Powerwise I can I understand, but wouldn't the 3D graphics be the reason for it's power requirements. I never mention 3Ds roms can be played on a DS. I was just saying if it was possible to remove the 3D feature of a rom, it woudn't be 3D anymore. It'd be a regular DS game. I'm no hacker, so I can't confirm anything. The reason it's 8GB or 4GB is because it's 3D; remove that, and it's just a regular DS game of 128ish MB.
That's not how it works. The 3D is done by simply doubling the camera in-game to two cameras, positioning them slightly apart, then aiming them at the same focal point and interlacing the images vertically. It's something that can be switched on and off (in fact, there will be some 3DS games released without any 3D ability at all), it's not "part of the game" like it was some engine part that can be removed.
Hell, there's a homebrew plugin for the PSP to add 3D ability in the same sort of manner (but using tinted glasses).
http://psp.dashhacks...rx-v22-released
Anyways the DS and 3DS aren't the same thing. I stated I wished Nintendo would have changed the damn name because calling it the "3DS" makes people think it's a DS with 3D ability. It's not. It's a new system with new games. New games that use a new format that the DS can't read, using new hardware that the DS does not have, doing calculations the DS can't do, at a speed the DS can't reach, and expecting to output at a screen resolution the DS does not support.
This is not possible, because a 3DS game is NOT a 3D DS game.
Nintendo just sucks at differentiating things.