Gaming BotW just got stuck in ceiling

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Ah its a game it happens.
I hate when you gotta kill yourself to get out of things. But on zelda just port out and retry
 
You can teleport your way out of almost any situation really. I'm surprised they didn't block it for when you're in battle or something.
I think the whole point is that you can teleport away from anything you think you can't handle. Except when you get lost in those places in the desert, of course.
 
Welcome to Nintendo's post GameBoy Era.
You are a beta tester for their first gen Switch. Just like o3ds users were beta testing the first version of the 3ds. Nintendo no longer makes consoles/games that simply work, they prefer to cheap out as much as possible at the expense of play-ability to end users.
 
Last edited by AlexanderLS,
Welcome to Nintendo's post GameBoy Era.
You are a beta tester for their first gen Switch. Just like o3ds users were beta testing the first version of the 3ds. Nintendo no longer makes consoles that simply work, they prefer to cheap out as much as possible at the expense of play-ability to end users.

This is just a regular clipping glitch...?
 
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This is just a regular clipping glitch...?
The fact that any kind of glitch is considered regular to you outlines the problem.
Nintendo doesn't properly vet their products anymore.
They let the end users get faulty games/devices and then say it's the end users fault when the problems are pointed out.

Beta testing used to be a job, people would spend hours trying to break games so when you finally got said game, IT WORKED! Now, companies expect early adopters to do the beta testing, while paying for the "privilege."
 
Last edited by AlexanderLS,
The fact that any kind of glitch is considered regular to you outlines the problem.
Nintendo doesn't properly vet their products anymore.
They let the end users get faulty games/devices and then say it's the end users fault when the problems are pointed out.

Give me one game that's more complex than a few lines of code that has zero glitches. :rofl2:
 
Give me one game that's more complex than a few lines of code that has zero glitches. :rofl2:
Beta testing used to be a job, people would spend hours trying to break games so when you finally got said game, IT WORKED! Now, companies expect early adopters to do the beta testing, while paying for the "privilege."

You shouldn't be forced to see these glitches unless you are a paid beta tester. Nintendo charged you guys way too much for all the FPS/Joycon/Clipping/Warping/DockScratching issues you early adopters are experiencing.
 
The fact that any kind of glitch is considered regular to you outlines the problem.
Nintendo doesn't properly vet their products anymore.
They let the end users get faulty games/devices and then say it's the end users fault when the problems are pointed out.

Beta testing used to be a job, people would spend hours trying to break games so when you finally got said game, IT WORKED! Now, companies expect early adopters to do the beta testing, while paying for the "privilege."
Wanna talk about pokémon and many other games from the game boy? Every game have bugs. Absolutly every game. In fact, Zelda has less than many others you can see this days.
In fact, 3D games are more likely to have this kind of bugs, and it's not that easy to idenfy them in a beta test.
 
Welcome to Nintendo's post GameBoy Era.
You are a beta tester for their first gen Switch. Just like o3ds users were beta testing the first version of the 3ds. Nintendo no longer makes consoles/games that simply work, they prefer to cheap out as much as possible at the expense of play-ability to end users.
You haven't played many open world games have you.
 
Beta testing used to be a job, people would spend hours trying to break games so when you finally got said game, IT WORKED! Now, companies expect early adopters to do the beta testing, while paying for the "privilege."

You shouldn't be forced to see these glitches unless you are a paid beta tester. Nintendo charged you guys way too much for all the FPS/Joycon/Clipping/Warping/DockScratching issues you early adopters are experiencing.

I see you're riled up from all the other issues, but mind you, this particular little glitch is completely normal. Look at your favourite PC, Xbox, and PS4 games and you'll notice none of them are perfect, every game has a glitch of sorts...

As for those early adopter issues, they're common with release consoles:





There's another thing called Self-Selection bias: https://en.wikipedia.org/wiki/Self-selection_bias
It basically means that these people with the defective switch units are trying to represent the larger Switch community and standardizing their manufacturing mistakes as a global defect of the Switch.
These issues are only a few among the majority and will soon be non-existent as Nintendo has informed the manufacturers about this.
 
It's fun finding glitches anyway. Remember the glitch where you could pull the N64 cartridge out a little and get past Mido in OoT without the sword and shield? Or you could get out of the fishing hole with the rod and mount Epona, then something happened I don't remember what. Anyway point is, a few glitches here and there make the game even more fun and interesting.
 
It's fun finding glitches anyway. Remember the glitch where you could pull the N64 cartridge out a little and get past Mido in OoT without the sword and shield? Or you could get out of the fishing hole with the rod and mount Epona, then something happened I don't remember what. Anyway point is, a few glitches here and there make the game even more fun and interesting.

In Skyrim they're literally features.
 

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