Any info on .pgf font?

Discussion in 'PSP - Hacking & Homebrew' started by jjjewel, Dec 22, 2013.

  1. jjjewel
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    jjjewel GBAtemp Maniac

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    I have a few PSP games that I need to edit the Japanese .pgf font graphics to make them either dual-tile or non-English language. As far as I looked around the Internet, I only found TTF2PGF program which didn't help much. (It seemed to work with only English ASCII. Plus I need a few thousands characters for my language. T_T)

    Is there any info on how a .pgf font works? Like, whether it is tile-based or not, etc. And is it possible to extract it as a .bmp or .png and change their width and spacing, etc.

    Considering that TTF2PGF program has been floating around for at least 6-7 years. I hope someone did figure out and document the PGF format.
     
  2. enixmatt

    enixmatt Newbie

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  3. jjjewel
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    jjjewel GBAtemp Maniac

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    enixmatt, thank you very much. :wub:
    The format looks too complicated for me to handle. T_T I think I'll stay away from games that use Pgf font for a while until my skills are better.
     
  4. tpu

    tpu Newbie

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  5. jjjewel
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    jjjewel GBAtemp Maniac

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    tpu, thank you very much.

    Edited: tpu, I don't know how to compile the program but I found the .exe of your pgftool on a Chinese forum, so I'll use that one. Thank you very much~

    Now, I have a super noob question. Could someone point me to a tutorial or something where it teaches me how to compile files from github?

    ...Yes, I'm a total noob. I totally have no idea what I can do with them. Internet search told me I needed a C compiler and I downloaded MinGW but I don't know how to use it. (Read the program's tutorial but it didn't help.) I use Windows XP if that makes any difference. Thank you. T_T