I'm using extended palettes for my sprites, and I'd like to use different backgrounds with different palettes as well. The problem is I didn't find anything to tell the background what palette to use.
Here's what I did so far :
CODEvramSetBankH(VRAM_H_LCD);
dmaCopy(alphabgPal, VRAM_H_EXT_PALETTE[0], 512);
dmaCopy(kaossbgPal, VRAM_H_EXT_PALETTE[1], 512);
vramSetBankH(VRAM_H_SUB_BG_EXT_PALETTE);
Then what ? Do I have to use registries or something ?
Here's what I did so far :
CODEvramSetBankH(VRAM_H_LCD);
dmaCopy(alphabgPal, VRAM_H_EXT_PALETTE[0], 512);
dmaCopy(kaossbgPal, VRAM_H_EXT_PALETTE[1], 512);
vramSetBankH(VRAM_H_SUB_BG_EXT_PALETTE);
Then what ? Do I have to use registries or something ?