I have a request: Basically, i've been looking into JP specific websites, and forums in order to dig Digimon World Re-Digitize - Decode codes. In end, I've found couple posted by CTRPF. However, I've only in need of another one that has to do with pausing or freezing the time for it.
Kirby Triple Deluxe and Planet Robobot already run at 60 fps. If you're getting poor performance in Citra, then 60 FPS codes won't make a difference - if anything, it'll only make performance worse. Mind sharing your device's specs?
Asking here because I don't know where else to ask. I'm trying to use the 60FPS patch for Dragon Quest 8 and no matter which one I use it doesn't do anything just stuck at a constant 30FPS. I have used 60FPS codes for other games with no problems and it's driving me insane! Any tips?
Is there a more recent MetalGearSolid3 30 fps patch?
The older ones for 1.0 and 1.1 are very good, but sadly they have extremely bad framepacing in the cutscenes (the gameplay is smoother though).
It would be fantastic if a 30 or even 20 fps patch would be made, but with better smoothness in cutscenes.
Note: the lack of smoothness is not related to performance. The game is 100% full speed, audio is perfect and still the cutscenes are uneven in terms of video smoothness.
Couple of questions. I'm using a recent early access build of YUZU and I'm getting crashes after 1/2 hours of play is this the memory leak issue still? I'll probably go back to the dirty build if that is the case.
Another thing the 60fps mod is great and all that but I haven't seen anyone mention the issue I'm having. Cutscenes have really odd speed issues. Characters walking in slow motion, speeding up to reach a target position if walking, sometimes spinning in circles. Wrong animations playing for running sometimes. Really jarring.
Has anyone else notices this? If so has it been fixed in another 60fps mod? Or should I revert back to the Toggleable 60fps/30fps mod?
I don't know if anyone will play this game as it didn't release in the west and without G-rank.
Thanks to @mikewii7 for filter and camera speed codes for 4U so I could port them over to this game.
FPS, Render Settings and Filter codes should work for both v1.0 and v1.1 of the game.
I don't know if anyone will play this game as it didn't release in the west and without G-rank.
Thanks to @mikewii7 for filter and camera speed codes for 4U so I could port them over to this game.
FPS, Render Settings and Filter codes should work for both v1.0 and v1.1 of the game.
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