metalmouth647 said:Okay thanks for your answer.
I hope one day it will be emulated though.
bdr9 said:I remember reading a rule somewhere that in order for a system to emulate another system, it needs to be 8-10 times as powerful. Looking at the specs:
3DS
RAM: 64MB
CPU: 532 MHz (2x266 MHz)
N64
RAM: 4MB
CPU: 93.75 MHz
Following this rule, there is definitely enough RAM, but the CPU might not be powerful enough.
Brian10122 said:metalmouth647 said:Okay thanks for your answer.
I hope one day it will be emulated though.
I'm sure it'll be able to emulate at full speed actually if PSP = 333MHz and it runs at about 40-80% (actually it runs 100% on some games)
omgpwn666 said:Brian10122 said:metalmouth647 said:Okay thanks for your answer.
I hope one day it will be emulated though.
I'm sure it'll be able to emulate at full speed actually if PSP = 333MHz and it runs at about 40-80% (actually it runs 100% on some games)
Yup, I can play Super Mario 64 full speed on my PSP.
Juanmatron said:omgpwn666 said:Brian10122 said:metalmouth647 said:Okay thanks for your answer.
I hope one day it will be emulated though.
I'm sure it'll be able to emulate at full speed actually if PSP = 333MHz and it runs at about 40-80% (actually it runs 100% on some games)
Yup, I can play Super Mario 64 full speed on my PSP.
With no sound
I think yes, it can. 3DS is like a GameCube portable and GameCube can emulate N64.
Twin processor power =/= Power of two processors added. And anyway, that's a pretty inaccurate comparison. It's not taking into account any of the additional factors, just the MHz. The whole 7 times more powerful thing is just to make n00bs asking for PS3 emulators go away.bdr9 said:I remember reading a rule somewhere that in order for a system to emulate another system, it needs to be 8-10 times as powerful. Looking at the specs:
3DS
RAM: 64MB
CPU: 532 MHz (2x266 MHz)
N64
RAM: 4MB
CPU: 93.75 MHz
Following this rule, there is definitely enough RAM, but the CPU might not be powerful enough.
Midna said:Twin processor power =/= Power of two processors added. And anyway, that's a pretty inaccurate comparison. It's not taking into account any of the additional factors, just the MHz. The whole 7 times more powerful thing is just to make n00bs asking for PS3 emulators go away.bdr9 said:I remember reading a rule somewhere that in order for a system to emulate another system, it needs to be 8-10 times as powerful. Looking at the specs:
3DS
RAM: 64MB
CPU: 532 MHz (2x266 MHz)
N64
RAM: 4MB
CPU: 93.75 MHz
Following this rule, there is definitely enough RAM, but the CPU might not be powerful enough.
Anyways. Nintendo is really good at making emulators for their own games on their own consoles. They nail all the settings down to the last detail to ensure each released game runs perfectly. The Wii can do N64, even though its homebrew emulator fails. Same with the GC. For a homebrew emulator? Perhaps someone could make it work at a decent speed. A Nintendo made emulator? Yes, definitely. If they want it to happen, it will.
But what if i wanna play the old versions again?trans am said:They may emulate some individual games sorta like what Bleemcast guy did, writing a stand alone emulator that's capable of running every game perfect is hard task at hand, even the PC emulators aren't perfect at emulating the N64. But who cares when they're remaking StarFox 64, Zelda OoT and making a new Pilotwingsall in 3D.
Funny because the Wii emulates a dozen odd consoles with proprietary emulators.darkreaperofdreams said:funny how people talk about emulation when they don't even know if this thing will be hackable or not
Huh?Midna said:Funny because the Wii emulates a dozen odd consoles with proprietary emulators.darkreaperofdreams said:funny how people talk about emulation when they don't even know if this thing will be hackable or not