Man it is hard to read again that you are feeling sick over again due to a covid related thing. Last year you were sick too and I felt it. I know this is the side effect of the vaccine, but still take care. I'd rather see your next post saying you're feeling 100% well instead of an status update of cfw, really.
Take care, this pandemic has already taken too many things from us.
12.0.0 is a very major update under the hood in a way that is particularly difficult for atmosphere to deal with. I'll be giving updated support my all, but it will probably take a little longer than usual (I'm thinking on a timescale of a few extra days).
(I am also kind of sick right now, from pfizer vaccine side-effects. That might add a day or two, as well).
I obviously apologize for the inconvenience; I'll be doing my best.
Nintendo has switched the `sm` sysmodule (ipc server manager) to use a different, much leaner IPC protocol.
This new protocol will need to be reverse engineered and re-implemented for atmosphere to support 12.0.0; all homebrew which registers IPC servers will need to be recompiled, and this is kind of unavoidable.
I'm going to cut some corners to get support out the door faster -- the mitm API won't support the new IPC protocol at first, since that will take design thought and I don't want to rush it -- but the only service using the new protocol besides SM right now is pgl which nobody is mitm'ing so I think that's fine.
(Unfortunately, atmosphere reimplements pgl, so that's a little extra work on my plate, too).
Is Hekate dependent of Atmosphere? Both usually have updates come out at the same time, so I wonder if Hekate won't support 12.0.0 until Atmosphere for it is out.
Is Hekate dependent of Atmosphere? Both usually have updates come out at the same time, so I wonder if Hekate won't support 12.0.0 until Atmosphere for it is out.
I apologize if this isn't the place to post this or if this has been asked already but I can't seem to fing the latest CF 12.0 CFW for the switch. I googled it and all that I found was 0.12.0 which came out April 24, 2020. Could some one please point me in the right direction. Thanks I have never had the problem of night finding it before. Thanks in advance
I apologize if this isn't the place to post this or if this has been asked already but I can't seem to fing the latest CF 12.0 CFW for the switch. I googled it and all that I found was 0.12.0 which came out April 24, 2020. Could some one please point me in the right direction. Thanks I have never had the problem of night finding it before. Thanks in advance
12.0.0 is a very major update under the hood in a way that is particularly difficult for atmosphere to deal with. I'll be giving updated support my all, but it will probably take a little longer than usual (I'm thinking on a timescale of a few extra days).
(I am also kind of sick right now, from pfizer vaccine side-effects. That might add a day or two, as well).
I obviously apologize for the inconvenience; I'll be doing my best.
Nintendo has switched the `sm` sysmodule (ipc server manager) to use a different, much leaner IPC protocol.
This new protocol will need to be reverse engineered and re-implemented for atmosphere to support 12.0.0; all homebrew which registers IPC servers will need to be recompiled, and this is kind of unavoidable.
I'm going to cut some corners to get support out the door faster -- the mitm API won't support the new IPC protocol at first, since that will take design thought and I don't want to rush it -- but the only service using the new protocol besides SM right now is pgl which nobody is mitm'ing so I think that's fine.
(Unfortunately, atmosphere reimplements pgl, so that's a little extra work on my plate, too).
12.0.0 is a very major update under the hood in a way that is particularly difficult for atmosphere to deal with. I'll be giving updated support my all, but it will probably take a little longer than usual (I'm thinking on a timescale of a few extra days).
(I am also kind of sick right now, from pfizer vaccine side-effects. That might add a day or two, as well).
I obviously apologize for the inconvenience; I'll be doing my best.
Nintendo has switched the `sm` sysmodule (ipc server manager) to use a different, much leaner IPC protocol.
This new protocol will need to be reverse engineered and re-implemented for atmosphere to support 12.0.0; all homebrew which registers IPC servers will need to be recompiled, and this is kind of unavoidable.
I'm going to cut some corners to get support out the door faster -- the mitm API won't support the new IPC protocol at first, since that will take design thought and I don't want to rush it -- but the only service using the new protocol besides SM right now is pgl which nobody is mitm'ing so I think that's fine.
(Unfortunately, atmosphere reimplements pgl, so that's a little extra work on my plate, too).
I apologize I had no idea that you were not feeling well. I didn't read any of the previous messages before I posted my question. I in fact do hope that you are feeling well soon and that you are able to get on your feet as quick as you can. Take all the time that you need. Once again i do apologize for sounding like a whining spoil child. Please forgive me
12.0.0 is a very major update under the hood in a way that is particularly difficult for atmosphere to deal with. I'll be giving updated support my all, but it will probably take a little longer than usual (I'm thinking on a timescale of a few extra days).
(I am also kind of sick right now, from pfizer vaccine side-effects. That might add a day or two, as well).
I obviously apologize for the inconvenience; I'll be doing my best.
Nintendo has switched the `sm` sysmodule (ipc server manager) to use a different, much leaner IPC protocol.
This new protocol will need to be reverse engineered and re-implemented for atmosphere to support 12.0.0; all homebrew which registers IPC servers will need to be recompiled, and this is kind of unavoidable.
I'm going to cut some corners to get support out the door faster -- the mitm API won't support the new IPC protocol at first, since that will take design thought and I don't want to rush it -- but the only service using the new protocol besides SM right now is pgl which nobody is mitm'ing so I think that's fine.
(Unfortunately, atmosphere reimplements pgl, so that's a little extra work on my plate, too).
@Pl4yst4tionRox You should never update your Switch until after a support update for Atmosphere (and signature patches, if you depend on those) have been released. If you aren't already blocking updates using 90DNS, Atmosphere's Incognito function, etc., you should do that.
12.0.0 is a very major update under the hood in a way that is particularly difficult for atmosphere to deal with. I'll be giving updated support my all, but it will probably take a little longer than usual (I'm thinking on a timescale of a few extra days).
(I am also kind of sick right now, from pfizer vaccine side-effects. That might add a day or two, as well).
I obviously apologize for the inconvenience; I'll be doing my best.
Nintendo has switched the `sm` sysmodule (ipc server manager) to use a different, much leaner IPC protocol.
This new protocol will need to be reverse engineered and re-implemented for atmosphere to support 12.0.0; all homebrew which registers IPC servers will need to be recompiled, and this is kind of unavoidable.
I'm going to cut some corners to get support out the door faster -- the mitm API won't support the new IPC protocol at first, since that will take design thought and I don't want to rush it -- but the only service using the new protocol besides SM right now is pgl which nobody is mitm'ing so I think that's fine.
(Unfortunately, atmosphere reimplements pgl, so that's a little extra work on my plate, too).
12.0.0 is a very major update under the hood in a way that is particularly difficult for atmosphere to deal with. I'll be giving updated support my all, but it will probably take a little longer than usual (I'm thinking on a timescale of a few extra days).
(I am also kind of sick right now, from pfizer vaccine side-effects. That might add a day or two, as well).
I obviously apologize for the inconvenience; I'll be doing my best.
Nintendo has switched the `sm` sysmodule (ipc server manager) to use a different, much leaner IPC protocol.
This new protocol will need to be reverse engineered and re-implemented for atmosphere to support 12.0.0; all homebrew which registers IPC servers will need to be recompiled, and this is kind of unavoidable.
I'm going to cut some corners to get support out the door faster -- the mitm API won't support the new IPC protocol at first, since that will take design thought and I don't want to rush it -- but the only service using the new protocol besides SM right now is pgl which nobody is mitm'ing so I think that's fine.
(Unfortunately, atmosphere reimplements pgl, so that's a little extra work on my plate, too).
You got nothing to apologize for. Also the side-effects are actually a good sign. That means the vaccine is working! (I want mine... stupid Sweden and their silly not being able to do stuff for our people, but I digress). Is it only you working on Atmosphere now days?
Anyways speedy recovery, we all can wait. We don't need 12.X for anything anyway. It's not like it brings anything shiny to the table for the end user.
You got nothing to apologize for. Also the side-effects are actually a good sign. That means the vaccine is working! (I want mine... stupid Sweden and their silly not being able to do stuff for our people, but I digress). Is it only you working on Atmosphere now days?
Anyways speedy recovery, we all can wait. We don't need 12.X for anything anyway. It's not like it brings anything shiny to the table for the end user.
hexkyz still actively works on the project (don't know what I'd do without that guy), but it's been only me who does feature development/updating for new firmwares since 2018.
As each year passes, retro games become harder and harder to play, as the physical media begins to fall apart and becomes more difficult and expensive to obtain. The...
While rumors had been floating about rampantly as to the future plans of Nintendo, the President of the company, Shuntaro Furukawa, made a brief statement confirming...
Nintendo has officially announced that a successor to the beloved Switch console is on the horizon. As we eagerly anticipate what innovations this new device will...
TheFlow has done it again--a new kernel exploit has been released for PlayStation 4 consoles. This latest exploit is called PPPwn, and works on PlayStation 4 systems...
DOOM is well-known for being ported to basically every device with some kind of input, and that list now includes the old retro game console in Persona 5 Royal...
With the vast success of Super Mario Maker and its Switch sequel Super Mario Maker 2, Nintendo fans have long been calling for "Maker" titles for other iconic genres...
With just a couple weeks after its initial release in the App Store, the Delta emulator for iOS was received with great success, after Apple loosened up its rules in...
Retro handheld manufacturer Anbernic has revealed its first clamshell device: the Anbernic RG35XXSP. As the suffix indicates, this handheld's design is inspired by...
After rumour got out about an upcoming NES Edition release for the famed Nintendo World Championships, Nintendo has officially unveiled the new game, titled "Nintendo...
The number of layoffs and cuts in the videogame industry sadly continue to grow, with the latest huge layoffs coming from Microsoft, due to what MIcrosoft calls a...
Nintendo has officially announced that a successor to the beloved Switch console is on the horizon. As we eagerly anticipate what innovations this new device will...
While rumors had been floating about rampantly as to the future plans of Nintendo, the President of the company, Shuntaro Furukawa, made a brief statement confirming...
As each year passes, retro games become harder and harder to play, as the physical media begins to fall apart and becomes more difficult and expensive to obtain. The...
Ubisoft has today officially revealed the next installment in the Assassin's Creed franchise: Assassin's Creed Shadows. This entry is set in late Sengoku-era Japan...
After a little more than three years of exclusivity with the Epic Games Store, Square Enix has decided to bring their beloved Kingdom Hearts franchise to Steam. The...
After several months of work, the Harbour Masters 64 team have released their first public build of 2Ship2Harkinian, a feature-rich Majora's Mask PC port. This comes...
TheFlow has done it again--a new kernel exploit has been released for PlayStation 4 consoles. This latest exploit is called PPPwn, and works on PlayStation 4 systems...
After rumour got out about an upcoming NES Edition release for the famed Nintendo World Championships, Nintendo has officially unveiled the new game, titled "Nintendo...
DOOM is well-known for being ported to basically every device with some kind of input, and that list now includes the old retro game console in Persona 5 Royal...
The number of layoffs and cuts in the videogame industry sadly continue to grow, with the latest huge layoffs coming from Microsoft, due to what MIcrosoft calls a...