I hope it's ok to make a new thread. Informations: Me: Noob Game: Summon Night Language of translation: German So, back to my question. Is it possible to change the position of a graphic in a screen? This is a menu how it looks in japanese. There are some tiles like #3, which are easy to edit. The othere tiles (#1, #2, #4) are like... "font tiles". As you can see, there is no ? for ??? (save). So the ? from #2 is used for #4 This is the best I could edit. #1 Between the characters in #1 there is a space and it seems there is no tile filling this space (only the bg tiles, which are repeating in the bg). #2 Everything fine #3 Everything fine #4 Using a tile from #2 The tiles for "sta" "tus" are positioned apart and I think there should be something like x and y coordinates, which say where this tiles are positioned. If I knew where (in the same file? in the nds-file? in an arm-filme?) the xy coordinates (?) are and how to find them, I can solve this problem. Tile repeating is a problem too. If I could say to the file he should take another tile instead, it would be fine. (Take tile #9 instead of tile #7, for example) In the battle menu and shop menu there are the same problems. But is it possible to do? Or did I misunderstand everything?