Hacking BBLoader now Open Source RVLoader [Wiimote Emulation on real Wii]

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This is what I want to know
They meant they developed this for modded portable Wii consoles in mind, given its features, not that it can't be installed in non-modded Wii consoles.

After all, a "portable Wii" is just a Wii with their insides rearranged and the disc reader removed.
 
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Just installed this on a non-hardware-modded Wii (normal Wii), and it works great for a retrocompatible Wii with GameCube ports thanks to the GC2Wii easy setup per game.
 
Just installed this on a non-hardware-modded Wii (normal Wii), and it works great for a retrocompatible Wii with GameCube ports thanks to the GC2Wii easy setup per game.
GC2Wii is a part of BBLoader or a separate piece of homebrew? Could you make a small tutorial to get started on it, please?
 
I don't know if you guys here have followed BBLoader it was a Wii Loader for Portable Wii's that supported playing wii games without a wiimote using a gamecube controller.
https://bitbuilt.net/forums/index.php?threads/bbloader-v1-3-beta.3564/

It is now open source and called RVLoader
https://bitbuilt.net/forums/index.php?threads/rvloader-v1-0.4295/
Latest Download here https://github.com/Aurelio92/RVLoader/releases

Hopefully people can find this useful and the code can allow porting the wiimote emulation to other loaders.
thanks
 
GC2Wii is a part of BBLoader or a separate piece of homebrew? Could you make a small tutorial to get started on it, please?
After you download the latest release (from just 2 days ago) from here: https://github.com/Aurelio92/RVLoader/releases

The app you open from the homebrew launcher is RVLoader, not BBLoader.

You can check the installation instructions here (I copied them below):

In order to install RVLoader you need to have your Wii already hacked (e.g. the homebrew channel is installed) and updated. Then simply follow these steps:

1. Unzip the archive in the root of your USB drive, making sure to merge the folders and not replacing them (to keep all the other homebrews that you might already have)
2. Plug your USB drive in your Wii and turn it on
3. Boot RVLoader from the homebrew channel, postloader or whatever you have
4. RVLoader will detect if it is not installed currently and ask you to do it
5. Press A to launch the installer
6. After the initialization is complete the installer will perform a sanity check. If it complains about missing some IOS modules check the note at the end.
7. Select if you want to patch out the WiFi module and if you want VGA. If you don't have the WiFi module on your board or you plan on removing it, PLEASE, make sure to have the "Patch out WiFi" option set to yes.
8. Once you have selected the wanted options, press Start/Home once.
9. The installer will show you the selected options and ask for confirmation. To proceed hold Start/Home for a couple of seconds until the process starts.
10. Wait until the end of the process, it should take about a minute and then exit to RVLoader.

Basically, after this is done, RVLoader will boot (and anytime you boot your wii, RVLoader will boot). While in RVLoader, select a game, and press button B, that will propmt you with that game options, like activating GC2Wii and setting it up (connected extensions, sideways or normal, and button per button settings). Just fill everything, press START to save, and done. Start playing. Tested it so far on New Super Mario Bros. and both Mario Galaxy, it's been working great.
 
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After you download the latest release (from just 2 days ago) from here: https://github.com/Aurelio92/RVLoader/releases

The app you open from the homebrew launcher is RVLoader, not BBLoader.

You can check the installation instructions here (I copied them below):



Basically, after this is done, RVLoader will boot (and anytime you boot your wii, RVLoader will boot). While in RVLoader, select a game, and press button B, that will propmt you with that game options, like activating GC2Wii and setting it up (connected extensions, sideways or normal, and button per button settings). Just fill everything, press START to save, and done. Start playing. Tested it so far on New Super Mario Bros. and both Mario Galaxy, it's been working great.
Thanks for the answer. It's much more clear now. So Rvloader installs itself into your wii (that'd explains why it boots each time you boot your wii).
 
Nice...how can i uninstall it? I don't get any response from my wii. Enabled vga patches and now I only get a black screen on my tv.
VGA Patches shouldn't be enabled if you didn't hardware-mod VGA in the board.

Try removing/inserting the component or RCA cables while the Wii is already turned on.
 
Then it would be nice to make a hint on the github page ;)

The thing is, i have this cable from hyperkin. It has this hdmi extension.
Still, try what I said. Insert and remove from the Wii side whatever is connected in the image port, while the Wii is already turned on.
 
Interesting.... this part implies that vc and wiiware wads can be played directly from the wad itself, without installing it to real or emulated nands... still experimental, and I haven't personally tried it, but I've never heard of anyone attempting something like this before

https://github.com/Aurelio92/RVLoader#virtualconsole-wiiware--wii-channels
I mean, technically I don't see why that shouldn't be impossible? Way I'd do it is just temporarily extract its contents to someplace on the SD, then run everything from there, then once you're out of the wad, delete the extracted stuff. Y'know, like 7zip kinda.
That, or somehow stream the contents from the wad directly... like how Windows can open and even access files from a .zip without needing to unzip it..
 
I mean, technically I don't see why that shouldn't be impossible? Way I'd do it is just temporarily extract its contents to someplace on the SD, then run everything from there, then once you're out of the wad, delete the extracted stuff. Y'know, like 7zip kinda.
That, or somehow stream the contents from the wad directly... like how Windows can open and even access files from a .zip without needing to unzip it..
I remember Uloader doing the same thing to wads. Never worked for me though.
 
Try removing/inserting the component or RCA cables while the Wii is already turned on.
I love you. You're a lifesaver. Thanks. Now my last question...my homebrew channel stands now upside down. How can i fix that?

EDIT: Oh, and the disc drive doesn't spin when i'm in the regular wii menu. But when i start ctgp for example, it can read the disc normally.
 
Last edited by BaamAlex,

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