Ok, so with the release of Ninjahax a few days ago, people are very hyped. And so there's likely to be a lot of homebrew coming down the road from now. So how difficult would it be to implement CCP (Circle Pad Pro) support into these new homebrew games and emulators? Is it realistic? And would it be possible to implement it in the current version of 3DSCraft? Smealum showed 3DSCraft with a second circle pad/nub on the New 3DS working. So it wouldn't be too hard to implement CCP support would it? Unless that is of course that no one has reverse engineered the IR ports on the 3DS and CCP enough to use them for HB. So thoughts anyone?