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I'm using Cfg version 66. Changes made to the config during run time do not save, to either SD or USB (using the '2' save method). I have manually changed the config.txt file to point to the correct path for the USB covers dir, but Cfg continues to show blank covers. So I copied the covers to both the SD and USB, using paths of sd:/usb-loader/covers/ and usb:/usb-loader/covers/, sd:/covers/ and usb:/covers/. None of these worked, as Cfg continues to show blank covers. I tried this since I already have all of my game covers on disk.
This is important as the download feature doesn't work for me. If I ask for single game cover download, or ask Cfg to download all missing covers, it starts to download the cover, and then segfaults. Every time. My netowrking seems to be fine for everything else off the HBC.
Annoyingly, Cfg plays ALL of my games perfectly, better than any other loader I have tried and I'd love to use the covers. Help anyone?
zutroi67
I'm using Cfg version 66. Changes made to the config during run time do not save, to either SD or USB (using the '2' save method). I have manually changed the config.txt file to point to the correct path for the USB covers dir, but Cfg continues to show blank covers. So I copied the covers to both the SD and USB, using paths of sd:/usb-loader/covers/ and usb:/usb-loader/covers/, sd:/covers/ and usb:/covers/. None of these worked, as Cfg continues to show blank covers. I tried this since I already have all of my game covers on disk.
This is important as the download feature doesn't work for me. If I ask for single game cover download, or ask Cfg to download all missing covers, it starts to download the cover, and then segfaults. Every time. My netowrking seems to be fine for everything else off the HBC.
Annoyingly, Cfg plays ALL of my games perfectly, better than any other loader I have tried and I'd love to use the covers. Help anyone?
zutroi67