Emunand is just a big group of files that makes stuff pop up on the screen. It still uses the 3DS's built in hardware to process everything. Making emunand a bigger partition or "allocating more memory towards emunand" does nothing but increase the space you have for DSiWare games. Emunand isn't a program on your
SD card. A NAND is a physical hardware chip where firmware files and stuff are stored. Your SD card actually emulates the physical chip and the files in it. The SD basically acts like it is two seperate pieces of hardware, one of them being a NAND chip. It does this by making a second, untouchable, partition in your SD Card that you can't see.
If it's extremely slow, your SD is probably fake or <Class 4. Emunand of course will natually be noticeably slower than sysnand as the console is using more parts to achieve the same function rather than one part. The speed of the system's nand chip is considerably faster anyway.
But remember this is the 3DS.
SD card. A NAND is a physical hardware chip where firmware files and stuff are stored. Your SD card actually emulates the physical chip and the files in it. The SD basically acts like it is two seperate pieces of hardware, one of them being a NAND chip. It does this by making a second, untouchable, partition in your SD Card that you can't see.
If it's extremely slow, your SD is probably fake or <Class 4. Emunand of course will natually be noticeably slower than sysnand as the console is using more parts to achieve the same function rather than one part. The speed of the system's nand chip is considerably faster anyway.
But remember this is the 3DS.
Last edited by Halvorsen,
