BoltThrower v0.47

VatoLoco

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BoltThrower v0.47
Wii Homebrew Update
BoltThrowerIcon.png


BoltThrower, the space shmup game for the Wii made by Titmouse, has been updated to version 0.47. See the change log for what's new in this release, and visit the project page linked below for more information about this homebrew.



QUOTE(Change Log 04/23/11) said:
  • Added enemy gunships - just noticed I forgot to add these to the radar, my bad
  • Added bigger mine explosions
  • Added a controls menu screen - (will add more later to pick other control methods)
  • Updated main menu - now shows a 3D WiiMote in the background
  • Updated Credits - now shows a 3D Viper (MK2) in the background
  • Reduced amount of enemies
  • Updated enemies movement logic - speedy enemies now find it harder to lock-on
  • Update Intro screen - camera view glides in 3D space
  • Added Camera catch-up the player's craft - the player craft will now drift away from the centre
  • Added some new 3D models - Viper (MK2) & Wiimote
  • Updated 3D object code to use all the layers in a Lightwave object (lwo)
  • Bit of code refactoring (reworking internal design), hopefully everything will still work the same
 

linuxares

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Looks awesome, just awesome! Finally a homebrew game I might actually play for more than 10mins!
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