ROM Hack APM MHX/MHGen Save Editor

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Svaethier

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Should be there but i thinks it due to the fact that the Okami and Ghost of Goblins DLC is just added into the end of the list as extra so many missed it. I think the DLC items for Okami and Ghost of Goblins are item id 1930 and 1931. However, APM's editor doesnt list the items by ID and by alphabetical order instead. You can use a hex editor or another MHGen save editor like Krionmhxsave to edit in the g n g dlc items.
I don't have access to a PC right now.i think I'll just wait for the dlc items to come out.
 

have_full

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great work, i wanted to try looking for them but i went to sleep lol

yeah, but i haven't got other offsets.
that offsets only for great macco, and surounding values not match with my gc value

i have several theories in my mind, but i will prove it later
 

Domukuro Wolfield

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Hey so I translated that Chinese guide on Palico editing, I don't know any Chinese but I'm good at using google translate and I think I got it all correct along with some of my own observations.

Support Moves (Active Skills)

Skill 1 will always be the corresponding skill depending on the Support Bias of the Palico. These are not teachable to other Palicoes

Charisma: Palico Rally
Fighting: Furr-ious
Protection: Taunt
Assisting: Poison Purr-ison
Healing: True Health horn
Bombing: Mega Barrel Bombay
Gathering: Plunderang

Skill 2 is always one of two skills also depending on the Support Bias of the Palico. These are teachable to other Palicoes *Charisma does not get an additional skill.

Fighting: Demon Horn or Piercing Boomerangs
Protection: Emergency Retreat or Armor Horn
Assisting: Emergency Retreat or Cheer Horn
Healing: Armor Horn or Cheer Horn
Bombing: Demon Horn or Camouflage
Gathering: Piercing Boomerangs or Camouflage

Skill 3 and 4 (2 and 3 for Charisma) will always be Mini Barrel Bombay and Herb Horn respectively.

The rest of the skills are random but there are set patterns for which skills are available. Skills are separated into 3 groups with each having their own value. Group A has a value of 3, Group B has a value of 2, and Group C has a value of 1. Each pattern adds up to a value of 8. *Pattern 0708 adds up to 9 and is reserved only for Charisma Palicoes.

000D: 1 1 1 1 1 1 1 1
010B: 2 2 1 1 1 1
020A: 2 2 2 1 1
0309: 2 2 2 2
040B: 3 1 1 1 1 1
050A: 3 2 1 1 1
0609: 3 2 2 1
0708: 3 2 2 2 *

The order of the skills has to follow the patterns exactly so depending on the pattern there will only ever be 1 group A skill which will always start from skill 5 (or 4 for Charisma), then group B skill/s would follow, and then group C skill/s.

Here is the list of active skills in each of their respective groups:
Group A (Value 3)
Health Horn
Shock Purr-ison
Rath-of-Meow
Pilfer
Pitfall Purr-ison
Anti-Monster Mine+
Giga Barrel Bombay

Group B (Value 2)
Trampoliner
Vase of Vitality
Claw Dance
Mega Boomerang
Big Barrel Bombay
Detox Horn
Flash Bombay
Anti-Monster Mine
Weapon Upgrade
Go, Fight, Win (Cheer Dance)

Group C (Value 1)
Chestnut Cannon
Excavator
Dung Bombay
Sumo Stomp
Felyne Comet
Explosive Roll
Ultrasonic Horn
Bounce Bombay
Shock Tripper
Parting Gift
Big Boomerang
Barrel Bombay
Soothing Roll

Skills (Passive Skills)

Like the Support Moves each Support Bias comes with their own personal set of 2 Passive Skills. These are always the same corresponding to the Support Bias.

Charisma: Slacker Slap + Last Stand
Fighting: Attack Up S + Handicraft
Protection: Guard S + Guard Boost
Assisting: Monsterdar + Pro Trapper
Healing: Defense Up S + Health Harmonics
Bombing: Heat/Bomb Res + Bombay Boost
Gathering: Gathering Pro + Pilfer Boost

Passive Skills also follow the similar patterns as Support Moves.

000B: 1 1 1 1 1 1 1 1
0109: 2 2 1 1 1 1
0208: 2 2 2 1 1
0307: 2 2 2 2
0409: 3 1 1 1 1 1
0508: 3 2 1 1 1
0607: 3 2 2 1
0707: 3 3 1 1
0806: 3 3 2

Again the Skills have follow the corresponding pattern exactly starting from Skill 3.

Here is the list of active skills in each of their respective groups:
Group A (Value 3)
Support Move +1
Support Priority
Revival Pro
Anger Prone
Omniresistance
Element Attack Up
Status Attack Up

Group B (Value 2)
Knockout King
Guard L
Support Boost
Counter Boost
Earplugs
Defense Up L
Attack Up L
Critical Boost L
Nine Lives (Attack)
Negate Stun
Health Up L

Group C (Value 1)
Non-Stick Fur
Boomerang Pro
Negate Poison
Iron Hide
Defense up S
Negate Wind
Attack up S
Goldenfish Catcher
Critical Up S
Negate Confusion
Stamina Drain
Negate Paralysis
Tremor Res
Nine Lives (Defense)
Negate Sleep
Health Up S
Biology

The Active and Passive Skill that are put in the trained/taught slot are exempt from any pattern restrictions. The number of each pattern set is probably their hex value.

*Again I don't know any Chinese but I tried to translate the best I could anyway so if something's missing then I wouldn't really know but it seems complete and I'm confident that my translation is correct. If anyone wants to try translating more or better then here is the link again https://translate.google.com/translate?sl=zh-CN&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=http://tieba.baidu.com/p/4229412386&edit-text=&act=url but I think I got all the relevant info down.

Also APM are you going to include a Palico looks editor as well by any chance?

I think this list should be well updated as there are types of cats who are not here and there who do not really know how to set them right.
 

APM

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New Update: v0.12
What's new:
-Guild Card Editor (General info, quest amounts, weapon usage)
-Minor text fixes

Special thanks to @ukee for the guild card offsets
 
Last edited by APM,

iSharingan

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New Update: v0.12
What's new:
-Guild Card Editor (General info, quest amounts, weapon usage)
-Minor text fixes

Special thanks to @ukee for the guild card offsets
Something is up with the streetpasses offset. It says I streetpassed 16384 times in the editor when it should say 2...
 

APM

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Woops just noticed that, give me a min

--------------------- MERGED ---------------------------

Small update: v0.12b
Fixed a problem where the streetpass offset wasn't pointing at the proper location
 

ukee

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New Update: v0.12
What's new:
-Guild Card Editor (General info, quest amounts, weapon usage)
-Minor text fixes

Special thanks to @ukee for the guild card offsets
by the way, editing the time in the guild card doesnt really do anything since its fixed by the play time from the character data offset
 

APM

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found a little bug with the palico editor, gathering cats are labelled as stealing
Yeah I think there's a lot of names that's wrong. I just reused the MH4U list since it matched up pretty well. I'll fix them tomorrowish. Getting pretty late, I'm just on my tablet atm
 
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ukee

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Here's a little Palico Skills/Action Generator based of selected RNG for skills/actions for people that don't really know how to determine what skills/actions go where according to the RNG.

Actions/Skills that are autopicked at start means it's necessary to be there for the specific palico, slots with "---" means it's a wildcard, you can pick any skills for that slot although I didn't list it in the generator. For ones with "NULL", well you should leave them as NULL in the save editor.

Also, if you don't have a DLC cat, don't try to put in the DLC skills in the save editor since it pretty much won't work.
 

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have_full

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alright guys, I need photos of monster log at guild card that has slay or capture all monsters
there are 8 pages of monster log at guild card.

my save data hasn't reach that level, so it only show ????
I need the list for complete my offsets
 
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have_full

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@ukee oh sorry, that isn't I after.
the photo / image i after is the monster log at guild card
please see attached file for mine

the reason I can't use other resource, because the offset for every monster not in sequence
for example first offset belong to rathian, next 2 byte belong to khezu, next 2 byte belong to yian kut-ku, etc
and some of offset still 0 because I haven't kill / capture it


edit: I got an example for monster log I want, but it is mh4g not mhx
 

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Krustenkäse

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please be patient, we are still working on it, once it finish it will be easy


--------------------------------------------

@ukee @APM I was right, they have separate monster log, I got it

00111D8F = for great macco kill
00111D91 = for great macco capture

I just tried to edit both offset
00111D8F and 001AD9FE
and voila.

edit: hasn't complete yet
Thanks ! I just wanted an answer since everybody seemed to ignore me.
Would you shoot me a PM if you have a "Beta"? :)
 

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