwitch - Would you be able to see what could be done for Asphalt 9?
TitleID - 01007B000C834000
BuildID - B1C2D8F36CD4725B
Version - Unknown. Says Update 5 for the Cheat Listing on Tinfoil
[Spazz of Death ON]
040F0000 06D43718 3F800000
[Everlasting 360 ON]
040F0000 06D43718 3EFAE148
[Spazz of Death & Everlasting 360 OFF]
040F0000 06D43718 3F000000
[Ghost AI's ON]
04000000 0895C830 00000000
04000000 0895C82C 00000000
[Ghost AI's OFF]
04000000 0895C830 43480000
04000000 0895C82C 43160000
[Dumb AI's / Wall Scratch AI's ON]
04000000 0895CAE8 4FFFFFFF
[Dumb AI's / Wall Scratch AI's OFF]
04000000 0895CAE8 3F800000
[AI's Lag The Game ON]
04000000 0895C850 46000000
[AI's Lag The Game OFF]
04000000 0895C850 00000000
If anything, Inf Nitro would just be needed
New BuildID - 0C12F97C14C52363
Version - 3.1.2b
Update 24 (v1572864)
Cheat request for
Atelier Ryza 2 v1.07
Title ID: 01009A9012022000
Build ID: C2979457A5785216
Max Quality Items
You can shorten your ZL bomb code to 1 pointer code for all three games. No need to separate.https://gbatemp.net/threads/where-to-put-cheat-code-files.614504/
While group may be public the search function won't search the group content if you are not a member. Solution is simple, don't be lazy, join the group requires virtually no effort.
Post automatically merged:
Thanks for that information. Didn't notice its three game. That explains why loadable modules.
What is said is still valid but of course code can only work on one as each game requires it's own code though the method is exactly the same.
Pointer to module base works for all three game. The offset of the static module memory is different for each game.
I have added bomb code for game 2 and 3
They should have done what most other developer did. Make each game have it's own title id. Doing it by loadable module means extra effort on us. (bad)
Post automatically merged:
When I go online I don't hack

