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Discussion in '3DS - Games & Content' started by metalmouth647, Oct 12, 2010.
Do you guys think its possible for the 3DS to emulate the Nintendo 64?
I remember reading a rule somewhere that in order for a system to emulate another system, it needs to be 8-10 times as powerful. Looking at the specs:
CPU: 532 MHz (2x266 MHz)
CPU: 93.75 MHz
Following this rule, there is definitely enough RAM, but the CPU might not be powerful enough.
Okay thanks for your answer.
I hope one day it will be emulated though.
Truth be told, we have no idea.
I'm sure it'll be able to emulate at full speed actually if PSP = 333MHz and it runs at about 40-80% (actually it runs 100% on some games)
Do i see someone comparing two completely different cpu's by there MHz?, You can't compare two different cpu's that way, its like comparing apples and oranges.
A 1.6Ghz Core 2 duo easy beats a 3.2Ghz pentium 4, When you take into account the fact its dual core, aswell as it being a different architecture with completely new instruction sets, different amounts of L1 and L2 cache and a bunch of other stuff, there is just no comparing.
Also is the 2x266 Mhz arm processors confirmed yet?, i heard it too from IGN but im wondering what there source is?
Yup, I can play Super Mario 64 full speed on my PSP.
With no sound
I think yes, it can. 3DS is like a GameCube portable and GameCube can emulate N64.
The PSP can do it... sort of. Most games don't work, and only a few work >50% speed.
We'll have to see if the 3DS is more powerful than the PSP (when we have it can run benchmarks and get more info on it).
I never use sound anyways. :>
Hardware wise it should be capable. But it will take skilled programmers, such as those who work for Nintendo or have commerical experience to write an emulator which has good frame rates.
It's unlikely you will get a homebrew emulator with decent speeds, Bleemcast was the exception.
Twin processor power =/= Power of two processors added. And anyway, that's a pretty inaccurate comparison. It's not taking into account any of the additional factors, just the MHz. The whole 7 times more powerful thing is just to make n00bs asking for PS3 emulators go away.
Anyways. Nintendo is really good at making emulators for their own games on their own consoles. They nail all the settings down to the last detail to ensure each released game runs perfectly. The Wii can do N64, even though its homebrew emulator fails. Same with the GC. For a homebrew emulator? Perhaps someone could make it work at a decent speed. A Nintendo made emulator? Yes, definitely. If they want it to happen, it will.
They may emulate some individual games sorta like what Bleemcast guy did, writing a stand alone emulator that's capable of running every game perfect is hard task at hand, even the PC emulators aren't perfect at emulating the N64. But who cares when they're remaking StarFox 64, Zelda OoT and making a new Pilotwings all in 3D.
Funny because those new six-core AMD's can be about eight times more powerful than a PS3
But what if i wanna play the old versions again?
funny how people talk about emulation when they don't even know if this thing will be hackable or not
Funny because the Wii emulates a dozen odd consoles with proprietary emulators.
funny, because this ain't a wii
"3DS capable of emulating N64?"
this question is a joke right?
If you mean proprietary emulation as in the one that Nintendo wrote, yea, they can emulate many dozen console alright.
But open source emulator, like Wii64, requires Wii to be hacked first before being able to use it.
Also this is about 3DS, so why bring out Wii? It is like comparing apples to oranges.