ok so if i use an android phone running os 2.2 and use it as a wireless access point using connectify, (im with optus on a unlimited mobile data plan) can i connect my 3ds to it and have unlimited internet?
if your 3DS can access it, some devices do not connect. I have a HTC running a Wifi program, and my iPAD connects, as does my WII, but the Ps3 does not.
Does it let you choose what kind of access point you're setting up? If it's something simple like WEP or an unprotected connection it shouldn't be much of a problem.
I've noticed that whilst anything can connect to my HTC Desire HD, it's an entirely different story on my dad's HTC Wildfire. The quality of the wifi adaptor inside the phone (and in the connecting devices) probably also determines how successfully the wifi hotspot will work.
Connectify for Android (currently in Private Beta) allows you to create and monitor a secure Wi-Fi hotspot and share your phone or tablet's 3G or 4G connection with friends, co-workers, and other devices.
You need need to check if your device and that software support ad-hoc, infrastructure, or both.
A DS cannot connect to an ad-hoc device and requires an infrastructure connection.
Even if it wil connect this does not guarantee it will be useful for gaming. Wireless data connections can vary greatly depending on location and provider.
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If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
@BigOnYa,
and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
- fire bullet Player.X(PlayerDirection)
That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.