I'm trying to convert the floor modifier code from a static "write value" code to a dynamic "increment by 1" code. I've read Atmosphere documentation but it doesn't provide examples or define the terms it uses, so I think I might be missing or misunderstanding something.
The original codes are below, with button triggers added. Based on the documentation, I know the line starting in 640F is a static write line. In this case, it writes 12, which works, putting me on floor 12 whenever I activate it.
I changed the line from "640F0000 00000000 0000000C" to "740F0000 00000001". According to the Atmosphere documentation, this should change the code from "write 12" to "increment by 1". However, this does not work.
What am I doing wrong? Any assistance would be greatly appreciated.
[floor]
80002080
580F0000 05589CD8
580F1000 00000008
780F0000 00000018
640F0000 00000000 0000000C
20000000
[floor]
80002080
580F0000 05589CD8
580F1000 00000010
780F0000 00000018
640F0000 00000000 0000000C
20000000
Code source: https://gbatemp.net/threads/pokemon-mystery-dungeon-dx-cheat-codes-max-exp-and-money.559380/page-10
The original codes are below, with button triggers added. Based on the documentation, I know the line starting in 640F is a static write line. In this case, it writes 12, which works, putting me on floor 12 whenever I activate it.
I changed the line from "640F0000 00000000 0000000C" to "740F0000 00000001". According to the Atmosphere documentation, this should change the code from "write 12" to "increment by 1". However, this does not work.
What am I doing wrong? Any assistance would be greatly appreciated.
[floor]
80002080
580F0000 05589CD8
580F1000 00000008
780F0000 00000018
640F0000 00000000 0000000C
20000000
[floor]
80002080
580F0000 05589CD8
580F1000 00000010
780F0000 00000018
640F0000 00000000 0000000C
20000000
Code source: https://gbatemp.net/threads/pokemon-mystery-dungeon-dx-cheat-codes-max-exp-and-money.559380/page-10






