Best way of storing backups

Discussion in 'Wii - Backup Loaders' started by Zerox8610, Sep 20, 2011.

Sep 20, 2011

Best way of storing backups by Zerox8610 at 6:31 AM (2,111 Views / 0 Likes) 25 replies

  1. Zerox8610
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    Member Zerox8610 GBAtemp Regular

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    So I just got myself a Wii and I'm planning on hacking it from Day 1.

    I'm just wondering what's the best way to store backups?? DVDs? HDD? SD cards??
    and .... maybe the cheapest way? haha thanks ahead of time!
     


  2. JoostinOnline

    Member JoostinOnline Certified Crash Test Dummy

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    HDD. They are more expensive at first, but you will save money in the end because you don't have to keep paying for DVDs and you have a much better storage capacity than SD cards.

    HDD is also much faster.
     
  3. Zerox8610
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    Member Zerox8610 GBAtemp Regular

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    Can you recommend a good HDD?? Good storage, good price, and faaasssttt???
     
  4. Devante

    Member Devante Crescent fresh at best.

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    I personally burn a copy to DVD, then install the game onto the Fat32 HDD.

    That way, whenever the .wbfs file gets corrupted (it'll happen eventually), you'll have your disc to install a new copy.

    DVD's are cheap, too.
     
  5. alexh

    Newcomer alexh Member

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    The aesthetic choice has to be the 500GB WD Passport Essential in Arctic White. (WDBACY5000AWT)

    It matches the white Wii case perfectly.
    It has an ultrafast USB3 interface for transferring files on the PC and compatible USB2 for the Wii.
    It's relatively small capacity means it is not an Advance Format (4Kbyte sectors) drive so has full compatibility with all Wii apps.
    It's a bit pricey compared to the competition (iOmega) [​IMG]
     
  6. zizer

    Member zizer GBAtemp Addict

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    wbfs partition gets corrupted

    don't use wbfs partition , use fat32 and no problems with wbfs files
     
  7. IcySon55

    Member IcySon55 GBAtemp Regular

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    If you use a FAT32, don't you get locked down by the 4GB filesize limit? What will you do with Dual Layer games?

    I'd have to go with NTFS personally.
     
  8. PsyBlade

    Member PsyBlade Snake Charmer

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    .wbfs files are normally split at the 4 GiB border to avoid problems

    loaders/managers do this automatically without you noticing
     
  9. Lucif3r

    Member Lucif3r GBAtemp Maniac

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    I store my backups on my PC HDD and an external HDD (which is used to the wii). The odds of both of the HDDs dying at the same time is close to nil.

    But ofc I have the original discs as well *COUGHS* [​IMG]
     
  10. FIX94

    Global Moderator FIX94 Global Moderator

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    Just store the wbfs files on your pc hdd too to make sure if your wii hdd is broken you have a backup.
     
  11. KTroopA

    Member KTroopA GBAtemp Regular

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    thats exactly what i do. whats this about .wbfs corruption? ive been using WBFS Manager for years now with the same drive and never had any game or data loss. Ive read about the FAT32 thing and how everyone shud use it now, but ive not bothered so far. Will i notice any speed increase when loading games or what reason shud i switch to FAT32 plz?
     
  12. FIX94

    Global Moderator FIX94 Global Moderator

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    Well FAT32 is just better if the data gets corrupted because you can access the file system directly with your OS and no other programs are needed. The files are also taking less space on it btw. Check out wii backup manager and wbfs2fat if you think about a conversion.
     
  13. DarkStriker

    Member DarkStriker GBAtemp's Kpop lover!

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    Use a HDD with 2 partitions where 1 is FAT32 and the other is NTFS. Why? That way you can bypass the stupid noobiness 4GB only transfer. Give the FAT32 partition 100MB for the loader files. Should be plentliful. The rest of your games should be dumped inside your NTFS disk. You can keep them as .iso, but that would mean it will be uncompressed and will waste up your storage. Download Wii Backupmanager and simpy use that program to transfer. It will automatically make them into .wbfs format(Not the same as wbfs partiton and yes .wbfs format compress all the useless data on the .iso file) and then you go and game til you quit and get urself a PS3.
     
  14. KTroopA

    Member KTroopA GBAtemp Regular

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    Will give that a try. thx dude [​IMG]
     
  15. Pyrate02

    Member Pyrate02 GBAtemp Fan

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    In my humble opinion:

    I have had a WBFS WD portable hard drive connected to my Wii for years and it has never been corrupted. Also, I have modded many Wii's for friends/relatives all with WBFS and none have ever reported a problem. Also, I don't like making partitions on drives and storing all of the files/covers on the hdd because it is slower to load up than from SD. Further, its easier to update/change files on an SD card, at least for me.

    As for which hard drive to use, I prefer and recommend WD portable elements. The latest passport drives have crapware built in that you cannot fully disable or get rid of. This will interfere with and will not work with the Wii.

    As for storage of games, get a large external or internal hard drive and keep them there. There really is no point to burning them to DVD. I used WD 3tb external hard drive to keep my iso files on.

    Pyrate
     
  16. amptor

    Banned amptor Banned

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    HDD, NTFS, 2TB or smaller. I've put many, many, many hours of thought into this.

    minimum one mirror copy of each set of games. preferable 3 copies.
     
  17. Bauldrick

    Member Bauldrick GBAtemp Regular

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    Store backups?

    Along time ago I converted alot (most at the time) of my games to .wia that made the average .wbfs file much smaller, thus fitting more onto whatever device I (you if you like) choose to store them on. Ofcourse if I ever need to use them again I have to convert them back to .wbfs, but it saved alot of space and thus I suppose saved me money (cheapest way?)

    There were some results somewhere, I can't find them, but alot of .wbfs files were reduced hugely
     
  18. KTroopA

    Member KTroopA GBAtemp Regular

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    is there any particular clustersize good for formatting FAT32 HDD. 4K or 8K?
     
  19. Taleweaver

    Member Taleweaver Storywriter

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    To my limited knowledge, that clustersize doesn't matter much. It must be below 32K or below to get sneek to work (source), but that's about it as far as the wii is concerned. For what clustersize is and what impact it has, you'll better use google a bit.



    EDIT: JoostinOnline corrected me.
     
  20. JoostinOnline

    Member JoostinOnline Certified Crash Test Dummy

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    32K or below if you plan to use *NEEK. Otherwise it doesn't matter.
     

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