So I got an Android app working for Wii U RAM hacking. Some of you might say that "this is nothing special" or "pointless" but I just wanted to show this since I thought that this was pretty cool still. In the video I edited my player name with the Android app multiple times In case anyone wants a JGecko U-style Android app, I guess I won't be making one. However, my Wii U connector source code can literally be copied and pasted almost perfectly for Android development so if anyone wants to get started, here is pretty much all the code you will need for the Wii U library. The shown Android app only took me like 2 - 3 hours to make including the installation of Android Studio and such so it was pretty painless to setup.