Hacking Question Auto RCM

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Goku1992A

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Hey guys I just need some clarification since I'm getting many diffrent answers I currently have Atmosphere CFW/Hekakie I do see the option to enable Auto RcM on the boot loader option is that all I need to do? And then if I wanted to disable just toggle off?

I was told that the switch would never turn off is that true? IF I wanted to upgrade memory I couldn't do that without a jig.

Please let me know and thanks
 
You can install AutoRCM using Hekate, and you can remove AutoRCM using Hekate. That's all you need to do.

With AutoRCM enabled, your Switch will automatically boot into RCM when powered off and powered back on. This makes it very convenient to enter RCM, and it also prevents fuses from being burnt. However, it also means you cannot power off your Switch and boot it normally afterwards. If you decide to use AutoRCM, your Switch should always be kept in sleep mode and docked when it's not being used. If you completely power off your Switch, or your Switch's battery dies, then you will be unable to boot your Switch again without using a PC or USB dongle to push an RCM payload like fusee-primary or Hekate.
 
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You can install AutoRCM using Hekate, and you can remove AutoRCM using Hekate. That's all you need to do.

With AutoRCM enabled, your Switch will automatically boot into RCM when powered off and powered back on. This makes it very convenient to enter RCM, and it also prevents fuses from being burnt. However, it also means you cannot power off your Switch and boot it normally afterwards. If you decide to use AutoRCM, your Switch should always be kept in sleep mode and docked when it's not being used. If you completely power off your Switch, or your Switch's battery dies, then you will be unable to boot your Switch again without using a PC or USB dongle to push an RCM payload like fusee-primary or Hekate.

Thanks but that means you still need something to load the payload against it.

About the fuses being burnt doesnt a regular switch burn fuses when updating? Only reason I ask is because the PS4 sends out some bullshit updates that isnt nessesary so are fuses even relevant? I had a switch on 8.0 and them updated to the latest so 1 fuse was burnt vs 2.

Last question is emunand effected when doing this
 
Thanks but that means you still need something to load the payload against it.
Yes, even with AutoRCM installed, you still need a way of loading your RCM payload (e.g. fusee-primary or Hekate) via the USB-C port. The only way around that is a modchip.

About the fuses being burnt doesnt a regular switch burn fuses when updating? Only reason I ask is because the PS4 sends out some bullshit updates that isnt nessesary so are fuses even relevant? I had a switch on 8.0 and them updated to the latest so 1 fuse was burnt vs 2.
By having AutoRCM installed and keeping it installed, fuses will not be burnt, and you will preserve the ability to downgrade later. You have to be careful not to overwrite AutoRCM during an update, however. If you update normally and overwrite AutoRCM, then fuses will be burnt.

Last question is emunand effected when doing this
AutoRCM has nothing to do with your emuNAND.
 

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