http://www.joystiq.com/2008/07/16/liveblog...per-roundtable/
5:44 PM PDT There are roughly 100 members of the press gathered on the green plush seats of the L.A. Convention Center's Theater 411. No music in the background this time, just the low chatter of dozens and dozens of journalists.
5:49 A few latecomers are straggling in, but it looks like it will be far from a capacity crowd. About half the seats are empty.
5:54 The lack of background music is a little disturbing. We find ourselves humming Bill Joel's "No Man's Land" under our breaths for no apparent reason ...
5:55 On stage there are two large LCDs, four Wiis, four chairs, a bunch of Remotes and Nunchuks, a drum stool, and a Balance Board. Begin the rampant speculation!
5:58 Comment of the moment: "pleasebekidicaruspleasebekidicaruspleasebekidicaruspleasebekidicarus..."
6:01 Eric Walter with Nintendo PR welcomes us. Photos are OK, no video allowed, and audio for note-taking purposes only. Journalism geekery over.
6:02 Bill Trinnen from Treehouse comes to the stage. They're presenting the three key titles of E3: Animal Crossing: City Folk, Wii Sports Resort and Wii Music. The producer on all three is Mr. Tasia Yeguchi, or something spelled similarly.
6:04 "As you can see, my name is not Shigeru Miyamoto," says Yeguchi. This gets a smattering of laughs.
6:05 The translator will also be playing th game. He apologizes for any mistakes in translating caused by his play, and vice versa. More lulz.
6:07 Yeguchi's going to focus on the new stuff that's not in the old Animal Crossings. One event that's coming backfrom the Gamecube version is Halloween, and Jingle, the reinder that comes during the holidays. Two new events as well: A visitor that hides painted eggs, and a "Carnival." Have they been taking notes from Take Two's Carnival Games?
6:09 Furntiure and wallpaper and such will be updated through WiiConnect24. On screen, our toe-headed character walks around another new feature: the city! There's a salon for hairstyles and whatnot, an auction house, a fashion store, the "Happy Room Academy Office." and a theatre where you can catch a comedy show.
6:10 The city is like a shared space where friends can visit, even when you're not there. YOu can interact indirectly. That's SO much better than interacting directly, don'tcha think?
6:12 Yeguchi is talking up the new WiiSpeak feature, as shown at the media briefing. It's a conversation from various locations "as if they were in the same room." Because it sits on the TV, you can have group conversations, which is different that what you get with a traditional headset mike. TAKE THAT, MICROSOFT!
6:14 Diving into the "enhanced user creativity." This time you can edit not just the front of your shirt, but also the back and each sleeve. OMG MEGATON! Seriously, editing with the Wii Remote looks pretty neat.
6:15 On screen, Mabel asks if we think our design "Loud! Proud!" or "Simple, subtle." The other animals in the town will give feedback based on this decision.
6:17 You can save screenshots to SD cards, for easy transfer to a PC or to other Wii owners through the Wii Message Board. Nice that you can bypass the on-board storage totally, we suppose.
6:18 Q&A time. In WIld World, if one player left a town, everyone was disconnected. This time around there's the same system, and so the same problem. But this time around you can do more stuff together, like take in a show and such. Still, Yeguchi is sorry for not fixing the problem.
6:21 You can port your characters and items from the DS to the Wii! If you don't have Wi-Fi in the house, you can move the character to the DS, and move the character to your friend's Wii physically, using the DS. It's like a wireless flash drive!
6:23 In Japan, those without Wi-Fi can download the new furniture and such in certain real-world locations, then upload them to their Wii. They're hoping to recreate this in America too. We suppose 7-11 should be hearing something about this soon?
6:26 Will the NES games be returning? Maybe Virtual Console titles, playable with friends online? The answer is ... no. They want people to stay in the Animal Crossing world ... if you want Virtual Console games, please play them on the Virtual Console, Yeguchi says. FINE! We didn't want to play Virtual Console games in Animal Crossing ANYWAY! *sniff*