Separate names with a comma.
Discussion in 'NDS - ROM Hacking and Translations' started by Lord Prime, Nov 8, 2008.
Thanks to noitora's words fo wisdom
The text is embedded into a scripting language with 142 opcodes, including several kind of branches. No good place to start, and not really possible to reverse engineer without debugging.
Then i guess i have to ask kaioshin to let me help them, cause he hands out scripts to his translators.
If he permits me, I hope i might speed it up a bit.
I doubt you'd understand even if KaioShin explained it to you, go find another game to translate.
OK, im going back to my cave now... My dark, dark, cave....
No, i wont try to hack it myself, i would like to help them translate it.
They won't need your help unless you're fluent in Japanese.By fluent I don't mean going to google translate
Ok if this doesn't patch thru, i'll continue my "other" translation project.
Yeah, and i talk like this person
Just out of curiosity what's your other project?
a game thats easy to translate
I would like to incorporate this kind of "grammer" to that game
why don't you help me with Summon Night 2?
Darthnemesis already made me a nice tool for the script dumps and insertions. and basically all i have left to do is translate a ton of graphics...well...if you want to learn how to do the hacking itself, then i guess moving tiles in circles for an hour and a half is not such a great idea...
if you want to learn how to romhack, i would definitely not suggest wasting your time copying and pasting text from one file to another. that won't teach you to romhack. that will teach you how to press ctrl+c, alt+tab, ctrl+v faster than anything human.
in my, newbish opinion, i think it would be best for you to look at the translation requests thread, find something easy to hack, and then start a project. people here are really nice and helpful and you will definitely learn a lot from them. either that, or join a project and hope the project owner is nice enough to take you under his/her wing and teach you the hidden secrets of romhacking...
Well, since Darthnemesis already wrote a tool for you, there's not so much left to learn. Though you do get a slave for copying and pasting XD
Sersiously though, if you have zero experience/knowledge for romhacking, I suggest you read this: http://www.romhacking.net/start/
what would help in the actual learning process is to ask darthnemesis (if he answers) of how the file was built, and how he used it in his program.
each byte in the header (usually a group of bytes) are always something. For instance, the .mass files of avalon code has a header with
MASS magic stamp (4 byte)
# of files actually inside the mass file (4 byte)
File information repeated (28 byte)
Actual files (the rest)
These stuff are required for a program to be built. So to actually learn, asking darthnemesis of how the file was built, and what each byte mean will be helpful in learning. And it's always good to try to try to figure the headers out yourself.
boojumz wanted help with the graphics, not the text, but here's the source code anyway: SummonTrans 0.2 src
oh wow, thanks...i had been trying to write somehting up similar to your tool, but it was kinda getting annoying looking at the java api every other minute...(the only coding i usually do is problem solving...)
thanks darth, i'll study this stuff and see if i get how you made it.
i know i'm still new at this which is why i chose to study the rom and understand exactly what needed to be done for the pointers and headers and everything. the only problem i was having was i couldn't figure out how to incorporate it into a program...
anyway, thanks everyone!
Oooooh, i want to be a slave, but i have so much work to do, my project hasn't even been touched in 3 weeks.
And that project would be useless unless you speak a specific dialect.
Why does this sound weird to me?
It doesn't to me, "Darcula laughered".
OK, i'll try translating a different rom, probably the least text