Homebrew RELEASE 5.0.2 compatible Snes9x2010 and VBA-Next ports

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Kevoot

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Hey all,

I did some quick fixes the snes9x2010 and vba-next retroarch cores. The ones I've seen floating around stutter more than they really should, and the snes9x2010 build I've seen has a horrifying screech whenever you first load up the game.

Won't be pushing these up to my github, as really they're not big enough changes to mention or create a branch for. But for your enjoyment, here are the links:

Snes9x2010
https://drive.google.com/open?id=1KVMiK_GXcU0C_2J5nKzOyLHjw1TJoCnF

VBA-Next
https://drive.google.com/open?id=1-NBIyLYLNSwe01un4pBcabid7J0d_OJK



Note: They are separate NROs for now. I attempted to ar the .a files for each core together into a combined lib with no success, so now we just have two separate files.

Enjoy!
 

chronoss

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Press '+' and '-' at the same time -> Scroll down to controls (If you don't see it at first, find the "quick menu" option )-> Go down to the User 1 Analog to Digital options -> click right so it says "left analog"
Ok thanks !
 

Ty_

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This version of Snes9x can't find my roms in switch/roms/snes (tested with the original release to verify and that can sytill find them). VBA Next seems to work fine though
 
D

Deletedmember448668

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Is the screen size smaller on these versions? Seems a tad smaller then the one someone previously ported
 

ownedlol

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What's new about the VBA Next port of this?

IIRC, the emulator was running full speed and sound was fixed in the subsequent update eliminating all problems. So what's new here?
 

Leonidas87

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s there an issue with the emulator in regards to configuration.

I have to manually load my config file every boot with retroarch.

Is there a reason we must load config file manually every app boot up?

Maybe I'm missing something.
 
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