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Remember the patent that they did that allowed gamers to skip certain parts of a game if it was too hard? It'll make its first appearance in New Mario Bros Wii...most of us know that, especially P1ngy.
Here is another, only this one makes it harder/easier for those with skill or without skill:
Kotaku explains it better but still I'm confused on some parts and this "game getting easier/harder depending on skill" sounds kinda familiar to what another new game is doing.
Remember the patent that they did that allowed gamers to skip certain parts of a game if it was too hard? It'll make its first appearance in New Mario Bros Wii...most of us know that, especially P1ngy.
Here is another, only this one makes it harder/easier for those with skill or without skill:
QUOTE said:A game apparatus includes: a plurality of operation controllers to be operated by separate players; obtained partial area storage locations for storing a partial area obtained by each player as an obtained partial area; a partial area choice mechanism for allowing each player to choose a partial area in turns; a single-player-mode game execution mechanism for, when a partial area is chosen, executing a single-player-mode game for a player who has chosen the partial area; and an obtained partial area adding mechanism for, depending on a result of the single-player-mode game, storing the partial area chosen by the player who has played the single-player-mode game as an obtained partial area of the players in the obtained partial area storage locations.
Kotaku explains it better but still I'm confused on some parts and this "game getting easier/harder depending on skill" sounds kinda familiar to what another new game is doing.