Hacking Autobooting USB-Loader 1.1 WITHOUT ANY TEXT

  • Thread starter Thread starter joda
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ppmeis said:
OK. This run perfectly
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One question: If in the future an USBLoader update is released, you must create another dol, right? But if it's an cIOS update, Is this not necessary?¿

Thanks for your great job. You are called on my Tutorial
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Yup this is correct. You would have to remodify the 1.2(?) source of USB-loader, or patch in the changes. One way to go around this would be to use a dol forwarder for the game channels. Myself, however, like the capability to launch the gamechannels without, or with the wrong, SD-card inserted. So a dol_forwarder wouldn't be good for me.

Thank you!
 
joda said:
mousex said:
joda said:
Here my friend, you are wrong. In paragraph 3b, the GPL v2 states:
Still doesn't change the fact that you don't know what you do in the code
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So I'm accepting your offer and I request the whole source you used to compile this specific dol file you uploaded and not just a diff, because a diff is not the source code
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Here my friend, you are wrong again, this is not a hex-edited binary, but the original USB-Loader_v1.1, with no modifications, except for the removal of all menu code, and addition of hardcoded header->id. The hardcoded id gives a compile warning about signedness, but since we know that the Disc_SetUSB() function accept this sort of strings, that does not pose a problem in this case.

I could be really anal about the diff, since in my humble oppinion could one count a diff added to a publicly available source tree as on a medium customarily used for software interchange, since it in the end generates a verbatim copy of my source tree. The diff/patch is not only used by the Open Source Software Community for customarily interchanging software, it's the de facto standard for fixups and changes like this.

Well well, let's leave it at this? You've got your source, and if you feel like crusading there are lot's of threads releasing channels that bundle this exact binary, or the likes, that as well should release the source according to the GPL. Have phun with them! (And this would apply to all backuplauncher/geckoos/snes9x/you-name-it-gpl-program-channels ...)
But what does a user do who can't get Waninkokos source because he lives in China and can't acces the teknoconsolas servers? He can't use your diff.
It's not tht I don't trust patch and diff. By the way it's funny how much effort you put into your answres, thanks
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mousex said:
But what does a user do who can't get Waninkokos source because he lives in China and can't acces the teknoconsolas servers? He can't use your diff.
It's not tht I don't trust patch and diff. By the way it's funny how much effort you put into your answres, thanks
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Well, if he can't get to the files because of the great firewall of China, that's not my responsibility. By the same reasoning, he might as well be unable to get the files because he lack a working internet connection and got the binaries burnt on cd from a buddy in Taiwan. It's publicly available, then if you can't access the public, that's your problem.

I find it more funny that you persist, whilst being disproved time and again ...
 

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